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b16795c59c
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Added item template, and craft data loading.
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2019-05-05 20:27:53 +02:00 |
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4a8ed5c53e
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Format.
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2019-05-05 03:18:00 +02:00 |
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14210ba66d
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-EntityCreateInfo is now a Reference.
-Bound the initialize method.
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2019-05-04 23:20:22 +02:00 |
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cfff89cf2a
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Added more getters to DataManager, and now datamanager uses the FAIL COND macros.
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2019-05-04 20:19:54 +02:00 |
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b485b4d114
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-Moved EntityCreateInfo into it's own file.
-Also registered it.
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2019-05-04 18:39:42 +02:00 |
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d06a6615a0
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Added fail cond checks, to the new spell system functions inside Aura, Spell, and Entity, to prevent crashes.
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2019-05-04 03:05:36 +02:00 |
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e2bf5a5286
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-Cleaned up Entity, Aura, and Spell.
-Bound most of the spell system related functions, so they are callable from gdscript.
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2019-05-03 23:19:10 +02:00 |
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decb7c3c7d
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Improved the virtual method binds, by a lot.
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2019-05-02 02:18:44 +02:00 |
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3e89bc37c9
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Added a new CharacterSkeleton class.
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2019-05-01 02:49:06 +02:00 |
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d8c40b6b04
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Added aura added, and removed signals.
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2019-04-28 12:26:14 +02:00 |
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5e476306a2
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-Fixed the type of the parameter of _start_casting, and _casting_finished VMethods.
-Added a binding for _start_casting.
-Small changes.
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2019-04-28 11:58:40 +02:00 |
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8f0815ce66
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Added compile time switch to switch between 2d and 3d mode.
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2019-04-22 10:25:41 +02:00 |
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d46e7909f7
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Added entities_2d compile-time switch.
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2019-04-20 19:09:22 +02:00 |
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032e6622f6
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First Commit.
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2019-04-20 14:02:55 +02:00 |
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