|
1003a393e6
|
More work.
|
2019-11-19 16:33:06 +01:00 |
|
|
d2566ab82b
|
gdscript->c++ conversions.
|
2019-11-19 14:42:21 +01:00 |
|
|
0594215929
|
Seemingly the bindings are done. Also added a new chunk build phase.
|
2019-11-19 00:54:28 +01:00 |
|
|
7885d49949
|
Implemented chunks's new functionality, and work on the bindings.
|
2019-11-18 23:50:06 +01:00 |
|
|
5bfe5e7905
|
Fixed linker errors aswell.
|
2019-11-18 22:40:58 +01:00 |
|
|
de103a3fdf
|
Fixed compile.
|
2019-11-18 22:35:08 +01:00 |
|
|
d5acb28a90
|
More work on fixing compile.
|
2019-11-18 22:22:41 +01:00 |
|
|
9103db635f
|
More work on compile.
|
2019-11-18 21:53:33 +01:00 |
|
|
5e323ce718
|
Removed a few old unused classes.
|
2019-11-18 20:17:54 +01:00 |
|
|
b60b8a96d6
|
More work on the build, and more api breakages.
|
2019-11-18 20:16:29 +01:00 |
|
|
4a5a903a7a
|
Removed the dmc mesher.
|
2019-11-18 20:04:28 +01:00 |
|
|
f00933bb71
|
More work on fixing the build.
|
2019-11-18 20:03:40 +01:00 |
|
|
decf9a4af2
|
Work on the interface, and build.
|
2019-11-18 19:43:15 +01:00 |
|
|
5b275155c5
|
Removed the classes that I got from the other voxel module. Moved the stuff that I wrote from VoxelBuffer to VoxelChunk. I'll reimplement the needed stuff myself into the chunk.
|
2019-11-18 19:22:11 +01:00 |
|
|
d8035c86e9
|
VoxelBuffer now stores it's actual size separately.
|
2019-11-17 03:25:46 +01:00 |
|
|
5e5d95aac5
|
Added margin to VoxelBuffer.
|
2019-11-17 02:17:40 +01:00 |
|
|
b6f49e3f89
|
Moved back out the world generator.
|
2019-11-16 23:46:19 +01:00 |
|
|
6a1669d646
|
More work on the generator interface.
|
2019-11-11 17:25:17 +01:00 |
|
|
0f00761468
|
More improvements to the bindings.
|
2019-11-10 22:32:36 +01:00 |
|
|
7075da44eb
|
Bit more work on the bindings.
|
2019-11-10 22:18:31 +01:00 |
|
|
c4432b4c2b
|
More work on the generator interface.
|
2019-11-10 22:03:39 +01:00 |
|
|
ca1740ee04
|
Improved the World generator's interface.
|
2019-11-10 21:14:53 +01:00 |
|
|
e0deb2ea66
|
Added liquid, and clutter mesh allocations into Chunk, also related modifications.
|
2019-11-10 13:42:59 +01:00 |
|
|
3cf4b3e682
|
Removed the MIT license for now, while the project is not public.
|
2019-11-10 12:09:31 +01:00 |
|
|
c674a8c045
|
Added chunk states, and dirty flag to Chunk.
|
2019-11-10 03:10:42 +01:00 |
|
|
f82076e9c2
|
More work on clutter.
|
2019-11-10 02:42:31 +01:00 |
|
|
356621bf12
|
Added ground clutter.
|
2019-11-10 02:33:02 +01:00 |
|
|
f0cd4008fc
|
Added WorldArea.
|
2019-11-10 01:03:48 +01:00 |
|
|
7ee2017568
|
Added 2 more build phases.
|
2019-11-09 23:43:29 +01:00 |
|
|
3b722e24f9
|
Added binds for liquids.
|
2019-11-09 23:39:19 +01:00 |
|
|
fd48f195c6
|
Implemented the Merger Voxel Library.
|
2019-11-09 21:51:40 +01:00 |
|
|
cb91888f2a
|
Added VoxelmanLibraryMerger. (A copy of the simple library at the moment.)
|
2019-11-09 18:36:17 +01:00 |
|
|
f931f3f1bf
|
Separated VoxelmanLibrary into 2 different classes.
|
2019-11-09 17:26:16 +01:00 |
|
|
019ad0c8ec
|
Merged in the WorldGenerator module.
|
2019-11-09 14:07:04 +01:00 |
|
|
802e602336
|
PropData can setup meshes into the mesher as well now.
|
2019-11-08 14:37:48 +01:00 |
|
|
8bbc6da5d2
|
Now PropData can add lights into chunks.
|
2019-11-08 11:52:36 +01:00 |
|
|
8ba8209bc2
|
Added add_textures_into method to PropData.
|
2019-11-08 09:45:21 +01:00 |
|
|
8be82ec4e4
|
Typo fix.
|
2019-11-07 23:39:25 +01:00 |
|
|
2c49d2e8d9
|
Renamed VoxelmanProp to PropData.
|
2019-11-07 21:32:31 +01:00 |
|
|
1881eea313
|
Better defaults.
|
2019-11-07 13:20:20 +01:00 |
|
|
b6afad3024
|
Fix 2 typos.
|
2019-11-06 17:56:45 +01:00 |
|
|
033fe750c0
|
Updated the color baking algorithm, and restructured build phases.
|
2019-11-06 17:43:51 +01:00 |
|
|
f23f3122a4
|
Better snap axis defaults.
|
2019-11-06 13:44:22 +01:00 |
|
|
3f7b422662
|
VoxelChunk is s Spatial now (again).
|
2019-11-06 03:37:22 +01:00 |
|
|
9bc8ccd0e7
|
Added VoxelmanPropEntity.
|
2019-11-05 23:18:48 +01:00 |
|
|
440b4eadfb
|
Added a Texture property to VoxelChunkPropData aswell.
|
2019-11-05 21:27:31 +01:00 |
|
|
588ed550c8
|
Added texture to VoxelmanPropMesh, and added material, and uv_margin properties to VoxelMesher.
|
2019-11-05 21:22:39 +01:00 |
|
|
2427e9a2ae
|
Added VoxelManPropProp.
|
2019-10-24 15:15:32 +02:00 |
|
|
8e4e65371d
|
Typo fixes.
|
2019-10-16 00:50:30 +02:00 |
|
|
472b077d3f
|
Added a "_prop_added" vmethod to Chunk.
|
2019-10-14 23:59:42 +02:00 |
|