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26ba90a9d3
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implemented equipslots.
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2019-10-07 00:29:05 +02:00 |
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bbb92b244d
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Renamed _stat_points_per_level to _spell_points_per_level in entity class data, and added free point counters for both spell points, and talent points into entity.
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2019-10-06 18:51:16 +02:00 |
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262e278377
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Merged Talent and Skill into Aura.
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2019-10-06 18:19:04 +02:00 |
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f819668ab0
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Removed spell's next rank member, and a bit more work on the talent management functions.
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2019-10-06 17:18:44 +02:00 |
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0d294e89cd
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Cleaned up Talent a bit.
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2019-10-06 17:04:28 +02:00 |
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5afc9d4e08
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Cleaned up the talent related functions in entity.
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2019-10-06 16:47:03 +02:00 |
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529f8935d6
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Added seed to the player.
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2019-10-06 00:25:12 +02:00 |
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18cf024cc5
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now an entity can by itself interact, it does not need an EntityData. Useful for opening simpler custom entities, that just open guis.
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2019-10-06 00:10:36 +02:00 |
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fa4749f28d
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Fixed small mistakes in player's serialization, and deserialization.
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2019-10-04 22:55:46 +02:00 |
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7629584851
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Cleaned up Stat's constructors.
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2019-10-04 22:55:09 +02:00 |
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7c6cb26aba
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Implemented looting.
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2019-10-02 13:23:04 +02:00 |
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35c292c932
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Added the missing get_loot binding into LootDataBase.
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2019-10-02 11:43:36 +02:00 |
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223276ef41
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Loot data container now uses the vector based bindings.
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2019-10-02 11:35:30 +02:00 |
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cd2022792b
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Fixed calling _cans_interact, and _sinteract in EntityData.
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2019-10-02 11:22:20 +02:00 |
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915e6fb3b4
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Fix warning.
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2019-09-28 22:06:11 +02:00 |
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d269ebb51a
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Fixed a few potential crashes.
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2019-09-28 21:46:13 +02:00 |
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435b57337a
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Added an sspell_cast_success callback. Also the clientside version was finished up.
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2019-09-28 17:36:02 +02:00 |
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fc35baf69f
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Fixed the arguments for a few script virtual callbacks.
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2019-09-28 15:23:21 +02:00 |
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d8d2ce895e
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Fix crash.
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2019-09-28 01:04:26 +02:00 |
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bcbc83596a
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Improved the targeting signals, and callbacks in entity.
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2019-09-27 18:05:43 +02:00 |
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a4554f5bf7
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-Removed the fail cond from Bag::get_item.
-Removed the bag include from item template.
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2019-09-27 16:35:55 +02:00 |
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f337ab57c4
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Cleaned up ItemInstance, and ESDragAndDrop a bit. Reenabled AISpellActionContainer and fixed android build with it.
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2019-09-27 00:49:21 +02:00 |
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501f33484d
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Removed AISpellActionContainer temporarily from the build, as it caused errors in the android build.
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2019-09-26 01:41:48 +02:00 |
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d8f702dfb8
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Added a mouse entered, and exited signal aswell.
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2019-09-25 16:31:28 +02:00 |
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3b1028ddf4
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Added mouseover callbacks.
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2019-09-25 12:59:21 +02:00 |
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98e0126e19
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Added EntityClassPlaystyleType enum, and removed CharacterWeaponDataTypes.
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2019-09-25 12:00:11 +02:00 |
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3df69b5240
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Small binding fix.
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2019-09-25 11:35:45 +02:00 |
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bdc90b4b47
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Added more variables to AISpellACtion, and added an AiSpellActionContainer.
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2019-09-25 11:29:25 +02:00 |
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1d317c56b7
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Now entity properly calls unref, on spell cast fails.
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2019-09-24 15:18:35 +02:00 |
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081750d4af
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Include guard fix.
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2019-09-24 02:04:41 +02:00 |
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6074b75ec3
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Property style cleanup, and added an entity name changed signal.
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2019-09-17 15:35:03 +02:00 |
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5e68f551a3
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Cleaned up the talent-related functions in entity.
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2019-09-17 14:06:41 +02:00 |
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bd6d2cfde5
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Added a _canc_interact vmethod as well.
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2019-09-17 02:17:47 +02:00 |
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4aad057925
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Added a few remaining things required for entity interactions.
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2019-09-17 02:14:24 +02:00 |
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3d8010f028
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Fix warning at startup.
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2019-09-17 01:25:59 +02:00 |
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d16e580bf4
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Moved the container and vendor data into it's own classes from EntityData.
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2019-09-17 01:14:19 +02:00 |
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0a00a12c32
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Split EntityData into EntityClassData, and a new EntityData.
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2019-09-17 00:04:37 +02:00 |
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18925ee236
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Implemented Bags, and added a InteractionType enum.
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2019-09-16 21:57:55 +02:00 |
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f3a9a9e14a
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Added LevelStatData classes.
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2019-09-16 03:13:52 +02:00 |
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e0183a53c6
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More from_dicts.
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2019-09-14 20:44:50 +02:00 |
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8cafa3bf7d
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Crash fix.
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2019-09-14 02:58:02 +02:00 |
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40ab1c9c00
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Simple from_dict implementation.
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2019-09-14 01:56:57 +02:00 |
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62b5df080a
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More work on entity serialization.
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2019-09-13 15:21:07 +02:00 |
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7756cf51ec
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Work on serialization.
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2019-09-13 09:26:53 +02:00 |
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f036bf449b
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Added Spell learning, and Skill support into Entity. And added an XP Rate stat. Also the levelup, and xp gain signals are now actually called.
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2019-09-13 01:23:28 +02:00 |
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99be4306ce
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Added EntitySkill.
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2019-09-13 00:23:39 +02:00 |
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1a6bbf5016
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Removed FactionComponent.
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2019-09-12 23:52:11 +02:00 |
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add4ab2b51
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Removed the old (uncleaned) spell data related classes.
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2019-09-12 23:45:28 +02:00 |
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2578bbb0ba
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Added training related data.
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2019-09-12 23:43:53 +02:00 |
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d87668f779
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Now caster aura apply, and target aura apply in Spell are done using Arrays. Also added a new array "Apply Auras On Learn".
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2019-09-12 23:28:18 +02:00 |
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