broken_seals/game/ui
2020-08-03 21:58:38 +02:00
..
about Small improvements, and the implementation now also supports the File tag. 2020-07-11 14:32:06 +02:00
actionbars Implement keybindings. 2020-07-31 01:15:13 +02:00
auraframe Update ESS to get the clientside notification api changes. 2020-04-28 11:46:56 +02:00
autoload Added chunk spawn range, and chunk lod falloff (this is where lod level 0 changes to lod level 1) to the settings, and increased spawn height so mountains are not cut off anymore, and a few small tweaks. Also updated Voxelman to get the lod falloff property. 2020-08-03 19:13:17 +02:00
bags Update signal handler arguments. 2020-07-27 22:56:07 +02:00
buttons Update ProfileManager call. 2020-06-13 15:36:21 +02:00
castbar Reworked castbar, now it will always be properly centered. 2020-06-15 17:49:14 +02:00
crafting
debug
errorframe
icons Revert the editor to an earlier commit as the exports doesn't seem to work for me on head, and converted the icons from svg to png. 2020-07-31 02:12:23 +02:00
ingame_menu Added AdaptiveTheme, it modifies the margins in the ui's theme. Removed AdaptiveButton. 2020-06-15 19:27:49 +02:00
keybinds Revert the editor to an earlier commit as the exports doesn't seem to work for me on head, and converted the icons from svg to png. 2020-07-31 02:12:23 +02:00
login
loot_window Update ESS to the latest, to get all the Entity method renames. 2020-04-28 19:09:06 +02:00
map
menu
minimap
nameplates Fix initial value for the nameplates. 2020-06-15 15:10:10 +02:00
numbers
options Added chunk spawn range, and chunk lod falloff (this is where lod level 0 changes to lod level 1) to the settings, and increased spawn height so mountains are not cut off anymore, and a few small tweaks. Also updated Voxelman to get the lod falloff property. 2020-08-03 19:13:17 +02:00
player_ui The inventory window is now a bit smaller. 2020-08-03 13:34:29 +02:00
register
spellbook
starmap
talents Update the talent window to use the new class interfaces. 2020-07-25 23:26:22 +02:00
theme Added chunk spawn range, and chunk lod falloff (this is where lod level 0 changes to lod level 1) to the settings, and increased spawn height so mountains are not cut off anymore, and a few small tweaks. Also updated Voxelman to get the lod falloff property. 2020-08-03 19:13:17 +02:00
touch_pad
unitframes The target unit frame will now show the target's level. 2020-08-03 21:58:38 +02:00
windows Now closing windows will properly reset their opener toggles. 2020-07-27 22:52:58 +02:00