|
bcebec81d4
|
Set the AuraFrame's mouse filter to ignore. This fixes the unclickable area at the top left of the screen. Hovering over individual auras will still work.
|
2022-02-11 16:23:49 +01:00 |
|
|
f85ad88081
|
Implement show_keybind_text and show_cooldown_text options.
|
2022-02-11 16:14:01 +01:00 |
|
|
5a56b91e6a
|
Call uv_unwrap properly in the plugin, and fixed the uv_unwrap method in the gizmo.
|
2022-01-19 01:01:32 +01:00 |
|
|
cfeee3b5b3
|
Added naturalist's talents back to the resource db. This fixes them.
|
2022-01-12 21:06:26 +01:00 |
|
|
2a08f5de05
|
Updated ESS, to get the Aura and Spell merge. Still a few smaller isuues linger around. They will be fixed in a few hours.
|
2022-01-12 15:55:18 +01:00 |
|
|
2d5e17b5be
|
Fix more issues after the aura property renames. Also updated ESS to get property grouping improvements.
|
2022-01-12 12:06:00 +01:00 |
|
|
321302e9c5
|
Committing image .import files as they get a new property stored on reimport.
|
2021-09-29 11:24:07 +02:00 |
|
|
6062255177
|
Updated the engine to the latest. Also removed "as" casts after get_node_or_null-s, as now when they return null you get an error.
|
2021-09-22 00:11:19 +02:00 |
|
|
b181be5ddf
|
Fix error spam due to missing method.
|
2021-09-06 12:26:31 +02:00 |
|
|
9fb8e01314
|
Fix error printed to the console on clients.
|
2021-08-31 02:00:49 +02:00 |
|
|
bf40b5c12f
|
Updated ess to the latest. Replaced the range checks with the newly added helper calls.
|
2021-08-05 23:01:31 +02:00 |
|
|
2e15d3f74e
|
Same logic for the vendor window.
|
2021-08-05 22:07:34 +02:00 |
|
|
78af5acc8a
|
The trainer window will now close itself if the player gets too far.
|
2021-08-05 22:04:37 +02:00 |
|
|
b3c7c142c5
|
Now tab containers are also navigable with keys in the menu.
|
2021-07-31 15:46:59 +02:00 |
|
|
dca4ea1cb4
|
Keyboard/controller navigation for the main menu.
|
2021-07-31 15:09:54 +02:00 |
|
|
e34e005890
|
Update the engine tot he latest.
|
2021-07-26 09:59:46 +02:00 |
|
|
cea803979c
|
Fix property deprecation warnings.
|
2021-07-20 22:12:50 +02:00 |
|
|
8f60d2a87e
|
Updated the engine and modules. Had to add a new class to the broken seals module to be able to call 2 protected functions in MeshInstance , to have gpu skinning for my merged characters again. Not yet sure whether it's a regression or not.
|
2021-07-19 15:47:47 +02:00 |
|
|
a3634380ed
|
Updated Terraman and added the new chunk_lod_first_falloff parameter to the ingame settings.
|
2021-04-19 18:39:43 +02:00 |
|
|
3d7b24ff5a
|
Update copyright headers.
|
2021-04-15 11:52:32 +02:00 |
|
|
9a07052455
|
Implement button index support for the in-game menu buttons.
|
2020-10-19 13:09:08 +02:00 |
|
|
901c275912
|
The character, crafting, spellbook and talent windows will properly ignore the mouse now.
|
2020-10-19 12:39:09 +02:00 |
|
|
6358d0237d
|
Udpate ESS, I moved a few properties from EntityData to EntityClassData. Also update Voxelman it only had editor related changes.
|
2020-10-18 18:07:24 +02:00 |
|
|
8888814101
|
Update the engine.
|
2020-10-06 21:10:15 +02:00 |
|
|
48476d1f7a
|
Removed a few now unnecessary scenes, and moved a few.
|
2020-09-24 17:06:02 +02:00 |
|
|
93097ada5e
|
Same for the trainer window.
|
2020-09-24 17:03:47 +02:00 |
|
|
2e14445d8d
|
Same for the vendor window.
|
2020-09-24 16:58:39 +02:00 |
|
|
ed417cf2c1
|
The loot window is now also a module.
|
2020-09-24 16:54:10 +02:00 |
|
|
91656e1060
|
Fix a path for the item tooltip inside the inventory ui.
|
2020-09-24 16:23:41 +02:00 |
|
|
1cc886593e
|
Same treatment for the inventory.
|
2020-09-24 11:11:50 +02:00 |
|
|
084aa107b9
|
The crafting window is a module now aswell.
|
2020-09-24 10:55:50 +02:00 |
|
|
2bab93e6c7
|
The TalentWindow is a module now aswell.
|
2020-09-24 10:39:34 +02:00 |
|
|
020f744e78
|
The SpellBook is now a module aswell.
|
2020-09-24 10:32:00 +02:00 |
|
|
6bcb37b339
|
Same treatment for the unitframes.
|
2020-09-22 16:52:12 +02:00 |
|
|
dcc0d1d83d
|
Same treatment for the CastBar.
|
2020-09-22 16:49:27 +02:00 |
|
|
96a32aa928
|
AuraFrame is also a module now.
|
2020-09-22 16:47:09 +02:00 |
|
|
c292704eb2
|
Now player_ui will automatically call set_player on the childs of gui_base. Removed the set_player calls from GUI.gd.
|
2020-09-22 16:43:05 +02:00 |
|
|
a1810628e9
|
Actionbars are also a module now.
|
2020-09-22 16:37:03 +02:00 |
|
|
56385cd5e9
|
Removed the minimap and the error frame from the player ui, as they were just placeholders at the moment.
|
2020-09-22 16:34:08 +02:00 |
|
|
4ea4478158
|
The touch controls are also a module now.
|
2020-09-22 16:32:21 +02:00 |
|
|
c6e4c8f4f0
|
Added index export to the ui windows module.
|
2020-09-22 16:27:44 +02:00 |
|
|
392cca545b
|
Now modules can be disabled. Also now player ui will automatically call set_player on windows (if the method exists).
|
2020-09-22 15:23:13 +02:00 |
|
|
e7334f483b
|
Changes to player_ui to support modularization, and now the CharacterWindow is a module, and it's added to the UI dynamically.
|
2020-09-22 15:10:34 +02:00 |
|
|
c520e9037a
|
Fix de-equipping items, and now the inventory will be properly refreshed after equipping/de-equipping. Also update ESS to get the backend equipping related fixes.
|
2020-09-15 17:01:53 +02:00 |
|
|
8648d5556c
|
Implemented buying from a vendor. Also fixed opening the spellbook from the last commit. Updated ESS to get backend support for buying items.
|
2020-09-15 01:18:00 +02:00 |
|
|
f68e3e1054
|
Implemented the vendor window (buying items are not yet implemented). Also added and spawned a test vendor. Updated ESS to get the required enum value.
|
2020-09-13 17:08:52 +02:00 |
|
|
980725ccd3
|
Hide the trainer window by default.
|
2020-09-13 00:22:37 +02:00 |
|
|
bf15090942
|
Resized and repositioned the trainer window.
|
2020-09-13 00:20:28 +02:00 |
|
|
7bf9fab465
|
Implement level requirement, and cost for the trainer window. Also update ESS to get support for it at the c++ side.
|
2020-09-13 00:08:32 +02:00 |
|
|
cddda7d5e2
|
Added interface options to the ingame menu. These are the character specific. Added an option to save a character's actionbars as the default.
|
2020-09-12 23:23:54 +02:00 |
|