Commit Graph

63 Commits

Author SHA1 Message Date
bfd32409d2 Added more notes to colors.gd, and removed the corresponding material maker mmg files. 2021-10-10 09:00:39 +02:00
da126d1d45 Removed the input and output slot type parameter from the simple MMGraphNode property methods. Input and output was only available with universal properties anyway. 2021-10-09 19:15:15 +02:00
babee4f93a Fix division by zero error in shape.gd. 2021-10-09 19:07:50 +02:00
a0a2a81acf Implement type conversions for universal properties. 2021-10-09 19:07:32 +02:00
956d35fd84 Add support for disconnection and connecting universal properties via the mat_maker_gd editor plugin. 2021-10-09 18:48:01 +02:00
8758111bf6 Renamed output.gd to output_image.gd and implemented it's logic. 2021-10-09 14:47:55 +02:00
56a6bb75a9 The image property in shape.gd is not supposed to be exported. 2021-10-09 14:07:33 +02:00
c816f0e0fe Finish up the new mat_maker_gd input/output notification api and made shape use it. Now shape's image updates whenever a property changes. 2021-10-09 14:04:09 +02:00
7fd3ccd4ad Generic image rendering / property connection api for mat_maker_gd. 2021-10-09 13:33:59 +02:00
51dfad5018 Added image universal property to shape.gd. Not yet used. 2021-10-07 15:48:38 +02:00
6f5c7395ba Added a new output node. 2021-10-07 15:47:09 +02:00
e31aedbb1b Now add slot universal methods in MMGraphNode only take an universal property as argument. Also added an universal texture slot. Had to add init_properties and _init_properties, and had to change register_methods to _register_methods in subclasses. 2021-10-06 10:30:22 +02:00
8654865b1b Add everything needed to construct slots to the universal property. 2021-10-06 09:53:40 +02:00
efc5d8ae9c Added image type to MMNodeUniversalProperty. 2021-10-06 09:46:34 +02:00
f1afa03c66 Removed obj, getter and params from MMNodeUniversalProperty, now instead it will have an another MMNodeUniversalProperty ref as input_property. Also smaller simplifications. 2021-10-06 09:27:22 +02:00
1611efc9d1 Moved the SlotTypes enum from MMNode to MMNodeUniversalProperty. 2021-10-06 09:15:48 +02:00
9f24edd50f Now shape's radius and edge is using universal property. 2021-10-06 00:56:13 +02:00
cca43432f3 Add uv parameter to get_value, and call emit_changed() in get_default_value in the universal property. 2021-10-06 00:53:19 +02:00
ebb8098ba2 Initial shapes node implementation / cleanup. It still needs universal inputs. 2021-10-06 00:24:13 +02:00
27471b8bdf Universal input support for mat_maker_gd. Nothing is using it yet, so it might need fixes. 2021-10-05 23:14:54 +02:00
88aa8e84ac Optional range parameter for some of ht eadd slot methods. 2021-10-05 20:59:47 +02:00
0548a8b7fd Did the same to noise_voronoi.gd. 2021-10-05 17:54:06 +02:00
28e7719c52 Add the original shader code top colors.gd aswell. 2021-10-05 17:27:15 +02:00
a80d0334a1 Updated noise_fbm code based on the new shaders. 2021-10-05 13:33:27 +02:00
49f9cf7d01 Added the shader code for noise_fbm aswell. 2021-10-05 13:26:40 +02:00
2074729364 Missed one. 2021-10-05 11:57:40 +02:00
057ad6c4bc Fix a few newlines. 2021-10-05 11:56:51 +02:00
1bc5139058 Merge branch 'master' of github.com:Relintai/broken_seals 2021-10-05 11:54:28 +02:00
9f41deb164 Added the current shader code from material maker as a comment to shapes. 2021-10-05 11:54:16 +02:00
b55487d6df Added a vector2 slot to MMGraphNode. 2021-10-04 18:29:11 +02:00
54003493f2 Fix errors. 2021-10-04 15:14:41 +02:00
e8a3874cfb Added universal slot type. 2021-10-04 15:10:38 +02:00
ef784088b4 Implemented int and float slots. 2021-10-04 14:58:15 +02:00
634d28b713 Added slot color support. 2021-10-04 13:28:00 +02:00
2eb6f789dd Added a SlotTypes Enum. 2021-10-04 13:27:29 +02:00
a13908fcec Also pass the seed to get_value for, and cleaned up perlin.gd. 2021-10-04 13:15:18 +02:00
0943dc32f8 Aldo pass slot_idx to get_value_for. 2021-10-04 13:11:08 +02:00
4b334a6ad6 Initial slot api for MMGraphNode. Already supports images. Also implemented the image generation helper methods for MMMaterial and MMNode. 2021-10-04 13:09:43 +02:00
1374df2b59 Not mat maker nodes inherit fromMMNode instead of TextureRect. 2021-10-04 11:54:52 +02:00
5bb4822164 MMNode now has a class_name declaration. 2021-10-04 11:23:43 +02:00
96e07af946 Removed the test scenes from mat_maker_gd. 2021-10-04 10:12:47 +02:00
059cabc48b Main nodes for mat_maker_gd and Initial setup for an editor plugin. 2021-10-03 19:56:35 +02:00
46dae7373b Moved color related methods to a new colors.gd file. 2021-10-03 17:12:13 +02:00
44bdbeb56d Moved shapes to a new shapes.gd file. 2021-10-03 17:04:54 +02:00
55f85a9b2d Moved the rest of the gradient related code to gradients.gd. 2021-10-03 17:02:07 +02:00
0fc71e0f2c Moved circular gradient calculations to gradients.gd. This time the logic had to be changed extensively and the new logic still has bugs. It will be fixed later. 2021-10-03 13:41:31 +02:00
b3604ffebc Same change to sdf3d. 2021-10-03 10:10:56 +02:00
2f521f2998 Moved sdf2d stuff to a new sdf2d script. 2021-10-03 01:07:39 +02:00
743e92ad55 Finished patterns. 2021-10-03 00:23:55 +02:00
cb7fd0a873 Moving pattern related things to a central patterns.gd. 2021-10-02 19:48:45 +02:00