broken_seals/game/ui
2020-09-12 01:01:43 +02:00
..
about Small improvements, and the implementation now also supports the File tag. 2020-07-11 14:32:06 +02:00
actionbars Implement keybindings. 2020-07-31 01:15:13 +02:00
auraframe
autoload Added chunk spawn range, and chunk lod falloff (this is where lod level 0 changes to lod level 1) to the settings, and increased spawn height so mountains are not cut off anymore, and a few small tweaks. Also updated Voxelman to get the lod falloff property. 2020-08-03 19:13:17 +02:00
bags Update signal handler arguments. 2020-07-27 22:56:07 +02:00
buttons
castbar
character Implemented the character window. Also fixed a typo with stats. 2020-08-04 20:10:01 +02:00
crafting
debug
errorframe
icons Revert the editor to an earlier commit as the exports doesn't seem to work for me on head, and converted the icons from svg to png. 2020-07-31 02:12:23 +02:00
ingame_menu
keybinds Revert the editor to an earlier commit as the exports doesn't seem to work for me on head, and converted the icons from svg to png. 2020-07-31 02:12:23 +02:00
login
loot_window Implemented a trainer window, and trainer entities. Also updated ESS to get the support structure for them. Also added a naturalist trainer, and made the level spawn it in. 2020-09-12 01:01:43 +02:00
map
menu
minimap
nameplates
numbers
options Added chunk spawn range, and chunk lod falloff (this is where lod level 0 changes to lod level 1) to the settings, and increased spawn height so mountains are not cut off anymore, and a few small tweaks. Also updated Voxelman to get the lod falloff property. 2020-08-03 19:13:17 +02:00
player_ui Implemented a trainer window, and trainer entities. Also updated ESS to get the support structure for them. Also added a naturalist trainer, and made the level spawn it in. 2020-09-12 01:01:43 +02:00
register
spellbook
starmap
talents Update the talent window to use the new class interfaces. 2020-07-25 23:26:22 +02:00
theme Added chunk spawn range, and chunk lod falloff (this is where lod level 0 changes to lod level 1) to the settings, and increased spawn height so mountains are not cut off anymore, and a few small tweaks. Also updated Voxelman to get the lod falloff property. 2020-08-03 19:13:17 +02:00
touch_pad
unitframes The target unit frame will now show the target's level. 2020-08-03 21:58:38 +02:00
windows Implemented a trainer window, and trainer entities. Also updated ESS to get the support structure for them. Also added a naturalist trainer, and made the level spawn it in. 2020-09-12 01:01:43 +02:00