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bfd32409d2
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Added more notes to colors.gd, and removed the corresponding material maker mmg files.
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2021-10-10 09:00:39 +02:00 |
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da126d1d45
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Removed the input and output slot type parameter from the simple MMGraphNode property methods. Input and output was only available with universal properties anyway.
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2021-10-09 19:15:15 +02:00 |
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babee4f93a
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Fix division by zero error in shape.gd.
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2021-10-09 19:07:50 +02:00 |
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a0a2a81acf
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Implement type conversions for universal properties.
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2021-10-09 19:07:32 +02:00 |
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956d35fd84
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Add support for disconnection and connecting universal properties via the mat_maker_gd editor plugin.
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2021-10-09 18:48:01 +02:00 |
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8758111bf6
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Renamed output.gd to output_image.gd and implemented it's logic.
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2021-10-09 14:47:55 +02:00 |
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56a6bb75a9
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The image property in shape.gd is not supposed to be exported.
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2021-10-09 14:07:33 +02:00 |
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c816f0e0fe
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Finish up the new mat_maker_gd input/output notification api and made shape use it. Now shape's image updates whenever a property changes.
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2021-10-09 14:04:09 +02:00 |
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7fd3ccd4ad
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Generic image rendering / property connection api for mat_maker_gd.
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2021-10-09 13:33:59 +02:00 |
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51dfad5018
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Added image universal property to shape.gd. Not yet used.
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2021-10-07 15:48:38 +02:00 |
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6f5c7395ba
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Added a new output node.
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2021-10-07 15:47:09 +02:00 |
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e31aedbb1b
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Now add slot universal methods in MMGraphNode only take an universal property as argument. Also added an universal texture slot. Had to add init_properties and _init_properties, and had to change register_methods to _register_methods in subclasses.
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2021-10-06 10:30:22 +02:00 |
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8654865b1b
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Add everything needed to construct slots to the universal property.
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2021-10-06 09:53:40 +02:00 |
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efc5d8ae9c
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Added image type to MMNodeUniversalProperty.
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2021-10-06 09:46:34 +02:00 |
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f1afa03c66
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Removed obj, getter and params from MMNodeUniversalProperty, now instead it will have an another MMNodeUniversalProperty ref as input_property. Also smaller simplifications.
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2021-10-06 09:27:22 +02:00 |
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1611efc9d1
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Moved the SlotTypes enum from MMNode to MMNodeUniversalProperty.
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2021-10-06 09:15:48 +02:00 |
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9f24edd50f
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Now shape's radius and edge is using universal property.
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2021-10-06 00:56:13 +02:00 |
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cca43432f3
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Add uv parameter to get_value, and call emit_changed() in get_default_value in the universal property.
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2021-10-06 00:53:19 +02:00 |
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ebb8098ba2
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Initial shapes node implementation / cleanup. It still needs universal inputs.
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2021-10-06 00:24:13 +02:00 |
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27471b8bdf
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Universal input support for mat_maker_gd. Nothing is using it yet, so it might need fixes.
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2021-10-05 23:14:54 +02:00 |
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88aa8e84ac
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Optional range parameter for some of ht eadd slot methods.
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2021-10-05 20:59:47 +02:00 |
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0548a8b7fd
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Did the same to noise_voronoi.gd.
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2021-10-05 17:54:06 +02:00 |
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28e7719c52
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Add the original shader code top colors.gd aswell.
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2021-10-05 17:27:15 +02:00 |
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a80d0334a1
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Updated noise_fbm code based on the new shaders.
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2021-10-05 13:33:27 +02:00 |
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49f9cf7d01
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Added the shader code for noise_fbm aswell.
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2021-10-05 13:26:40 +02:00 |
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2074729364
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Missed one.
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2021-10-05 11:57:40 +02:00 |
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057ad6c4bc
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Fix a few newlines.
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2021-10-05 11:56:51 +02:00 |
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1bc5139058
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Merge branch 'master' of github.com:Relintai/broken_seals
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2021-10-05 11:54:28 +02:00 |
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9f41deb164
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Added the current shader code from material maker as a comment to shapes.
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2021-10-05 11:54:16 +02:00 |
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b55487d6df
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Added a vector2 slot to MMGraphNode.
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2021-10-04 18:29:11 +02:00 |
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54003493f2
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Fix errors.
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2021-10-04 15:14:41 +02:00 |
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e8a3874cfb
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Added universal slot type.
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2021-10-04 15:10:38 +02:00 |
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ef784088b4
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Implemented int and float slots.
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2021-10-04 14:58:15 +02:00 |
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634d28b713
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Added slot color support.
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2021-10-04 13:28:00 +02:00 |
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2eb6f789dd
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Added a SlotTypes Enum.
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2021-10-04 13:27:29 +02:00 |
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a13908fcec
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Also pass the seed to get_value for, and cleaned up perlin.gd.
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2021-10-04 13:15:18 +02:00 |
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0943dc32f8
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Aldo pass slot_idx to get_value_for.
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2021-10-04 13:11:08 +02:00 |
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4b334a6ad6
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Initial slot api for MMGraphNode. Already supports images. Also implemented the image generation helper methods for MMMaterial and MMNode.
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2021-10-04 13:09:43 +02:00 |
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1374df2b59
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Not mat maker nodes inherit fromMMNode instead of TextureRect.
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2021-10-04 11:54:52 +02:00 |
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5bb4822164
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MMNode now has a class_name declaration.
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2021-10-04 11:23:43 +02:00 |
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96e07af946
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Removed the test scenes from mat_maker_gd.
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2021-10-04 10:12:47 +02:00 |
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059cabc48b
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Main nodes for mat_maker_gd and Initial setup for an editor plugin.
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2021-10-03 19:56:35 +02:00 |
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46dae7373b
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Moved color related methods to a new colors.gd file.
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2021-10-03 17:12:13 +02:00 |
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44bdbeb56d
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Moved shapes to a new shapes.gd file.
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2021-10-03 17:04:54 +02:00 |
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55f85a9b2d
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Moved the rest of the gradient related code to gradients.gd.
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2021-10-03 17:02:07 +02:00 |
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0fc71e0f2c
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Moved circular gradient calculations to gradients.gd. This time the logic had to be changed extensively and the new logic still has bugs. It will be fixed later.
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2021-10-03 13:41:31 +02:00 |
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b3604ffebc
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Same change to sdf3d.
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2021-10-03 10:10:56 +02:00 |
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2f521f2998
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Moved sdf2d stuff to a new sdf2d script.
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2021-10-03 01:07:39 +02:00 |
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743e92ad55
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Finished patterns.
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2021-10-03 00:23:55 +02:00 |
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cb7fd0a873
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Moving pattern related things to a central patterns.gd.
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2021-10-02 19:48:45 +02:00 |
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