Commit Graph

664 Commits

Author SHA1 Message Date
26ba90a9d3 implemented equipslots. 2019-10-07 00:29:05 +02:00
bbb92b244d Renamed _stat_points_per_level to _spell_points_per_level in entity class data, and added free point counters for both spell points, and talent points into entity. 2019-10-06 18:51:16 +02:00
262e278377 Merged Talent and Skill into Aura. 2019-10-06 18:19:04 +02:00
f819668ab0 Removed spell's next rank member, and a bit more work on the talent management functions. 2019-10-06 17:18:44 +02:00
0d294e89cd Cleaned up Talent a bit. 2019-10-06 17:04:28 +02:00
5afc9d4e08 Cleaned up the talent related functions in entity. 2019-10-06 16:47:03 +02:00
529f8935d6 Added seed to the player. 2019-10-06 00:25:12 +02:00
18cf024cc5 now an entity can by itself interact, it does not need an EntityData. Useful for opening simpler custom entities, that just open guis. 2019-10-06 00:10:36 +02:00
fa4749f28d Fixed small mistakes in player's serialization, and deserialization. 2019-10-04 22:55:46 +02:00
7629584851 Cleaned up Stat's constructors. 2019-10-04 22:55:09 +02:00
7c6cb26aba Implemented looting. 2019-10-02 13:23:04 +02:00
35c292c932 Added the missing get_loot binding into LootDataBase. 2019-10-02 11:43:36 +02:00
223276ef41 Loot data container now uses the vector based bindings. 2019-10-02 11:35:30 +02:00
cd2022792b Fixed calling _cans_interact, and _sinteract in EntityData. 2019-10-02 11:22:20 +02:00
915e6fb3b4 Fix warning. 2019-09-28 22:06:11 +02:00
d269ebb51a Fixed a few potential crashes. 2019-09-28 21:46:13 +02:00
435b57337a Added an sspell_cast_success callback. Also the clientside version was finished up. 2019-09-28 17:36:02 +02:00
fc35baf69f Fixed the arguments for a few script virtual callbacks. 2019-09-28 15:23:21 +02:00
d8d2ce895e Fix crash. 2019-09-28 01:04:26 +02:00
bcbc83596a Improved the targeting signals, and callbacks in entity. 2019-09-27 18:05:43 +02:00
a4554f5bf7 -Removed the fail cond from Bag::get_item.
-Removed the bag include from item template.
2019-09-27 16:35:55 +02:00
f337ab57c4 Cleaned up ItemInstance, and ESDragAndDrop a bit. Reenabled AISpellActionContainer and fixed android build with it. 2019-09-27 00:49:21 +02:00
501f33484d Removed AISpellActionContainer temporarily from the build, as it caused errors in the android build. 2019-09-26 01:41:48 +02:00
d8f702dfb8 Added a mouse entered, and exited signal aswell. 2019-09-25 16:31:28 +02:00
3b1028ddf4 Added mouseover callbacks. 2019-09-25 12:59:21 +02:00
98e0126e19 Added EntityClassPlaystyleType enum, and removed CharacterWeaponDataTypes. 2019-09-25 12:00:11 +02:00
3df69b5240 Small binding fix. 2019-09-25 11:35:45 +02:00
bdc90b4b47 Added more variables to AISpellACtion, and added an AiSpellActionContainer. 2019-09-25 11:29:25 +02:00
1d317c56b7 Now entity properly calls unref, on spell cast fails. 2019-09-24 15:18:35 +02:00
081750d4af Include guard fix. 2019-09-24 02:04:41 +02:00
6074b75ec3 Property style cleanup, and added an entity name changed signal. 2019-09-17 15:35:03 +02:00
5e68f551a3 Cleaned up the talent-related functions in entity. 2019-09-17 14:06:41 +02:00
bd6d2cfde5 Added a _canc_interact vmethod as well. 2019-09-17 02:17:47 +02:00
4aad057925 Added a few remaining things required for entity interactions. 2019-09-17 02:14:24 +02:00
3d8010f028 Fix warning at startup. 2019-09-17 01:25:59 +02:00
d16e580bf4 Moved the container and vendor data into it's own classes from EntityData. 2019-09-17 01:14:19 +02:00
0a00a12c32 Split EntityData into EntityClassData, and a new EntityData. 2019-09-17 00:04:37 +02:00
18925ee236 Implemented Bags, and added a InteractionType enum. 2019-09-16 21:57:55 +02:00
f3a9a9e14a Added LevelStatData classes. 2019-09-16 03:13:52 +02:00
e0183a53c6 More from_dicts. 2019-09-14 20:44:50 +02:00
8cafa3bf7d Crash fix. 2019-09-14 02:58:02 +02:00
40ab1c9c00 Simple from_dict implementation. 2019-09-14 01:56:57 +02:00
62b5df080a More work on entity serialization. 2019-09-13 15:21:07 +02:00
7756cf51ec Work on serialization. 2019-09-13 09:26:53 +02:00
f036bf449b Added Spell learning, and Skill support into Entity. And added an XP Rate stat. Also the levelup, and xp gain signals are now actually called. 2019-09-13 01:23:28 +02:00
99be4306ce Added EntitySkill. 2019-09-13 00:23:39 +02:00
1a6bbf5016 Removed FactionComponent. 2019-09-12 23:52:11 +02:00
add4ab2b51 Removed the old (uncleaned) spell data related classes. 2019-09-12 23:45:28 +02:00
2578bbb0ba Added training related data. 2019-09-12 23:43:53 +02:00
d87668f779 Now caster aura apply, and target aura apply in Spell are done using Arrays. Also added a new array "Apply Auras On Learn". 2019-09-12 23:28:18 +02:00