Documentation update
BIN
addons/material_maker/doc/images/node_brightness_contrast.png
Normal file
After Width: | Height: | Size: 5.3 KiB |
After Width: | Height: | Size: 60 KiB |
Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 3.3 KiB |
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 2.7 KiB |
BIN
addons/material_maker/doc/images/node_invert.png
Normal file
After Width: | Height: | Size: 2.2 KiB |
BIN
addons/material_maker/doc/images/node_invert_samples.png
Normal file
After Width: | Height: | Size: 31 KiB |
BIN
addons/material_maker/doc/images/node_quantize.png
Normal file
After Width: | Height: | Size: 2.7 KiB |
BIN
addons/material_maker/doc/images/node_quantize_samples.png
Normal file
After Width: | Height: | Size: 34 KiB |
@ -0,0 +1,32 @@
|
||||
BrightnessContrast node
|
||||
~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
The **BrightnessContrast** node adjusts the brightness and contrast of the input image.
|
||||
|
||||
.. image:: images/node_brightness_contrast.png
|
||||
:align: center
|
||||
|
||||
Inputs
|
||||
++++++
|
||||
|
||||
The **BrightnessContrast** node accepts an RGBA input texture.
|
||||
|
||||
Outputs
|
||||
+++++++
|
||||
|
||||
The **BrightnessContrast** node provides a single RGBA texture.
|
||||
|
||||
Parameters
|
||||
++++++++++
|
||||
|
||||
The **BrightnessContrast** node has the following parameters:
|
||||
|
||||
* *Brightness* defines how brightness is affected.
|
||||
|
||||
* *Contrast* defines how the contrast is affected.
|
||||
|
||||
Example images
|
||||
++++++++++++++
|
||||
|
||||
.. image:: images/node_brightness_contrast_samples.png
|
||||
:align: center
|
@ -9,7 +9,7 @@ The **Combine** node combines four greyscale inputs into an RGBA output texture.
|
||||
Inputs
|
||||
++++++
|
||||
|
||||
The combi**Combine**ne node has 3 inputs, one for each (red, green and blue) channel.
|
||||
The **Combine** node has 3 inputs, one for each (red, green and blue) channel.
|
||||
|
||||
Outputs
|
||||
+++++++
|
||||
|
29
addons/material_maker/doc/node_filter_invert.rst
Normal file
@ -0,0 +1,29 @@
|
||||
Invert node
|
||||
~~~~~~~~~~~
|
||||
|
||||
The **Invert** node inverts the input image. The R, G and B channel are inverted, and the A channel
|
||||
is left untouched.
|
||||
|
||||
.. image:: images/node_invert.png
|
||||
:align: center
|
||||
|
||||
Inputs
|
||||
++++++
|
||||
|
||||
The **Invert** node requires an RGBA input texture.
|
||||
|
||||
Outputs
|
||||
+++++++
|
||||
|
||||
The **Invert** node provides a single RGBA texture.
|
||||
|
||||
Parameters
|
||||
++++++++++
|
||||
|
||||
The **Invert** node does not have any parameter.
|
||||
|
||||
Example images
|
||||
++++++++++++++
|
||||
|
||||
.. image:: images/node_invert_samples.png
|
||||
:align: center
|
28
addons/material_maker/doc/node_filter_quantize.rst
Normal file
@ -0,0 +1,28 @@
|
||||
Quantize node
|
||||
~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
The **Quantize** node approximates the colors of the input image.
|
||||
|
||||
.. image:: images/node_quantize.png
|
||||
:align: center
|
||||
|
||||
Inputs
|
||||
++++++
|
||||
|
||||
The **Quantize** node accepts an RGBA input texture.
|
||||
|
||||
Outputs
|
||||
+++++++
|
||||
|
||||
The **Quantize** node provides a single RGBA texture.
|
||||
|
||||
Parameters
|
||||
++++++++++
|
||||
|
||||
The **Quantize** node accepts the *number of steps* as parameter.
|
||||
|
||||
Example images
|
||||
++++++++++++++
|
||||
|
||||
.. image:: images/node_quantize_samples.png
|
||||
:align: center
|
@ -6,6 +6,8 @@ The filter nodes accept one or several inputs and generate one or several images
|
||||
.. toctree::
|
||||
:maxdepth: 1
|
||||
|
||||
node_filter_invert
|
||||
node_filter_brightness_contrast
|
||||
node_filter_adjust_hsv
|
||||
node_filter_colorize
|
||||
node_filter_combine
|
||||
@ -16,3 +18,4 @@ The filter nodes accept one or several inputs and generate one or several images
|
||||
node_filter_emboss
|
||||
node_filter_normal_map
|
||||
node_filter_occlusion
|
||||
node_filter_quantize
|
||||
|