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https://github.com/Relintai/material-maker.git
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Added Studio environment provided by @tinmanjuggernaut (issue #29)
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parent
972da9407b
commit
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@ -1,34 +0,0 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/epping_forest_01.hdr-31bce8524abc8c389aae17071145b2f5.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://addons/material_maker/panoramas/epping_forest_01.hdr"
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dest_files=[ "res://.import/epping_forest_01.hdr-31bce8524abc8c389aae17071145b2f5.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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@ -1,34 +0,0 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/moonless_golf.hdr-449a314e5543da22c1760db0d27aeb69.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://addons/material_maker/panoramas/moonless_golf.hdr"
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dest_files=[ "res://.import/moonless_golf.hdr-449a314e5543da22c1760db0d27aeb69.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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19
addons/material_maker/preview/panoramas/studio_sky.tres
Normal file
19
addons/material_maker/preview/panoramas/studio_sky.tres
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@ -0,0 +1,19 @@
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[gd_resource type="Environment" load_steps=2 format=2]
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[sub_resource type="ProceduralSky" id=1]
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sky_top_color = Color( 1, 1, 1, 1 )
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sky_horizon_color = Color( 0.5, 0.5, 0.5, 1 )
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sky_curve = 0.5
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ground_bottom_color = Color( 0.25, 0.25, 0.25, 1 )
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ground_horizon_color = Color( 0.5, 0.5, 0.5, 1 )
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ground_curve = 0.2
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sun_longitude = 135.0
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sun_curve = 0.1
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sun_energy = 64.0
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[resource]
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background_mode = 2
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background_sky = SubResource( 1 )
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ambient_light_energy = 0.3
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tonemap_mode = 2
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tonemap_white = 16.0
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@ -1,21 +1,22 @@
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[gd_scene load_steps=12 format=2]
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[gd_scene load_steps=14 format=2]
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[ext_resource path="res://addons/material_maker/preview/preview_objects.tscn" type="PackedScene" id=1]
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[ext_resource path="res://addons/material_maker/preview/panoramas/moonless_golf.hdr" type="Texture" id=2]
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[ext_resource path="res://addons/material_maker/environment.gd" type="Script" id=3]
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[ext_resource path="res://addons/material_maker/preview/panoramas/epping_forest_01.hdr" type="Texture" id=4]
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[ext_resource path="res://addons/material_maker/preview/panoramas/studio_sky.tres" type="Environment" id=5]
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[sub_resource type="PanoramaSky" id=1]
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[sub_resource type="PanoramaSky" id=2]
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resource_local_to_scene = true
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radiance_size = 4
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panorama = ExtResource( 2 )
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[sub_resource type="Environment" id=2]
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[sub_resource type="Environment" id=3]
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resource_local_to_scene = true
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background_mode = 2
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background_sky = SubResource( 1 )
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background_sky = SubResource( 2 )
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[sub_resource type="Animation" id=3]
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[sub_resource type="Animation" id=4]
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loop = true
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tracks/0/type = "value"
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tracks/0/path = NodePath("Objects:rotation_degrees")
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@ -30,26 +31,30 @@ tracks/0/keys = {
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"values": [ Vector3( 0, 0, 0 ), Vector3( 0, 360, 0 ) ]
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}
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[sub_resource type="PanoramaSky" id=4]
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[sub_resource type="PanoramaSky" id=5]
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resource_local_to_scene = true
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radiance_size = 4
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panorama = ExtResource( 4 )
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[sub_resource type="Environment" id=5]
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[sub_resource type="Environment" id=6]
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background_mode = 2
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background_sky = SubResource( 4 )
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background_sky = SubResource( 5 )
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background_energy = 1.5
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ambient_light_color = Color( 1, 1, 1, 1 )
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ambient_light_energy = 0.32
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tonemap_mode = 2
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tonemap_white = 16.0
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[sub_resource type="CylinderMesh" id=6]
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[sub_resource type="CylinderMesh" id=7]
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top_radius = 5.0
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bottom_radius = 5.0
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height = 0.5
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[sub_resource type="SpatialMaterial" id=7]
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[sub_resource type="SpatialMaterial" id=8]
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[sub_resource type="PlaneMesh" id=1]
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size = Vector2( 1000, 1000 )
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subdivide_width = 10
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subdivide_depth = 10
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[node name="Preview3d" type="Spatial"]
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@ -61,7 +66,7 @@ transform = Transform( 1, 0, 0, 0, 0.766044, 0.642788, 0, -0.642788, 0.766044, 0
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[node name="Camera" type="Camera" parent="CameraPivot"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 3.5 )
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environment = SubResource( 2 )
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environment = SubResource( 3 )
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current = true
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[node name="RemoteTransform" type="RemoteTransform" parent="CameraPivot/Camera"]
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@ -70,14 +75,15 @@ remote_path = NodePath("../../../../../../ProjectsPane/BackgroundPreview/Viewpor
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[node name="ObjectRotate" type="AnimationPlayer" parent="."]
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autoplay = "rotate"
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playback_speed = 0.1
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anims/rotate = SubResource( 3 )
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anims/rotate = SubResource( 4 )
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[node name="Environments" type="Spatial" parent="."]
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[node name="Epping Forest" type="Spatial" parent="Environments"]
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editor/display_folded = true
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visible = false
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script = ExtResource( 3 )
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environment = SubResource( 5 )
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environment = SubResource( 6 )
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[node name="DirectionalLight" type="DirectionalLight" parent="Environments/Epping Forest"]
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transform = Transform( 0.976272, -0.0494319, -0.21083, 0.216548, 0.222856, 0.950496, -8.69534e-009, -0.973597, 0.228272, -5.08826, 21.6274, 5.3744 )
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@ -87,15 +93,30 @@ shadow_enabled = true
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[node name="MeshInstance" type="MeshInstance" parent="Environments/Epping Forest"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -3.3343, 0 )
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visible = false
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mesh = SubResource( 6 )
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material/0 = SubResource( 7 )
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mesh = SubResource( 7 )
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material/0 = SubResource( 8 )
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[node name="Moonless Golf" type="Spatial" parent="Environments"]
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editor/display_folded = true
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visible = false
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script = ExtResource( 3 )
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environment = SubResource( 2 )
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environment = SubResource( 3 )
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[node name="DirectionalLight" type="DirectionalLight" parent="Environments/Moonless Golf"]
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transform = Transform( 0.569388, 0.170928, 0.804103, 0.171359, -0.981336, 0.087263, 0.804011, 0.088104, -0.588051, 91.9658, 9.62053, -85.1176 )
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light_energy = 0.2
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shadow_enabled = true
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[node name="Studio" type="Spatial" parent="Environments"]
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visible = false
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script = ExtResource( 3 )
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environment = ExtResource( 5 )
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[node name="DirectionalLight" type="DirectionalLight" parent="Environments/Studio"]
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transform = Transform( 0.707107, -0.40558, 0.579228, 0, 0.819152, 0.573577, -0.707107, -0.40558, 0.579228, 10, 10, 0 )
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shadow_enabled = true
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[node name="GroundPlane" type="MeshInstance" parent="Environments/Studio"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.05186, 0 )
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mesh = SubResource( 1 )
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material/0 = null
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