Added a CharacterBones class.

This commit is contained in:
Relintai 2019-08-24 21:27:42 +02:00
parent 236a59e582
commit 1949e49aed
4 changed files with 33 additions and 0 deletions

2
SCsub
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@ -31,6 +31,8 @@ module_env.add_source_files(env.modules_sources,"data/item_visual_entry.cpp")
module_env.add_source_files(env.modules_sources,"atlases/character_atlas.cpp")
module_env.add_source_files(env.modules_sources,"atlases/character_atlas_entry.cpp")
module_env.add_source_files(env.modules_sources,"skeleton/character_bones.cpp")
module_env.add_source_files(env.modules_sources,"data/craft_data_attribute_helper.cpp")
module_env.add_source_files(env.modules_sources,"data/craft_data_attribute.cpp")

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@ -21,6 +21,8 @@
#include "atlases/character_atlas.h"
#include "atlases/character_atlas_entry.h"
#include "skeleton/character_bones.h"
#include "data/item_template.h"
#include "data/item_instance.h"
@ -112,6 +114,8 @@ void register_entity_spell_system_types() {
ClassDB::register_class<CharacterAtlas>();
ClassDB::register_class<CharacterAtlasEntry>();
ClassDB::register_class<CharacterBones>();
//entity data
ClassDB::register_class<EntityEnums>();

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@ -0,0 +1,9 @@
#include "character_bones.h"
CharacterBones::CharacterBones() {
}
void CharacterBones::_bind_methods() {
}

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@ -0,0 +1,18 @@
#ifndef CHARACTER_BONES_H
#define CHARACTER_BONES_H
#include "core/resource.h"
class CharacterBones : public Resource {
GDCLASS(CharacterBones, Resource);
public:
CharacterBones();
protected:
static void _bind_methods();
//private:
};
#endif