mirror of
https://github.com/Relintai/voxelman.git
synced 2024-11-12 10:15:12 +01:00
Seemingly the bindings are done. Also added a new chunk build phase.
This commit is contained in:
parent
7885d49949
commit
0594215929
@ -209,6 +209,8 @@ void VoxelChunk::set_size(int size_x, int size_y, int size_z, int margin_start,
|
||||
}
|
||||
}
|
||||
|
||||
setup_channels();
|
||||
|
||||
_size_x = size_x;
|
||||
_size_y = size_y;
|
||||
_size_z = size_z;
|
||||
@ -540,8 +542,21 @@ void VoxelChunk::_build_phase(int phase) {
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
case BUILD_PHASE_FINALIZE: {
|
||||
if (_mesh_instance_rid != RID())
|
||||
VS::get_singleton()->instance_set_visible(_mesh_instance_rid, is_visible());
|
||||
|
||||
if (_prop_mesh_instance_rid != RID())
|
||||
VS::get_singleton()->instance_set_visible(_prop_mesh_instance_rid, is_visible());
|
||||
|
||||
if (_liquid_mesh_instance_rid != RID())
|
||||
VS::get_singleton()->instance_set_visible(_liquid_mesh_instance_rid, is_visible());
|
||||
|
||||
if (_clutter_mesh_instance_rid != RID())
|
||||
VS::get_singleton()->instance_set_visible(_clutter_mesh_instance_rid, is_visible());
|
||||
}
|
||||
}
|
||||
|
||||
next_phase();
|
||||
}
|
||||
|
||||
@ -1118,7 +1133,24 @@ void VoxelChunk::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("get_size_z"), &VoxelChunk::get_size_z);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "size_z"), "", "get_size_z");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_size", "x", "y", "z"), &VoxelChunk::set_size);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_data_size_x"), &VoxelChunk::get_data_size_x);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "data_size_x"), "", "get_data_size_x");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_data_size_y"), &VoxelChunk::get_data_size_y);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "data_size_y"), "", "get_data_size_y");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_data_size_z"), &VoxelChunk::get_data_size_z);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "data_size_z"), "", "get_data_size_z");
|
||||
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_position"), &VoxelChunk::get_position);
|
||||
ClassDB::bind_method(D_METHOD("get_size"), &VoxelChunk::get_size);
|
||||
ClassDB::bind_method(D_METHOD("set_position", "x", "y", "z"), &VoxelChunk::set_position);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_margin_start"), &VoxelChunk::get_margin_start);
|
||||
ClassDB::bind_method(D_METHOD("get_margin_end"), &VoxelChunk::get_margin_end);
|
||||
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_library"), &VoxelChunk::get_library);
|
||||
ClassDB::bind_method(D_METHOD("set_library", "value"), &VoxelChunk::set_library);
|
||||
@ -1225,7 +1257,6 @@ void VoxelChunk::_bind_methods() {
|
||||
|
||||
ClassDB::bind_method(D_METHOD("bake_lights"), &VoxelChunk::bake_lights);
|
||||
ClassDB::bind_method(D_METHOD("bake_light", "light"), &VoxelChunk::bake_light);
|
||||
ClassDB::bind_method(D_METHOD("clear_baked_lights"), &VoxelChunk::clear_baked_lights);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("add_prop_light", "light"), &VoxelChunk::add_prop_light);
|
||||
|
||||
@ -1280,6 +1311,7 @@ void VoxelChunk::_bind_methods() {
|
||||
BIND_CONSTANT(BUILD_PHASE_TERRARIN_MESH);
|
||||
BIND_CONSTANT(BUILD_PHASE_PROP_MESH);
|
||||
BIND_CONSTANT(BUILD_PHASE_PROP_COLLIDER);
|
||||
BIND_CONSTANT(BUILD_PHASE_FINALIZE);
|
||||
BIND_CONSTANT(BUILD_PHASE_MAX);
|
||||
|
||||
BIND_CONSTANT(VOXEL_CHUNK_STATE_OK);
|
||||
|
@ -57,7 +57,8 @@ public:
|
||||
BUILD_PHASE_PROP_COLLIDER = 7,
|
||||
BUILD_PHASE_LIQUID = 8,
|
||||
BUILD_PHASE_CLUTTER = 9,
|
||||
BUILD_PHASE_MAX = 10
|
||||
BUILD_PHASE_FINALIZE = 10,
|
||||
BUILD_PHASE_MAX = 11
|
||||
};
|
||||
|
||||
enum DefaultChannels {
|
||||
|
Loading…
Reference in New Issue
Block a user