data
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-Implemented MobData, and playerCharacterData.
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2019-08-09 13:18:09 +02:00 |
drag_and_drop
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First Commit.
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2019-04-20 14:02:55 +02:00 |
entities
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Work on fleshing out the inventory system.
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2019-08-07 01:54:59 +02:00 |
infos
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A lot of work, mostly on the entity bindings. Added a lot of callbacks, and fixed a few bugs.
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2019-08-05 01:36:33 +02:00 |
inventory
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Added a flags binding to item types, also added an allowed types variable to bag.
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2019-08-07 03:31:45 +02:00 |
loot
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Added data classes for loot. Also added MobData, and PlayerCharacterData files (placeholder).
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2019-08-09 02:10:08 +02:00 |
meshes
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Build fix on linux.
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2019-07-19 20:54:57 +02:00 |
pipelines
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A lot of work, mostly on the entity bindings. Added a lot of callbacks, and fixed a few bugs.
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2019-08-05 01:36:33 +02:00 |
skeleton
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Fixed equipset's bindings.
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2019-07-23 19:10:43 +02:00 |
ui
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First Commit.
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2019-04-20 14:02:55 +02:00 |
utility
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A lot of work, mostly on the entity bindings. Added a lot of callbacks, and fixed a few bugs.
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2019-08-05 01:36:33 +02:00 |
.gitignore
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Added a new CharacterSkeleton class.
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2019-05-01 02:49:06 +02:00 |
config.py
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First Commit.
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2019-04-20 14:02:55 +02:00 |
config.pyc
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Small fixes to Cooldown and CategoryCooldown event / signaling logic.
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2019-08-05 10:55:50 +02:00 |
entity_enums.cpp
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A lot of work, mostly on the entity bindings. Added a lot of callbacks, and fixed a few bugs.
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2019-08-05 01:36:33 +02:00 |
entity_enums.h
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Added 2 more entries to thew AIStates enum.
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2019-08-04 16:52:38 +02:00 |
entity_spell_system
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Added macros for the multiplayer.
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2019-06-11 15:20:05 +02:00 |
item_enums.cpp
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Added a flags binding to item types, also added an allowed types variable to bag.
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2019-08-07 03:31:45 +02:00 |
item_enums.h
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Added a flags binding to item types, also added an allowed types variable to bag.
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2019-08-07 03:31:45 +02:00 |
register_types.cpp
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-Implemented MobData, and playerCharacterData.
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2019-08-09 13:18:09 +02:00 |
register_types.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
SCsub
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-Implemented MobData, and playerCharacterData.
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2019-08-09 13:18:09 +02:00 |
spell_enums.cpp
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A lot of work, mostly on the entity bindings. Added a lot of callbacks, and fixed a few bugs.
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2019-08-05 01:36:33 +02:00 |
spell_enums.h
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-Added type to auras, and an is debuff flag.
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2019-05-28 01:08:11 +02:00 |