A voxel engine for godot. I'ts a c++ engine module.
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2019-11-06 13:44:22 +01:00
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meshers Added texture to VoxelmanPropMesh, and added material, and uv_margin properties to VoxelMesher. 2019-11-05 21:22:39 +01:00
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register_types.cpp Added VoxelmanPropEntity. 2019-11-05 23:18:48 +01:00
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SCsub Added VoxelmanPropEntity. 2019-11-05 23:18:48 +01:00
voxelman

voxelman

A voxel engine module for godot, focusing on editor integration, rapid prototyping, gameplay-related features, speed, and extendability (even from gdscript), without reinventing the wheel as much as possible.