Commit Graph

664 Commits

Author SHA1 Message Date
e65b2f4ecb Added SpellCategory to Spell. Also removed the old commented out code from Spell. 2019-09-12 23:06:24 +02:00
db06f601fc Added stat_points_per_level to EntityData. 2019-09-12 22:55:07 +02:00
d5d38aea1c Added a few spell and aura arrays to ItemTemplate, added a new enum, and fixed compile. 2019-09-12 22:45:29 +02:00
aadb56411a Added skills. 2019-09-12 18:22:50 +02:00
d6f7c7aee2 Datamanger now loads the xpdata as well. 2019-09-12 15:05:42 +02:00
544aa45a80 Bindings for XPData. 2019-09-12 14:40:57 +02:00
2c8becc27a Added xp and level based events. 2019-09-12 13:26:52 +02:00
d50a8748f6 Added a price field for ItemTemplate. 2019-09-11 18:36:05 +02:00
cfb2373fd1 Added locked property to Stat. Also fixed a bunch of smaller errors. 2019-09-11 18:18:20 +02:00
7fbb0c4599 Fixed compile. 2019-09-11 17:24:22 +02:00
4afc637801 Added 3 data classes. 2019-09-11 15:06:30 +02:00
41d94978e6 Added the money field. 2019-09-11 13:06:04 +02:00
870a1f406c Added the basic interact methods to entity, and EntityData. 2019-09-11 12:54:51 +02:00
39a335e36c Added the new enums into EntityData as well. Also small bug and typo fixes. 2019-09-11 12:26:41 +02:00
4bf99ac12d Fix uninitialized variables. 2019-09-11 11:30:29 +02:00
50062d8ad4 Added properties from the new enums into entity. 2019-09-11 11:25:52 +02:00
008bf34a34 Added 2 more events. 2019-09-11 11:01:30 +02:00
0d25e69ba5 Added more enums into EntityEnums. 2019-09-10 21:01:20 +02:00
da1d7415c5 Added immunity flags. 2019-09-10 14:43:34 +02:00
d795c86cfe Added ImmunityFlags (only 2 fow now). 2019-09-10 00:57:58 +02:00
8cc7017351 Removed MobData, and merged it into EntityData. Also cleaned up PlayerCharacterData. 2019-09-09 22:12:04 +02:00
e1c83586a7 EntityData now has a parent EntityData property, for reusing parts of an another one. 2019-09-09 20:36:15 +02:00
6a4d0be1d5 Fix search and replace fail. 2019-09-09 15:50:39 +02:00
ca2fe9a6c4 Renamed CharacterClass to EntityData. Also moved it around, with a few related classes. 2019-09-09 14:26:18 +02:00
2b45d35cf7 Fixed uninitialized variables in Spell. 2019-09-09 01:55:37 +02:00
627ec8613f Now CharacterSpec also uses variant vectors for the inspector. 2019-09-09 01:48:14 +02:00
3201488ac4 Added 3 AIAction classes, also added an array for them into CharacterClass. 2019-09-09 01:28:29 +02:00
396c49542c Finished up the previous change in CharacterClass. Added some temporary comments. 2019-09-08 23:10:22 +02:00
e070031073 Started reworking CharacterClass to use variant vector properties. 2019-09-08 21:26:05 +02:00
1f83d7ac6c Fixed uninitialized variable. 2019-09-08 15:33:25 +02:00
7640ff7884 Now The aura's added, and removed clientside signals are also called properly. 2019-09-08 00:02:21 +02:00
9bbca6d4b5 Clientside spell cast callbacks are now properly called. 2019-09-07 16:52:11 +02:00
c6b50a2c66 Added a bunch on new classes (Visual related). Moved some of the bindings around. 2019-08-26 20:10:26 +02:00
1667a315ed Fixed up CharacterSkeleton3D. 2019-08-26 11:46:43 +02:00
6a8d4c13d4 CharacterBones inherits from Node2D now. 2019-08-25 16:33:02 +02:00
1949e49aed Added a CharacterBones class. 2019-08-24 21:27:42 +02:00
236a59e582 Added CharacterAtlas, and CharacterAtlasEntry. 2019-08-24 19:44:04 +02:00
c483fa38d6 The ItemVisual and ItemVisualEntry is a resource now. 2019-08-24 16:17:58 +02:00
9267eb3fd9 Added a simple itemVisual class, and an ItemVisualEntry Class. 2019-08-24 15:53:56 +02:00
378fc4642f Merge branch 'master' of https://github.com/Relintai/entity_spell_system
# Conflicts:
#	skeleton/character_skeleton.cpp
#	skeleton/character_skeleton.h
2019-08-23 20:56:23 +02:00
8b8dc6c7f9 Removed everything from the base skeleton. 2019-08-23 20:52:01 +02:00
c09a7a18bf Cleaned up the skeleton a bit. 2019-08-23 20:23:48 +02:00
06436b27f8 Moved the inventory system into Player. Also Added a new inventory class, and renamed everything in playyer to use that instead of bag. 2019-08-16 02:24:32 +02:00
4b35b4e541 Commented out most things in the bag for now. 2019-08-15 14:43:17 +02:00
ee6838d33b The bag is now scriptable. 2019-08-14 15:52:23 +02:00
3cce6b0ae8 -Talent is now inherited from Aura.
-Cleaned up the talent system specific classes.
-The ResourceManager now loads talents aswell.
-Cleaned up, and made the EntityResource system scriptable.
-Fixed the stat signals, the stat parameter was null every time. ("this" should've been wrapped in a Ref.)
2019-08-13 23:58:42 +02:00
1ae265a171 -Implemented MobData, and playerCharacterData.
-Also added them to the data manager.
2019-08-09 13:18:09 +02:00
baec5b1091 Added data classes for loot. Also added MobData, and PlayerCharacterData files (placeholder). 2019-08-09 02:10:08 +02:00
f9464e0025 Added a flags binding to item types, also added an allowed types variable to bag. 2019-08-07 03:31:45 +02:00
f857d2ee34 Added missing None, to the item type binding string. 2019-08-07 02:51:07 +02:00