Moved CanvasItem, Control, Node2D and Spatial under scene/main.

This commit is contained in:
Relintai 2023-12-10 15:50:54 +01:00
parent 0dfba6c552
commit 9df5649c1b
272 changed files with 309 additions and 309 deletions

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@ -37,7 +37,7 @@
#include "core/string/print_string.h"
#include "core/object/resource.h"
#include "core/variant/variant_parser.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/main/node.h"
String Variant::get_type_name(Variant::Type p_type) {

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@ -49,7 +49,7 @@
#include "core/object/undo_redo.h"
#include "editor/animation_track_editor.h"
#include "editor/editor_settings.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/gui/option_button.h"
#include "scene/gui/popup_menu.h"
#include "scene/gui/range.h"

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@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "core/containers/rb_map.h"
#include "core/math/rect2.h"

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@ -63,8 +63,8 @@
#include "editor/scene_tree_editor.h"
#include "editor_node.h"
#include "editor_scale.h"
#include "scene/2d/canvas_item.h"
#include "scene/3d/spatial.h"
#include "scene/main/canvas_item.h"
#include "scene/main/spatial.h"
#include "scene/animation/animation_player.h"
#include "scene/gui/button.h"
#include "scene/gui/check_box.h"

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@ -32,7 +32,7 @@
#include "core/object/reference.h"
#include "scene/gui/box_container.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/range.h"
#include "scene/gui/slider.h"

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@ -61,7 +61,7 @@
#include "scene/gui/button.h"
#include "scene/gui/check_box.h"
#include "scene/gui/check_button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/margin_container.h"

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@ -47,10 +47,10 @@
#include "editor_node.h"
#include "editor_scale.h"
#include "editor_settings.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/popup.h"
#include "scene/gui/rich_text_label.h"

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@ -55,7 +55,7 @@
#include "editor/editor_settings.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/item_list.h"
#include "scene/gui/label.h"
#include "scene/gui/popup_menu.h"

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@ -43,7 +43,7 @@
#include "core/variant/variant.h"
#include "editor/editor_scale.h"
#include "scene/gui/box_container.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/item_list.h"
#include "scene/gui/label.h"
#include "scene/gui/link_button.h"

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@ -51,7 +51,7 @@
#include "editor_node.h"
#include "editor_scale.h"
#include "filesystem_dock.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/gui/button.h"
#include "scene/gui/label.h"
#include "scene/gui/menu_button.h"

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@ -31,7 +31,7 @@
/*************************************************************************/
#include "editor_plugin.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/panel_container.h"
#include "scene/gui/box_container.h"

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@ -56,7 +56,7 @@
#include "core/containers/vector.h"
#include "editor/editor_file_dialog.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/tree.h"

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@ -44,7 +44,7 @@
#include "core/os/dir_access.h"
#include "core/os/memory.h"
#include "core/variant/variant.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/gui/tree.h"
#include "scene/main/node.h"

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@ -55,7 +55,7 @@
#include "scene/gui/base_button.h"
#include "scene/gui/button.h"
#include "scene/gui/center_container.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/item_list.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"

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@ -51,8 +51,8 @@
#include "editor_node.h"
#include "editor_scale.h"
#include "editor_settings.h"
#include "scene/2d/canvas_item.h"
#include "scene/gui/control.h"
#include "scene/main/canvas_item.h"
#include "scene/main/control.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/scroll_bar.h"

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@ -46,7 +46,7 @@
#include "editor/editor_settings.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/option_button.h"
#include "scene/gui/popup.h"

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@ -53,7 +53,7 @@
#include "editor_scale.h"
#include "editor_settings.h"
#include "multi_node_edit.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/gui/box_container.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"

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@ -32,7 +32,7 @@
#include "core/object/reference.h"
#include "scene/gui/container.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/scroll_container.h"
#include "core/containers/list.h"

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@ -45,7 +45,7 @@
#include "core/string/ustring.h"
#include "core/variant/variant.h"
#include "core/containers/vector.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
void EditorLayoutsDialog::_line_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventKey> k = p_event;

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@ -43,7 +43,7 @@
#include "editor_node.h"
#include "editor_scale.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/rich_text_label.h"

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@ -41,7 +41,7 @@
#include "core/string/ustring.h"
#include "core/variant/variant.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/label.h"
#include "scene/gui/tree.h"
#include "scene/main/node.h"

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@ -162,7 +162,7 @@
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/check_box.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/file_dialog.h"
#include "scene/gui/label.h"

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@ -63,7 +63,7 @@
#include "core/variant/dictionary.h"
#include "core/variant/variant.h"
#include "editor/editor_data.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/resources/texture.h"
#include "scene/resources/theme.h"

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@ -45,7 +45,7 @@
#include "core/variant/variant.h"
#include "editor/editor_data.h"
#include "scene/gui/box_container.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/label.h"
#include "scene/gui/margin_container.h"
#include "scene/gui/popup_menu.h"

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@ -66,7 +66,7 @@
#include "scene/3d/camera.h"
#include "scene/gui/box_container.h"
#include "scene/gui/container.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/popup_menu.h"
#include "scene/gui/split_container.h"
#include "scene/gui/tab_container.h"

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@ -44,7 +44,7 @@
#include "editor_node.h"
#include "editor_scale.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/label.h"
#include "scene/gui/tree.h"
#include "scene/main/node.h"

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@ -42,7 +42,7 @@
#include "core/os/memory.h"
#include "core/variant/variant.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/label.h"
#include "scene/gui/option_button.h"
#include "scene/gui/spin_box.h"

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@ -65,12 +65,12 @@
#include "editor_node.h"
#include "editor_properties_array_dict.h"
#include "editor_scale.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/check_box.h"
#include "scene/gui/color_picker.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/grid_container.h"
#include "scene/gui/label.h"

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@ -51,7 +51,7 @@
#include "editor_properties.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/label.h"
#include "scene/gui/panel_container.h"
#include "scene/gui/popup_menu.h"

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@ -56,9 +56,9 @@
#include "editor_scale.h"
#include "editor_settings.h"
#include "filesystem_dock.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/popup_menu.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/texture_rect.h"

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@ -48,7 +48,7 @@
#include "core/os/os.h"
#include "core/object/script_language.h"
#include "core/typedefs.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "servers/rendering_server.h"
bool EditorResourcePreviewGenerator::handles(const String &p_type) const {

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@ -42,7 +42,7 @@
#include "core/containers/vector.h"
#include "editor/editor_inspector.h"
#include "scene/gui/box_container.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/tree.h"

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@ -47,8 +47,8 @@
#include "core/os/memory.h"
#include "core/typedefs.h"
#include "core/variant/variant.h"
#include "scene/2d/canvas_item.h"
#include "scene/gui/control.h"
#include "scene/main/canvas_item.h"
#include "scene/main/control.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/popup_menu.h"
#include "scene/gui/texture_rect.h"

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@ -40,10 +40,10 @@
#include "core/string/string_name.h"
#include "core/variant/variant.h"
#include "editor/editor_file_dialog.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/tree.h"
#include "scene/main/node.h"

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@ -51,10 +51,10 @@
#include "editor_node.h"
#include "editor_scale.h"
#include "progress_dialog.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/file_dialog.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"

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@ -64,7 +64,7 @@
#include "editor_settings.h"
#include "import_dock.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/item_list.h"
#include "scene/gui/label.h"

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@ -58,7 +58,7 @@
#include "core/string/print_string.h"
#include "core/object/reference.h"
#include "core/typedefs.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/resources/font/font.h"
const char *FindInFiles::SIGNAL_RESULT_FOUND = "result_found";

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@ -31,7 +31,7 @@
/*************************************************************************/
#include "scene/gui/dialogs.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/main/node.h"
#include "core/containers/hash_map.h"

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@ -48,7 +48,7 @@
#include "core/variant/variant.h"
#include "editor/scene_tree_dock.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/tool_button.h"
#include "scene/gui/tree.h"

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@ -46,7 +46,7 @@
#include "editor/editor_inspector.h"
#include "scene/gui/button.h"
#include "scene/gui/center_container.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/label.h"
#include "scene/gui/option_button.h"

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@ -49,7 +49,7 @@
#include "editor/editor_inspector.h"
#include "editor/editor_settings.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/label.h"
#include "scene/gui/menu_button.h"

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@ -51,9 +51,9 @@
#include "editor/editor_path.h"
#include "editor/editor_settings.h"
#include "editor/plugins/animation_player_editor_plugin.h"
#include "scene/3d/spatial.h"
#include "scene/main/spatial.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/menu_button.h"

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@ -38,7 +38,7 @@
#include "core/string/ustring.h"
#include "editor/connections_dialog.h"
#include "editor/groups_editor.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/label.h"
#include "scene/gui/tool_button.h"
#include "scene/main/node.h"

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@ -33,7 +33,7 @@
#include "core/object/class_db.h"
#include "core/input/input_event.h"
#include "core/variant/variant.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/resources/texture.h"
void PaneDrag::_gui_input(const Ref<InputEvent> &p_input) {

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@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "core/math/vector2.h"
#include "core/object/object.h"

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@ -47,9 +47,9 @@
#include "core/object/undo_redo.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "scene/2d/node_2d.h"
#include "scene/main/node_2d.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/separator.h"
#include "scene/gui/tool_button.h"

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@ -48,12 +48,12 @@
#include "editor/editor_file_dialog.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/animation/animation_player.h"
#include "scene/gui/base_button.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/panel_container.h"

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@ -52,11 +52,11 @@
#include "editor/editor_file_dialog.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/gui/base_button.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/grid_container.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"

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@ -47,13 +47,13 @@
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/animation/animation_blend_tree.h"
#include "scene/animation/animation_player.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/check_box.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/graph_edit.h"
#include "scene/gui/graph_node.h"

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@ -66,7 +66,7 @@
#include "editor/scene_tree_editor.h"
#include "scene/animation/animation_player.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"

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@ -50,7 +50,7 @@
#include "editor/editor_file_dialog.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/gui/base_button.h"
#include "scene/gui/box_container.h"
#include "scene/gui/label.h"

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@ -49,7 +49,7 @@
#include "scene/animation/animation_tree.h"
#include "scene/gui/base_button.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/label.h"
#include "scene/gui/margin_container.h"
#include "scene/gui/scroll_container.h"

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@ -44,10 +44,10 @@
#include "core/typedefs.h"
#include "core/containers/vector.h"
#include "editor/editor_node.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/audio/audio_stream_player.h"
#include "scene/gui/box_container.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/label.h"
#include "scene/gui/tool_button.h"
#include "scene/main/node.h"

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@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "editor/editor_plugin.h"
#include "core/object/object.h"

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@ -65,7 +65,7 @@
#include "editor/scene_tree_dock.h"
#include "editor/script_editor_debugger.h"
#include "scene/2d/light_2d.h"
#include "scene/2d/node_2d.h"
#include "scene/main/node_2d.h"
#include "scene/2d/polygon_2d.h"
#include "scene/2d/sprite.h"

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@ -32,7 +32,7 @@
#include "editor/editor_plugin.h"
#include "scene/gui/box_container.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "core/containers/list.h"
#include "core/containers/rb_map.h"

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@ -55,8 +55,8 @@
#include "editor/editor_node.h"
#include "scene/3d/immediate_geometry.h"
#include "scene/3d/mesh_instance.h"
#include "scene/3d/spatial.h"
#include "scene/gui/control.h"
#include "scene/main/spatial.h"
#include "scene/main/control.h"
#include "scene/gui/separator.h"
#include "scene/gui/tool_button.h"
#include "scene/main/node.h"

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@ -31,7 +31,7 @@
/*************************************************************************/
#include "editor/editor_plugin.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "core/math/transform_2d.h"
#include "core/math/vector2.h"

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@ -40,7 +40,7 @@
#include "editor/scene_tree_editor.h"
#include "scene/3d/cpu_particles.h"
#include "scene/gui/box_container.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/popup_menu.h"
#include "scene/main/node.h"

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@ -50,7 +50,7 @@
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/gui/popup_menu.h"
#include "scene/resources/font/font.h"
#include "scene/resources/texture.h"

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@ -40,7 +40,7 @@
#include "core/object/reference.h"
#include "core/string/ustring.h"
#include "editor/editor_inspector.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
class EditorNode;
class InputEvent;

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@ -33,7 +33,7 @@
#include "editor/editor_plugin.h"
#include "scene/gui/box_container.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "editor/editor_inspector.h"
#include "core/object/reference.h"

View File

@ -38,7 +38,7 @@
#include "editor/editor_node.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/tool_button.h"

View File

@ -34,7 +34,7 @@
#include "core/object/undo_redo.h"
#include "core/string/ustring.h"
#include "scene/2d/line_2d.h"
#include "scene/2d/node_2d.h"
#include "scene/main/node_2d.h"
#include "scene/main/node.h"
class EditorNode;

View File

@ -52,7 +52,7 @@
#include "core/object/resource.h"
#include "core/variant/variant.h"
#include "editor/editor_settings.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/3d/camera.h"
#include "scene/3d/light.h"
#include "scene/3d/mesh_instance.h"

View File

@ -32,7 +32,7 @@
#include "editor/editor_inspector.h"
#include "editor/editor_plugin.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "editor/property_editor.h"
#include "scene/resources/mesh/primitive_meshes.h"

View File

@ -50,9 +50,9 @@
#include "scene/3d/camera.h"
#include "scene/3d/light.h"
#include "scene/3d/mesh_instance.h"
#include "scene/3d/spatial.h"
#include "scene/main/spatial.h"
#include "scene/gui/box_container.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/main/node.h"
class EditorNode;

View File

@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "editor/editor_plugin.h"
#include "core/math/vector2.h"

View File

@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "editor/editor_plugin.h"
#include "core/string/node_path.h"

View File

@ -49,7 +49,7 @@
#include "editor/editor_file_dialog.h"
#include "editor/editor_node.h"
#include "editor/scene_tree_editor.h"
#include "scene/3d/spatial.h"
#include "scene/main/spatial.h"
#include "scene/3d/visual_instance.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"

View File

@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "editor/editor_plugin.h"
#include "core/math/face3.h"

View File

@ -46,7 +46,7 @@
#include "core/variant/variant.h"
#include "editor/editor_node.h"
#include "scene/2d/path_2d.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/popup_menu.h"
#include "scene/gui/separator.h"

View File

@ -47,8 +47,8 @@
#include "editor/editor_settings.h"
#include "scene/3d/camera.h"
#include "scene/3d/path.h"
#include "scene/3d/spatial.h"
#include "scene/gui/control.h"
#include "scene/main/spatial.h"
#include "scene/main/control.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/popup_menu.h"
#include "scene/gui/separator.h"

View File

@ -55,12 +55,12 @@
#include "core/variant/variant.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/2d/polygon_2d.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/check_box.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/label.h"
#include "scene/gui/menu_button.h"

View File

@ -44,10 +44,10 @@
#include "core/containers/vector.h"
#include "editor/editor_file_dialog.h"
#include "editor/editor_node.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/tool_button.h"
#include "scene/gui/tree.h"

View File

@ -48,9 +48,9 @@
#include "scene/3d/portal.h"
#include "scene/3d/room.h"
#include "scene/3d/room_manager.h"
#include "scene/3d/spatial.h"
#include "scene/main/spatial.h"
#include "scene/gui/box_container.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/separator.h"
#include "scene/gui/tool_button.h"
#include "scene/main/node.h"

View File

@ -44,7 +44,7 @@
#include "scene/animation/animation_tree.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/tree.h"
#include "scene/main/node.h"

View File

@ -66,7 +66,7 @@
#include "editor/scene_tree_editor.h"
#include "editor/script_editor_debugger.h"
#include "editor/spatial_editor_gizmos.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/3d/camera.h"
#include "scene/3d/collision_shape.h"
#include "scene/3d/mesh_instance.h"

View File

@ -31,10 +31,10 @@
/*************************************************************************/
#include "editor/editor_plugin.h"
#include "scene/3d/spatial.h"
#include "scene/main/spatial.h"
#include "scene/gui/box_container.h"
#include "scene/gui/container.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/spin_box.h"

View File

@ -54,7 +54,7 @@
#include "core/variant/variant.h"
#include "editor/editor_node.h"
#include "editor/scene_tree_dock.h"
#include "scene/2d/node_2d.h"
#include "scene/main/node_2d.h"
#include "scene/2d/sprite.h"
#include "scene/gui/button.h"
#include "scene/gui/dialogs.h"

View File

@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "editor/editor_plugin.h"
#include "core/math/vector2.h"

View File

@ -60,7 +60,7 @@
#include "scene/gui/button.h"
#include "scene/gui/center_container.h"
#include "scene/gui/check_button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/item_list.h"
#include "scene/gui/label.h"

View File

@ -35,7 +35,7 @@
#include "core/math/rect2.h"
#include "core/math/vector2.h"
#include "core/os/memory.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
class EditorNode;

View File

@ -37,7 +37,7 @@
#include "core/io/image.h"
#include "core/math/vector2.h"
#include "core/os/memory.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/label.h"
#include "scene/gui/texture_rect.h"
#include "scene/main/node.h"

View File

@ -49,11 +49,11 @@
#include "core/object/undo_redo.h"
#include "core/variant/variant.h"
#include "editor/editor_node.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/2d/sprite.h"
#include "scene/3d/sprite_3d.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/label.h"
#include "scene/gui/nine_patch_rect.h"
#include "scene/gui/option_button.h"

View File

@ -47,11 +47,11 @@
#include "editor/editor_scale.h"
#include "editor/plugins/theme_editor_preview.h"
#include "editor/progress_dialog.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/gui/button.h"
#include "scene/gui/check_button.h"
#include "scene/gui/color_picker.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/item_list.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"

View File

@ -50,7 +50,7 @@
#include "scene/gui/check_button.h"
#include "scene/gui/color_picker.h"
#include "scene/gui/color_rect.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/margin_container.h"

View File

@ -42,9 +42,9 @@
#include "core/typedefs.h"
#include "editor_scale.h"
#include "main/main.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/label.h"
#include "scene/gui/progress_bar.h"
#include "scene/resources/style_box.h"

View File

@ -53,7 +53,7 @@
#include "scene/gui/button.h"
#include "scene/gui/check_box.h"
#include "scene/gui/check_button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/item_list.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"

View File

@ -63,7 +63,7 @@
#include "editor_scale.h"
#include "editor_settings.h"
#include "editor_themes.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/gui/base_button.h"
#include "scene/gui/button.h"
#include "scene/gui/check_box.h"

View File

@ -31,7 +31,7 @@
/*************************************************************************/
#include "scene/gui/box_container.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "core/containers/list.h"
#include "core/object/object.h"

View File

@ -64,7 +64,7 @@
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/check_button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/menu_button.h"

View File

@ -74,11 +74,11 @@
#include "editor/property_selector.h"
#include "editor/scene_tree_dock.h"
#include "editor/scene_tree_editor.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/gui/button.h"
#include "scene/gui/check_box.h"
#include "scene/gui/color_picker.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/grid_container.h"
#include "scene/gui/label.h"

View File

@ -47,7 +47,7 @@
#include "editor/editor_node.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/rich_text_label.h"
#include "scene/gui/tree.h"

View File

@ -41,7 +41,7 @@
#include "editor/editor_node.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/tree.h"
#include "scene/main/node.h"

View File

@ -56,7 +56,7 @@
#include "editor_node.h"
#include "modules/regex/regex.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/label.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/check_button.h"

View File

@ -36,7 +36,7 @@
#include "core/string/ustring.h"
#include "core/variant/variant.h"
#include "editor/scene_tree_editor.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/gui/button.h"
#include "scene/gui/check_box.h"
#include "scene/gui/tree.h"

View File

@ -74,13 +74,13 @@
#include "editor/script_create_dialog.h"
#include "editor/script_editor_debugger.h"
#include "modules/modules_enabled.gen.h" // For regex.
#include "scene/2d/canvas_item.h"
#include "scene/2d/node_2d.h"
#include "scene/3d/spatial.h"
#include "scene/main/canvas_item.h"
#include "scene/main/node_2d.h"
#include "scene/main/spatial.h"
#include "scene/animation/animation_player.h"
#include "scene/gui/base_button.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"

View File

@ -51,7 +51,7 @@
#include "editor/node_dock.h"
#include "editor/plugins/animation_player_editor_plugin.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
#include "scene/2d/canvas_item.h"
#include "scene/main/canvas_item.h"
#include "scene/animation/animation_player.h"
#include "scene/gui/box_container.h"
#include "scene/gui/label.h"

View File

@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/control.h"
#include "scene/main/control.h"
#include "scene/gui/dialogs.h"
#include "core/containers/list.h"

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