Re-extracted class docs.

This commit is contained in:
Relintai 2023-01-14 13:38:58 +01:00
parent 3be6c6282c
commit fc991ede18
1075 changed files with 2000 additions and 1070 deletions

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="@GlobalScope" version="3.10">
<class name="@GlobalScope" version="3.11">
<brief_description>
Global scope constants and variables.
</brief_description>
@ -25,6 +25,8 @@
<member name="Engine" type="Engine" setter="" getter="">
The [Engine] singleton.
</member>
<member name="GSAIUtils" type="GSAIUtils" setter="" getter="">
</member>
<member name="Geometry" type="Geometry" setter="" getter="">
The [Geometry] singleton.
</member>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AABB" version="3.10">
<class name="AABB" version="3.11">
<brief_description>
Axis-Aligned Bounding Box.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AESContext" inherits="Reference" version="3.10">
<class name="AESContext" inherits="Reference" version="3.11">
<brief_description>
Interface to low level AES encryption features.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AStar" inherits="Reference" version="3.10">
<class name="AStar" inherits="Reference" version="3.11">
<brief_description>
An implementation of A* to find the shortest paths among connected points in space.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AStar2D" inherits="Reference" version="3.10">
<class name="AStar2D" inherits="Reference" version="3.11">
<brief_description>
AStar class representation that uses 2D vectors as edges.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AcceptDialog" inherits="WindowDialog" version="3.10">
<class name="AcceptDialog" inherits="WindowDialog" version="3.11">
<brief_description>
Base dialog for user notification.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimatedSprite" inherits="Node2D" version="3.10">
<class name="AnimatedSprite" inherits="Node2D" version="3.11">
<brief_description>
Sprite node that contains multiple textures as frames to play for animation.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimatedSprite3D" inherits="SpriteBase3D" version="3.10">
<class name="AnimatedSprite3D" inherits="SpriteBase3D" version="3.11">
<brief_description>
2D sprite node in 3D world, that can use multiple 2D textures for animation.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimatedTexture" inherits="Texture" version="3.10">
<class name="AnimatedTexture" inherits="Texture" version="3.11">
<brief_description>
Proxy texture for simple frame-based animations.
</brief_description>
@ -55,7 +55,6 @@
<member name="current_frame" type="int" setter="set_current_frame" getter="get_current_frame">
Sets the currently visible frame of the texture.
</member>
<member name="flags" type="int" setter="set_flags" getter="get_flags" overrides="Texture" default="0" />
<member name="fps" type="float" setter="set_fps" getter="get_fps" default="4.0">
Animation speed in frames per second. This value defines the default time interval between two frames of the animation, and thus the overall duration of the animation loop based on the [member frames] property. A value of 0 means no predefined number of frames per second, the animation will play according to each frame's frame delay (see [method set_frame_delay]).
For example, an animation with 8 frames, no frame delay and a [code]fps[/code] value of 2 will run for 4 seconds, with each frame lasting 0.5 seconds.

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="Animation" inherits="Resource" version="3.10">
<class name="Animation" inherits="Resource" version="3.11">
<brief_description>
Contains data used to animate everything in the engine.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNode" inherits="Resource" version="3.10">
<class name="AnimationNode" inherits="Resource" version="3.11">
<brief_description>
Base resource for [AnimationTree] nodes.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeAdd2" inherits="AnimationNode" version="3.10">
<class name="AnimationNodeAdd2" inherits="AnimationNode" version="3.11">
<brief_description>
Blends two animations additively inside of an [AnimationNodeBlendTree].
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeAdd3" inherits="AnimationNode" version="3.10">
<class name="AnimationNodeAdd3" inherits="AnimationNode" version="3.11">
<brief_description>
Blends two of three animations additively inside of an [AnimationNodeBlendTree].
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeAnimation" inherits="AnimationRootNode" version="3.10">
<class name="AnimationNodeAnimation" inherits="AnimationRootNode" version="3.11">
<brief_description>
Input animation to use in an [AnimationNodeBlendTree].
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeBlend2" inherits="AnimationNode" version="3.10">
<class name="AnimationNodeBlend2" inherits="AnimationNode" version="3.11">
<brief_description>
Blends two animations linearly inside of an [AnimationNodeBlendTree].
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeBlend3" inherits="AnimationNode" version="3.10">
<class name="AnimationNodeBlend3" inherits="AnimationNode" version="3.11">
<brief_description>
Blends two of three animations linearly inside of an [AnimationNodeBlendTree].
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeBlendSpace1D" inherits="AnimationRootNode" version="3.10">
<class name="AnimationNodeBlendSpace1D" inherits="AnimationRootNode" version="3.11">
<brief_description>
Blends linearly between two of any number of [AnimationNode] of any type placed on a virtual axis.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeBlendSpace2D" inherits="AnimationRootNode" version="3.10">
<class name="AnimationNodeBlendSpace2D" inherits="AnimationRootNode" version="3.11">
<brief_description>
Blends linearly between three [AnimationNode] of any type placed in a 2D space.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeBlendTree" inherits="AnimationRootNode" version="3.10">
<class name="AnimationNodeBlendTree" inherits="AnimationRootNode" version="3.11">
<brief_description>
[AnimationTree] node resource that contains many blend type nodes.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeOneShot" inherits="AnimationNode" version="3.10">
<class name="AnimationNodeOneShot" inherits="AnimationNode" version="3.11">
<brief_description>
Plays an animation once in [AnimationNodeBlendTree].
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeOutput" inherits="AnimationNode" version="3.10">
<class name="AnimationNodeOutput" inherits="AnimationNode" version="3.11">
<brief_description>
Generic output node to be added to [AnimationNodeBlendTree].
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeStateMachine" inherits="AnimationRootNode" version="3.10">
<class name="AnimationNodeStateMachine" inherits="AnimationRootNode" version="3.11">
<brief_description>
State machine for control of animations.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeStateMachinePlayback" inherits="Resource" version="3.10">
<class name="AnimationNodeStateMachinePlayback" inherits="Resource" version="3.11">
<brief_description>
Playback control for [AnimationNodeStateMachine].
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeStateMachineTransition" inherits="Resource" version="3.10">
<class name="AnimationNodeStateMachineTransition" inherits="Resource" version="3.11">
<brief_description>
</brief_description>
<description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeTimeScale" inherits="AnimationNode" version="3.10">
<class name="AnimationNodeTimeScale" inherits="AnimationNode" version="3.11">
<brief_description>
A time-scaling animation node to be used with [AnimationTree].
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeTimeSeek" inherits="AnimationNode" version="3.10">
<class name="AnimationNodeTimeSeek" inherits="AnimationNode" version="3.11">
<brief_description>
A time-seeking animation node to be used with [AnimationTree].
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeTransition" inherits="AnimationNode" version="3.10">
<class name="AnimationNodeTransition" inherits="AnimationNode" version="3.11">
<brief_description>
A generic animation transition node for [AnimationTree].
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationPlayer" inherits="Node" version="3.10">
<class name="AnimationPlayer" inherits="Node" version="3.11">
<brief_description>
Container and player of [Animation] resources.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationRootNode" inherits="AnimationNode" version="3.10">
<class name="AnimationRootNode" inherits="AnimationNode" version="3.11">
<brief_description>
</brief_description>
<description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationTrackEditPlugin" inherits="Reference" version="3.10">
<class name="AnimationTrackEditPlugin" inherits="Reference" version="3.11">
<brief_description>
</brief_description>
<description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationTree" inherits="Node" version="3.10">
<class name="AnimationTree" inherits="Node" version="3.11">
<brief_description>
A node to be used for advanced animation transitions in an [AnimationPlayer].
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="Area" inherits="CollisionObject" version="3.10">
<class name="Area" inherits="CollisionObject" version="3.11">
<brief_description>
3D area for detection and physics and audio influence.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="Area2D" inherits="CollisionObject2D" version="3.10">
<class name="Area2D" inherits="CollisionObject2D" version="3.11">
<brief_description>
2D area for detection and physics and audio influence.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="Array" version="3.10">
<class name="Array" version="3.11">
<brief_description>
A generic array datatype.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="ArrayMesh" inherits="Mesh" version="3.10">
<class name="ArrayMesh" inherits="Mesh" version="3.11">
<brief_description>
[Mesh] type that provides utility for constructing a surface from arrays.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AspectRatioContainer" inherits="Container" version="3.10">
<class name="AspectRatioContainer" inherits="Container" version="3.11">
<brief_description>
Container that preserves its child controls' aspect ratio.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AtlasTexture" inherits="Texture" version="3.10">
<class name="AtlasTexture" inherits="Texture" version="3.11">
<brief_description>
Crops out one part of a texture, such as a texture from a texture atlas.
</brief_description>
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<member name="filter_clip" type="bool" setter="set_filter_clip" getter="has_filter_clip" default="false">
If [code]true[/code], clips the area outside of the region to avoid bleeding of the surrounding texture pixels.
</member>
<member name="flags" type="int" setter="set_flags" getter="get_flags" overrides="Texture" default="0" />
<member name="margin" type="Rect2" setter="set_margin" getter="get_margin" default="Rect2( 0, 0, 0, 0 )">
The margin around the region. The [Rect2]'s [member Rect2.size] parameter ("w" and "h" in the editor) resizes the texture so it fits within the margin.
</member>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioBusLayout" inherits="Resource" version="3.10">
<class name="AudioBusLayout" inherits="Resource" version="3.11">
<brief_description>
Stores information about the audio buses.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffect" inherits="Resource" version="3.10">
<class name="AudioEffect" inherits="Resource" version="3.11">
<brief_description>
Audio effect for audio.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectAmplify" inherits="AudioEffect" version="3.10">
<class name="AudioEffectAmplify" inherits="AudioEffect" version="3.11">
<brief_description>
Adds an amplifying audio effect to an audio bus.
Increases or decreases the volume of the selected audio bus.

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectBandLimitFilter" inherits="AudioEffectFilter" version="3.10">
<class name="AudioEffectBandLimitFilter" inherits="AudioEffectFilter" version="3.11">
<brief_description>
Adds a band limit filter to the audio bus.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectBandPassFilter" inherits="AudioEffectFilter" version="3.10">
<class name="AudioEffectBandPassFilter" inherits="AudioEffectFilter" version="3.11">
<brief_description>
Adds a band pass filter to the audio bus.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectCapture" inherits="AudioEffect" version="3.10">
<class name="AudioEffectCapture" inherits="AudioEffect" version="3.11">
<brief_description>
Captures audio from an audio bus in real-time.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectChorus" inherits="AudioEffect" version="3.10">
<class name="AudioEffectChorus" inherits="AudioEffect" version="3.11">
<brief_description>
Adds a chorus audio effect.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectCompressor" inherits="AudioEffect" version="3.10">
<class name="AudioEffectCompressor" inherits="AudioEffect" version="3.11">
<brief_description>
Adds a compressor audio effect to an audio bus.
Reduces sounds that exceed a certain threshold level, smooths out the dynamics and increases the overall volume.

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectDelay" inherits="AudioEffect" version="3.10">
<class name="AudioEffectDelay" inherits="AudioEffect" version="3.11">
<brief_description>
Adds a delay audio effect to an audio bus. Plays input signal back after a period of time.
Two tap delay and feedback options.

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectDistortion" inherits="AudioEffect" version="3.10">
<class name="AudioEffectDistortion" inherits="AudioEffect" version="3.11">
<brief_description>
Adds a distortion audio effect to an Audio bus.
Modify the sound to make it distorted.

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectEQ" inherits="AudioEffect" version="3.10">
<class name="AudioEffectEQ" inherits="AudioEffect" version="3.11">
<brief_description>
Base class for audio equalizers. Gives you control over frequencies.
Use it to create a custom equalizer if [AudioEffectEQ6], [AudioEffectEQ10] or [AudioEffectEQ21] don't fit your needs.

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectEQ10" inherits="AudioEffectEQ" version="3.10">
<class name="AudioEffectEQ10" inherits="AudioEffectEQ" version="3.11">
<brief_description>
Adds a 10-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 31 Hz to 16000 Hz.
Each frequency can be modulated between -60/+24 dB.

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectEQ21" inherits="AudioEffectEQ" version="3.10">
<class name="AudioEffectEQ21" inherits="AudioEffectEQ" version="3.11">
<brief_description>
Adds a 21-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 22 Hz to 22000 Hz.
Each frequency can be modulated between -60/+24 dB.

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectEQ6" inherits="AudioEffectEQ" version="3.10">
<class name="AudioEffectEQ6" inherits="AudioEffectEQ" version="3.11">
<brief_description>
Adds a 6-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 32 Hz to 10000 Hz.
Each frequency can be modulated between -60/+24 dB.

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectFilter" inherits="AudioEffect" version="3.10">
<class name="AudioEffectFilter" inherits="AudioEffect" version="3.11">
<brief_description>
Adds a filter to the audio bus.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectHighPassFilter" inherits="AudioEffectFilter" version="3.10">
<class name="AudioEffectHighPassFilter" inherits="AudioEffectFilter" version="3.11">
<brief_description>
Adds a high-pass filter to the Audio Bus.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectHighShelfFilter" inherits="AudioEffectFilter" version="3.10">
<class name="AudioEffectHighShelfFilter" inherits="AudioEffectFilter" version="3.11">
<brief_description>
Reduces all frequencies above the [member AudioEffectFilter.cutoff_hz].
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectInstance" inherits="Reference" version="3.10">
<class name="AudioEffectInstance" inherits="Reference" version="3.11">
<brief_description>
</brief_description>
<description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectLimiter" inherits="AudioEffect" version="3.10">
<class name="AudioEffectLimiter" inherits="AudioEffect" version="3.11">
<brief_description>
Adds a soft-clip limiter audio effect to an Audio bus.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectLowPassFilter" inherits="AudioEffectFilter" version="3.10">
<class name="AudioEffectLowPassFilter" inherits="AudioEffectFilter" version="3.11">
<brief_description>
Adds a low-pass filter to the Audio bus.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectLowShelfFilter" inherits="AudioEffectFilter" version="3.10">
<class name="AudioEffectLowShelfFilter" inherits="AudioEffectFilter" version="3.11">
<brief_description>
Reduces all frequencies below the [member AudioEffectFilter.cutoff_hz].
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectNotchFilter" inherits="AudioEffectFilter" version="3.10">
<class name="AudioEffectNotchFilter" inherits="AudioEffectFilter" version="3.11">
<brief_description>
Adds a notch filter to the Audio bus.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectPanner" inherits="AudioEffect" version="3.10">
<class name="AudioEffectPanner" inherits="AudioEffect" version="3.11">
<brief_description>
Adds a panner audio effect to an Audio bus. Pans sound left or right.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectPhaser" inherits="AudioEffect" version="3.10">
<class name="AudioEffectPhaser" inherits="AudioEffect" version="3.11">
<brief_description>
Adds a phaser audio effect to an Audio bus.
Combines the original signal with a copy that is slightly out of phase with the original.

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectPitchShift" inherits="AudioEffect" version="3.10">
<class name="AudioEffectPitchShift" inherits="AudioEffect" version="3.11">
<brief_description>
Adds a pitch-shifting audio effect to an Audio bus.
Raises or lowers the pitch of original sound.

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectRecord" inherits="AudioEffect" version="3.10">
<class name="AudioEffectRecord" inherits="AudioEffect" version="3.11">
<brief_description>
Audio effect used for recording the sound from an audio bus.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectReverb" inherits="AudioEffect" version="3.10">
<class name="AudioEffectReverb" inherits="AudioEffect" version="3.11">
<brief_description>
Adds a reverberation audio effect to an Audio bus.
Simulates the sound of acoustic environments such as rooms, concert halls, caverns, or an open spaces.

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectSpectrumAnalyzer" inherits="AudioEffect" version="3.10">
<class name="AudioEffectSpectrumAnalyzer" inherits="AudioEffect" version="3.11">
<brief_description>
Audio effect that can be used for real-time audio visualizations.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectSpectrumAnalyzerInstance" inherits="AudioEffectInstance" version="3.10">
<class name="AudioEffectSpectrumAnalyzerInstance" inherits="AudioEffectInstance" version="3.11">
<brief_description>
</brief_description>
<description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectStereoEnhance" inherits="AudioEffect" version="3.10">
<class name="AudioEffectStereoEnhance" inherits="AudioEffect" version="3.11">
<brief_description>
</brief_description>
<description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioServer" inherits="Object" version="3.10">
<class name="AudioServer" inherits="Object" version="3.11">
<brief_description>
Server interface for low-level audio access.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStream" inherits="Resource" version="3.10">
<class name="AudioStream" inherits="Resource" version="3.11">
<brief_description>
Base class for audio streams.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamGenerator" inherits="AudioStream" version="3.10">
<class name="AudioStreamGenerator" inherits="AudioStream" version="3.11">
<brief_description>
Audio stream that generates sounds procedurally.
</brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamGeneratorPlayback" inherits="AudioStreamPlaybackResampled" version="3.10">
<class name="AudioStreamGeneratorPlayback" inherits="AudioStreamPlaybackResampled" version="3.11">
<brief_description>
Plays back audio generated using [AudioStreamGenerator].
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamMicrophone" inherits="AudioStream" version="3.10">
<class name="AudioStreamMicrophone" inherits="AudioStream" version="3.11">
<brief_description>
Plays real-time audio input data.
</brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamPlayback" inherits="Reference" version="3.10">
<class name="AudioStreamPlayback" inherits="Reference" version="3.11">
<brief_description>
Meta class for playing back audio.
</brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamPlaybackResampled" inherits="AudioStreamPlayback" version="3.10">
<class name="AudioStreamPlaybackResampled" inherits="AudioStreamPlayback" version="3.11">
<brief_description>
</brief_description>
<description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamPlayer" inherits="Node" version="3.10">
<class name="AudioStreamPlayer" inherits="Node" version="3.11">
<brief_description>
Plays back audio non-positionally.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamPlayer2D" inherits="Node2D" version="3.10">
<class name="AudioStreamPlayer2D" inherits="Node2D" version="3.11">
<brief_description>
Plays positional sound in 2D space.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamPlayer3D" inherits="Spatial" version="3.10">
<class name="AudioStreamPlayer3D" inherits="Spatial" version="3.11">
<brief_description>
Plays positional sound in 3D space.
</brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamRandomPitch" inherits="AudioStream" version="3.10">
<class name="AudioStreamRandomPitch" inherits="AudioStream" version="3.11">
<brief_description>
Plays audio with random pitch shifting.
</brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamSample" inherits="AudioStream" version="3.10">
<class name="AudioStreamSample" inherits="AudioStream" version="3.11">
<brief_description>
Stores audio data loaded from WAV files.
</brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="BackBufferCopy" inherits="Node2D" version="3.10">
<class name="BackBufferCopy" inherits="Node2D" version="3.11">
<brief_description>
Copies a region of the screen (or the whole screen) to a buffer so it can be accessed in your shader scripts through the [code]texture(SCREEN_TEXTURE, ...)[/code] function.
</brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="BaseButton" inherits="Control" version="3.10">
<class name="BaseButton" inherits="Control" version="3.11">
<brief_description>
Base class for different kinds of buttons.
</brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Basis" version="3.10">
<class name="Basis" version="3.11">
<brief_description>
3×3 matrix datatype.
</brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="BitMap" inherits="Resource" version="3.10">
<class name="BitMap" inherits="Resource" version="3.11">
<brief_description>
Boolean matrix.
</brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="BitmapFont" inherits="Font" version="3.10">
<class name="BitmapFont" inherits="Font" version="3.11">
<brief_description>
Renders text using fonts under the [url=https://www.angelcode.com/products/bmfont/]BMFont[/url] format.
Handles files with the [code].fnt[/code] extension.

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="BoxContainer" inherits="Container" version="3.10">
<class name="BoxContainer" inherits="Container" version="3.11">
<brief_description>
Base class for box containers.
</brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="BoxShape" inherits="Shape" version="3.10">
<class name="BoxShape" inherits="Shape" version="3.11">
<brief_description>
Box shape resource.
</brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Button" inherits="BaseButton" version="3.10">
<class name="Button" inherits="BaseButton" version="3.11">
<brief_description>
Standard themed Button.
</brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ButtonGroup" inherits="Resource" version="3.10">
<class name="ButtonGroup" inherits="Resource" version="3.11">
<brief_description>
Group of Buttons.
</brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="CPUParticles" inherits="GeometryInstance" version="3.10">
<class name="CPUParticles" inherits="GeometryInstance" version="3.11">
<brief_description>
CPU-based 3D particle emitter.
</brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="CPUParticles2D" inherits="Node2D" version="3.10">
<class name="CPUParticles2D" inherits="Node2D" version="3.11">
<brief_description>
CPU-based 2D particle emitter.
</brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="CallbackTweener" inherits="Tweener" version="3.10">
<class name="CallbackTweener" inherits="Tweener" version="3.11">
<brief_description>
Calls the specified method after optional delay.
</brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Camera" inherits="Spatial" version="3.10">
<class name="Camera" inherits="Spatial" version="3.11">
<brief_description>
Camera node, displays from a point of view.
</brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Camera2D" inherits="Node2D" version="3.10">
<class name="Camera2D" inherits="Node2D" version="3.11">
<brief_description>
Camera node for 2D scenes.
</brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="CanvasItem" inherits="Node" version="3.10">
<class name="CanvasItem" inherits="Node" version="3.11">
<brief_description>
Base class of anything 2D.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="CanvasItemMaterial" inherits="Material" version="3.10">
<class name="CanvasItemMaterial" inherits="Material" version="3.11">
<brief_description>
A material for [CanvasItem]s.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="CanvasLayer" inherits="Node" version="3.10">
<class name="CanvasLayer" inherits="Node" version="3.11">
<brief_description>
Canvas drawing layer.
</brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="CanvasModulate" inherits="Node2D" version="3.10">
<class name="CanvasModulate" inherits="Node2D" version="3.11">
<brief_description>
Tint the entire canvas.
</brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="CapsuleMesh" inherits="PrimitiveMesh" version="3.10">
<class name="CapsuleMesh" inherits="PrimitiveMesh" version="3.11">
<brief_description>
Class representing a capsule-shaped [PrimitiveMesh].
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="CapsuleShape" inherits="Shape" version="3.10">
<class name="CapsuleShape" inherits="Shape" version="3.11">
<brief_description>
Capsule shape for collisions.
</brief_description>

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="CapsuleShape2D" inherits="Shape2D" version="3.10">
<class name="CapsuleShape2D" inherits="Shape2D" version="3.11">
<brief_description>
Capsule shape for 2D collisions.
</brief_description>

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