|
f270c67ca1
|
Improved Light setup in PropInstance.
|
2024-03-18 09:12:02 +01:00 |
|
|
a52a68afb7
|
Added more properties to PropDataLight and other light helper classes.
|
2024-03-18 08:38:27 +01:00 |
|
|
e63a88836c
|
Added Material and merger support for PropDataMergeGroup.
|
2024-03-17 23:45:53 +01:00 |
|
|
5ae8d147f0
|
Added Material support for PropDataProp.
|
2024-03-17 23:42:39 +01:00 |
|
|
f3745546c1
|
Re-extracted class docs.
|
2024-03-17 22:48:15 +01:00 |
|
|
018f59305e
|
Added a new PropDataMergeGroup Node for props.
|
2024-03-17 22:48:05 +01:00 |
|
|
0edc5438dd
|
Re-extracted class docs.
|
2024-02-25 10:26:26 +01:00 |
|
|
429575fab6
|
File copyright header updates pt8.
|
2023-12-18 00:18:53 +01:00 |
|
|
3afe20bdc7
|
More old copyright header cleanups.
|
2023-12-17 23:24:10 +01:00 |
|
|
5088d32fa0
|
Removed my old copyright headers.
|
2023-12-17 22:59:50 +01:00 |
|
|
88e9ad04f2
|
Moved back the servers and resources from core.
|
2023-12-10 23:11:07 +01:00 |
|
|
11945d7f1d
|
Split material.h.
|
2023-12-10 21:26:28 +01:00 |
|
|
9d2309bfe1
|
Moved shapes to core.
|
2023-12-10 19:58:44 +01:00 |
|
|
dbcc6e33da
|
Moved the physics server to core.
|
2023-12-10 19:36:00 +01:00 |
|
|
238bf1b331
|
Moved the RenderingServer to core.
|
2023-12-10 19:04:24 +01:00 |
|
|
9df5649c1b
|
Moved CanvasItem, Control, Node2D and Spatial under scene/main.
|
2023-12-10 15:50:54 +01:00 |
|
|
763f662263
|
Moved meshes to a new subfolder.
|
2023-12-10 15:22:09 +01:00 |
|
|
deccaed2cc
|
Moved materials into a new subfolder.
|
2023-12-10 14:59:22 +01:00 |
|
|
2cc42b045a
|
Moved shapes under a new shapes folder.
|
2023-12-10 14:10:10 +01:00 |
|
|
3b8f836a41
|
Re-extracted class docs.
|
2023-10-20 15:06:38 +02:00 |
|
|
0fa7faf43a
|
Added support for PropDataStaticBody in PropInstance and PropInstanceMerger.
|
2023-10-13 20:35:10 +02:00 |
|
|
ac39ffb96b
|
Fix typo.
|
2023-10-13 19:36:17 +02:00 |
|
|
73bdeb40c6
|
Don't process CollisionShapes recursively in PropDataCollisionObject, as they only work as a direct child.
|
2023-10-13 19:28:56 +02:00 |
|
|
da2daebbb8
|
Fixed processing collision shapes in PropDataCollisionObject.
|
2023-10-13 19:27:40 +02:00 |
|
|
f7ecfb412a
|
Initial StaticBody support for the prop system.
|
2023-10-13 15:58:42 +02:00 |
|
|
93a2081a58
|
Re-extracted class docs.
|
2023-10-12 01:59:32 +02:00 |
|
|
f30f2b37b8
|
Small tweak to the tooltip of the quick prop convert buttons.
|
2023-09-03 13:25:00 +02:00 |
|
|
62840e8517
|
Use an icon for the quick prop conversion buttons instead of text.
|
2023-09-03 13:15:23 +02:00 |
|
|
201d6aa8e7
|
Added a VSeparator to the To Prop editor buttons.
|
2023-09-03 13:09:56 +02:00 |
|
|
8ed3b41865
|
Re-extracted class docs.
|
2023-08-26 22:41:21 +02:00 |
|
|
a5365f8ca8
|
Fix build.
|
2023-07-13 14:47:04 +02:00 |
|
|
e56d6fa906
|
Added code to load old resource properties where applicable, to help converting resources to the new fixed apis. These will be removed after the next release.
|
2023-06-17 02:20:24 +02:00 |
|
|
8d679355df
|
Re-extracted class docs pt3.
|
2023-06-13 17:34:41 +02:00 |
|
|
a7f1f3356c
|
Re-extracted class docs pt2.
|
2023-06-13 16:51:37 +02:00 |
|
|
f058c87868
|
Backported from godot4: Rework Navigation Avoidance
Rework Navigation Avoidance.
- smix8
a6ac305f96
|
2023-06-10 20:58:49 +02:00 |
|
|
4873a3429d
|
Don't bind _execute() method in ThreadPoolJob derived classes, as it's not needed anymore.
|
2023-06-05 14:15:49 +02:00 |
|
|
d093365b00
|
Fix some property names being the same as getters / setters.
|
2023-06-01 15:42:32 +02:00 |
|
|
dbc5b1df35
|
Fixed disrepancies between a few getter and setters.
|
2023-06-01 13:06:24 +02:00 |
|
|
9c28249819
|
Bind enum constants.
|
2023-05-31 22:43:57 +02:00 |
|
|
a1402fd46a
|
Bind enum constants.
|
2023-05-31 22:42:59 +02:00 |
|
|
5acb19630d
|
Fix the order of some default arguments in bindings.
|
2023-05-31 22:14:12 +02:00 |
|
|
81c9a7f940
|
Don't serialize editor only omni lights in PropDataLight.
|
2023-02-25 12:13:07 +01:00 |
|
|
ee8014d15e
|
Removed comment.
|
2023-02-25 12:09:23 +01:00 |
|
|
47525f401b
|
Added noise offset support to TiledWalls.
|
2023-02-25 12:08:49 +01:00 |
|
|
1b0aac6028
|
Renamed Map to RBMap.
|
2023-01-15 19:12:50 +01:00 |
|
|
227e32b67c
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
|
|
e9a19c1a66
|
Added module initialization levels (similar idea to what's in godot4, although I added more).
|
2023-01-15 11:46:13 +01:00 |
|
|
fc991ede18
|
Re-extracted class docs.
|
2023-01-14 13:38:58 +01:00 |
|
|
b240df7df6
|
Updated more copyright headers for 2023.
|
2022-12-31 21:07:05 +01:00 |
|
|
213f393293
|
Fix typos with codespell.
|
2022-12-22 19:51:25 +01:00 |
|