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Added ImmunityFlags (only 2 fow now).
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@ -82,7 +82,12 @@ public:
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return ENTITY_STATE_TYPE_FLAG_NONE;
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}
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enum EntityImmunityFlags {
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ENTITY_IMMUNITY_FLAG_NONE = 0,
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ENTITY_IMMUNITY_FLAG_STUN = 1 << 0,
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};
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enum CharacterSkeletonPoints {
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SKELETON_POINT_ROOT = 0,
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SKELETON_POINT_PELVIS = 1,
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