Commit Graph

  • 509853e743 Updated skulls example (fixed type of subgraph ports). Rodolphe Suescun 2019-12-24 16:04:10 +0100
  • be432c7223 Added documentation for all 3D signed distance functions nodes. Rodolphe Suescun 2019-12-24 15:42:09 +0100
  • 97e923e781 Added types to ios nodes Rodolphe Suescun 2019-12-22 23:27:02 +0100
  • f0a22b593f Added new example with 3D SDF Rodolphe Suescun 2019-12-22 23:25:25 +0100
  • d80e3caeb9 Added 2d arc node (also useful to create torus arcs) RodZill4 2019-12-21 21:49:16 +0100
  • 9b961e50c5 Added all 3D SDF nodes in the base library. Updated thumbnails of 2D SDF nodes. RodZill4 2019-12-21 10:11:39 +0100
  • 4b968cc63e More 3D SDF nodes RodZill4 2019-12-21 07:44:44 +0100
  • 78891affae Added capsule and cylinder RodZill4 2019-12-18 23:18:28 +0100
  • b7fb257d4c Added more raymarching nodes and examples RodZill4 2019-12-18 22:36:44 +0100
  • 864e4e9fe8 More signed distance functions nodes... RodZill4 2019-12-15 16:21:15 +0100
  • e919507f06 Added support for raymarching RodZill4 2019-12-15 12:41:00 +0100
  • 2a51e3b726 Prepared function generation for inputs RodZill4 2019-12-12 23:11:43 +0100
  • 69871b32f2 Removed in-editor Material Maker (now obsolete thanks to the import plugin) RodZill4 2019-12-11 08:02:22 +0100
  • 9a4800883f updated 2d view to show texture as square with margins RodZill4 2019-12-10 08:00:55 +0100
  • 52e2af231d Made background 3D preview independant RodZill4 2019-12-10 06:54:10 +0100
  • 7ec31234db Moved 2D and 3D preview into separate tabs RodZill4 2019-12-08 08:50:14 +0100
  • fe03a4b28a Added swap channels node RodZill4 2019-12-04 22:36:01 +0100
  • 256272a125 Merge branch 'master' into dev-new-nodes RodZill4 2019-12-04 22:31:36 +0100
  • 8282ab24fe Compatibility fixes for Godot 3.1.2, updated switch to support more choices, and shader nodes to support inputs in enum values RodZill4 2019-12-04 22:26:54 +0100
  • 8106811812 Added box and sphere node templates and an example RodZill4 2019-12-04 21:20:59 +0100
  • ebeb998333 Fix in convolution node and 4 new convolution node templates RodZill4 2019-12-03 23:10:48 +0100
  • f05c8a408b Added behive and generic truchet nodes, update bricks RodZill4 2019-11-30 18:54:46 +0100
  • e251cb3af6 Updated bricks and added indirect uv node RodZill4 2019-11-27 23:58:16 +0100
  • a95f1045d8
    Update README.md Rodz Labs 2019-11-27 13:50:25 +0100
  • 8edd21e488 Added new examples to test splatter node and material workflow RodZill4 2019-11-27 07:45:58 +0100
  • a5d41e81ae Updated documentation for Material Maker 0.7 RodZill4 2019-11-26 19:26:48 +0100
  • b153b3306f (last?) changes for 0.7 v0.7 RodZill4 2019-11-24 18:47:21 +0100
  • cab8020b4d Tiny doc fix RodZill4 2019-11-23 12:23:03 +0100
  • 22ccb6fd51 Documentation update RodZill4 2019-11-23 12:18:34 +0100
  • 799f18cf3d Updated library with new nodes RodZill4 2019-11-23 10:44:00 +0100
  • 431be88767 Doc and examples update RodZill4 2019-11-23 09:08:48 +0100
  • 71edcfd72d Added missing library icons RodZill4 2019-11-22 23:19:20 +0100
  • f5a558e65f Updated new node templates RodZill4 2019-11-22 23:07:34 +0100
  • 5b4aa0984b Examples update RodZill4 2019-11-22 08:41:32 +0100
  • bcd3855273 Added new node templates, updated old ones RodZill4 2019-11-22 07:50:17 +0100
  • 2e06e9db9a Disabled window position/size save/restore in tool mode RodZill4 2019-11-22 07:48:14 +0100
  • 8650a5ae40 Fixed a bug that allowed Material to be duplicated RodZill4 2019-11-22 07:47:45 +0100
  • 4542c2d22e Minor ui changes RodZill4 2019-11-22 07:46:23 +0100
  • bb3aefeca8 Updated documentation RodZill4 2019-11-21 08:55:13 +0100
  • 16b1643fb3
    Merge pull request #55 from Calinou/readd-mit-license Rodz Labs 2019-11-20 20:29:14 +0100
  • 2a3b26b199
    Merge pull request #57 from Calinou/add-linux-integration-files Rodz Labs 2019-11-20 20:28:57 +0100
  • 3c0f988c1d
    Merge pull request #56 from Calinou/improve-readme Rodz Labs 2019-11-20 20:24:23 +0100
  • 16a87e6f2b
    Add .desktop and AppStream metadata files for Linux integration Hugo Locurcio 2019-11-20 12:23:17 +0100
  • 53576a080c
    Improve README with better formatting and license information Hugo Locurcio 2019-11-20 11:36:18 +0100
  • 2bb3a07c1c
    Readd a copy of the MIT license Hugo Locurcio 2019-11-20 11:29:12 +0100
  • d72f1f2055 Fixed problem when duplicating gradient (interpolation mode was not copied) RodZill4 2019-11-19 07:16:09 +0100
  • 816a758652 More progress on documentation... RodZill4 2019-11-19 07:08:36 +0100
  • 1db87750fb Documentation update RodZill4 2019-11-18 08:47:31 +0100
  • 41622c8e34
    Merge pull request #52 from Calinou/remember-window-position-size Rodz Labs 2019-11-17 07:56:44 +0100
  • a65caf3728
    Merge pull request #53 from Calinou/add-fullscreen-toggle Rodz Labs 2019-11-17 07:55:57 +0100
  • 960c87e49c Updated documentation RodZill4 2019-11-17 07:42:44 +0100
  • 3ff862f446 minor changes and fixes RodZill4 2019-11-17 07:40:50 +0100
  • eda5e2f9d1
    Implement fullscreen toggle by pressing F11 or Alt + Enter Hugo Locurcio 2019-11-16 23:27:07 +0100
  • 89237ccbc4
    Remember the window position and size across restarts Hugo Locurcio 2019-11-16 23:23:36 +0100
  • cfca689e3f Doc update (everything except nodes from the library) RodZill4 2019-11-14 08:49:10 +0100
  • 2e97888437 Fixed float edit problem when max <= min RodZill4 2019-11-14 08:48:16 +0100
  • 4d90c20493 Bug fixes RodZill4 2019-11-14 08:47:21 +0100
  • fd2064181e Updated the float editor so it stops when sliding to bounds RodZill4 2019-11-10 22:51:03 +0100
  • f0beafceb5 Added an icon for the remote node RodZill4 2019-11-10 17:55:59 +0100
  • ced53d01db Added an icon for the remote node RodZill4 2019-11-10 17:45:03 +0100
  • 75be7358af Merge branch 'master' of https://github.com/RodZill4/godot-procedural-textures RodZill4 2019-11-10 17:42:23 +0100
  • 5b457eb41a Started updating the documentation RodZill4 2019-11-10 17:41:02 +0100
  • 95d0d2860a
    Merge pull request #51 from Calinou/remove-trailing-whitespace Rodz Labs 2019-11-10 17:20:07 +0100
  • 587f5d85a3
    Merge branch 'master' into remove-trailing-whitespace Rodz Labs 2019-11-10 17:19:53 +0100
  • 40fa352dc6 Fixed icon name in saved library RodZill4 2019-11-10 15:38:54 +0100
  • 85599c2fea Added menu to show nodes documentation and updated import plugin RodZill4 2019-11-10 15:02:00 +0100
  • fc3173b9b4
    Remove trailing whitespace, add newlines at end of files Hugo Locurcio 2019-11-10 01:19:52 +0100
  • d37fc835f9 Updated library export to generate unique icon names RodZill4 2019-11-07 08:25:57 +0100
  • 46c2c1b684 Fixed randomness condition on groups RodZill4 2019-11-06 23:55:09 +0100
  • 8f4a525107 Added missing return types (#30) RodZill4 2019-11-06 23:49:26 +0100
  • 416b44e395
    Merge pull request #50 from RodZill4/export_plugin Rodz Labs 2019-11-06 22:45:01 +0100
  • f4a1681fc8 Added new samples RodZill4 2019-11-06 22:34:23 +0100
  • bbfe288b15 Preloaded renderer, support for subsurface scattering, minor fixes RodZill4 2019-11-06 22:33:01 +0100
  • 51787b713c Removed useless files RodZill4 2019-11-06 21:52:17 +0100
  • e7a70af690 Filtered unwanted mouse events in float editor and updated shader parameter editor RodZill4 2019-11-06 08:31:38 +0100
  • 1c4e904a22 Added singed distance function nodes RodZill4 2019-11-06 08:30:36 +0100
  • 5141b3e297 Added new float_edit widget to replace the spinbox and the hslider RodZill4 2019-11-05 22:28:55 +0100
  • e341e25e7f updtaed preview refresh code to avoir queueing many refreshes when tweaking parameters RodZill4 2019-11-05 22:28:01 +0100
  • df07cfab06 Added an option to save the library and updated the library RodZill4 2019-11-05 20:00:28 +0100
  • c121f7c00a Updated loader and random seed handling (#15) RodZill4 2019-11-04 07:58:17 +0100
  • c466d20229 Preoared random seed lock button Rodolphe Suescun 2019-11-03 10:04:23 +0100
  • f136046082 Added support for shader materials and added a tesselated sphere in preview shapes Rodolphe Suescun 2019-11-02 22:58:29 +0100
  • 3bd0cf228a Updated noise node and added color_noise Rodolphe Suescun 2019-11-02 22:56:14 +0100
  • 2c606a2b1e Disabled import in the library directory Rodolphe Suescun 2019-11-02 22:51:17 +0100
  • bfa1306b0e Added export and debug nodes Rodolphe Suescun 2019-11-02 08:43:54 +0100
  • 9e0d384730 Fixed grid in graph editor Rodolphe Suescun 2019-11-01 13:04:38 +0100
  • 5430f96f29 Removed useless debug output in convolution RodZill4 2019-11-01 06:21:28 +0100
  • e598f0867d Updated convolution (support for sparse matrix content to override matrix function) and added emboss node RodZill4 2019-10-31 22:14:18 +0100
  • 5a7e093eef Added Studio environment provided by @tinmanjuggernaut (issue #29) RodZill4 2019-10-31 20:58:46 +0100
  • 972da9407b Added support for drag and drop between gradient editors RodZill4 2019-10-30 23:20:18 +0100
  • f0d7d2f483 Configured the tooltip delay to 0.1s RodZill4 2019-10-30 23:00:20 +0100
  • f664a54e4b Updated gradient with a choice of 4 interpolation options RodZill4 2019-10-30 22:57:51 +0100
  • 47fa19c65f fix in convolution node (incorrect behavior near edges) RodZill4 2019-10-29 22:12:53 +0100
  • c375c7e23e Added an output and a parameter to support LOD in buffer RodZill4 2019-10-29 22:12:14 +0100
  • c7c1e61597 Removed old blur node RodZill4 2019-10-29 22:11:29 +0100
  • 8b9084f72b Fixed gradient editor (Cursors not updtaed when color was modified) RodZill4 2019-10-29 22:10:54 +0100
  • 4c2274104b Made IOs node editable (can add/remove ports) RodZill4 2019-10-29 22:10:08 +0100
  • cd08666123 Fixed image node so the image is displayed the node is duplicated RodZill4 2019-10-27 15:22:14 +0100
  • 46d0e0f5cd Updated switch to update connections when changing the number of choices/outputs and added tooltips RodZill4 2019-10-27 14:48:35 +0100
  • f07e4475a2 JSON files are now pretty-printed RodZill4 2019-10-27 14:36:16 +0100