Commit Graph

  • e3c63958d7 VertexLights2D singleton better data setup. Relintai 2024-03-24 18:02:13 +0100
  • fb032a2f20 VertexLights2D Singleton initial setup. Relintai 2024-03-24 17:11:10 +0100
  • 0d23e04aff Disabled the new module. It still needs more thinking. Relintai 2024-03-24 12:19:09 +0100
  • fb90408570 Added VertexLightData3D class. Relintai 2024-03-20 20:27:56 +0100
  • 8375f17c42 Created a new VertexLights3D module. Relintai 2024-03-20 17:54:39 +0100
  • e17cc864bc Added exp2 to the Math singleton. Relintai 2024-03-18 11:04:37 +0100
  • f270c67ca1 Improved Light setup in PropInstance. Relintai 2024-03-18 09:12:02 +0100
  • a52a68afb7 Added more properties to PropDataLight and other light helper classes. Relintai 2024-03-18 08:38:27 +0100
  • e63a88836c Added Material and merger support for PropDataMergeGroup. Relintai 2024-03-17 23:45:53 +0100
  • 5ae8d147f0 Added Material support for PropDataProp. Relintai 2024-03-17 23:42:39 +0100
  • f3745546c1 Re-extracted class docs. Relintai 2024-03-17 22:48:15 +0100
  • 018f59305e Added a new PropDataMergeGroup Node for props. Relintai 2024-03-17 22:48:05 +0100
  • 5e4b6182f1 Enable and fix LayeredTileMap2DNavigationGeometryParser2D. Relintai 2024-03-17 14:39:34 +0100
  • d395657ee1 Now CharacterSkeleton2D inherits from YSort. It disables sorting by default, so the default behaviour won't change. Relintai 2024-03-17 14:15:52 +0100
  • 5b18493589 Small tweaks. Relintai 2024-03-17 14:06:44 +0100
  • db7f5c8bec Don't free the editor's UndoRedo. Relintai 2024-03-17 10:40:34 +0100
  • d088565d3f Fix typo. Relintai 2024-03-17 10:35:40 +0100
  • f277dfc227 Don't use icons and don't sort in EditorQuickOpen for some easy speed gains. Relintai 2024-03-17 08:41:30 +0100
  • 9a6e66b711 Fix the name of the rao_noise property. Relintai 2024-03-17 08:27:58 +0100
  • 4f072898a6 Added missing icons. Relintai 2024-03-13 17:18:28 +0100
  • 272ae15993 Now tooltips won't get scaled to their original control's scale anymore by default. Added a new gui_scale_tooltips property to Viewport to be able to use the previous behaviour when it's desired. Relintai 2024-03-13 16:55:47 +0100
  • 24dba4063e Added missing icon. Relintai 2024-03-13 16:50:11 +0100
  • e34e374e38 Fix the positioning of the help text in LayeredTileSetAtlasSourceEditor. Relintai 2024-03-13 08:35:26 +0100
  • 7f48c0055a Fix positioning of the Center View buttons in the GenericTilePolygonEditor. Relintai 2024-03-13 08:27:32 +0100
  • ab43d163ba Fix positioning of the Center View buttons. Relintai 2024-03-13 08:23:59 +0100
  • 7b72d180a5 Fix popup menu position. Relintai 2024-03-13 07:35:13 +0100
  • 2f87cf8230 Remove test print. Relintai 2024-03-13 07:07:20 +0100
  • 502f13a3f6 Fixed alternative tiles add icon sizing. Relintai 2024-03-13 07:06:14 +0100
  • 29ab4bf2c8 Use control instead of metakey as intended in the layered tilemap editors. Relintai 2024-03-12 23:26:04 +0100
  • 7789b60b2b Fix painting LayeredTileMap peering bits. Relintai 2024-03-12 23:21:43 +0100
  • 053b283c47 Reworked RendetingServer's canvas_item_add_texture_rect_animation's last parameter. Now instead of bool randomize_start_time it's real start_time. This should make it more versatile. Relintai 2024-03-12 17:52:12 +0100
  • 105115dbb3 Removed clips_input() method and _clips_input() virtual method from Control. Made clip_contents to also have an input clipping effect, since I couldn't think any single instance where keeping them separated would be useful. This fixes LayeredTileMap's editors clipping input while being invisible, and likely other smaller issues. Relintai 2024-03-12 17:29:22 +0100
  • 062ccd439f Now EditorPropertyEnums can be setup multiple times. Relintai 2024-03-12 06:35:44 +0100
  • 90ae8d4791 Tweaks to CommandRectAnimation's destructor. Relintai 2024-03-12 06:15:35 +0100
  • be686f5db4 Update the tiles properly when a rao setting changes. Relintai 2024-03-12 06:07:44 +0100
  • 16699e7b5f Implemented RAO for LayeredTileMaps. Relintai 2024-03-12 00:50:47 +0100
  • 765a8ded6a Re-extracted class docs. Relintai 2024-03-11 21:09:47 +0100
  • ea3317d12e Make use of the new randomize_start_time parameter of RenderingServer::canvas_item_add_texture_rect_animation() in LayeredTileMap. Relintai 2024-03-11 20:53:45 +0100
  • 588b50e9ce Added randomize_start_time optional parameter to canvas_item_add_texture_rect_animation(). Relintai 2024-03-11 20:53:05 +0100
  • 8a8193e8d3 Fix memleak. Relintai 2024-03-11 20:51:14 +0100
  • 2c42753ea6 Docs for canvas_item_add_texture_rect_animation(). Relintai 2024-03-11 18:35:31 +0100
  • 8cc6506c27 Reimplement animations for LayeredTileMaps. Relintai 2024-03-11 18:21:31 +0100
  • 2934369381 Added a new canvas_item_add_texture_rect_animation() method to the RenderingServer. Relintai 2024-03-11 18:21:05 +0100
  • d38e9256b6 Fix position of popups in LayeredTileSetAtlasSourceEditor. Relintai 2024-03-11 15:40:43 +0100
  • fd5ed33a7b Set up EditorInspectors for LayeredTileMaps properly. Relintai 2024-03-11 15:35:32 +0100
  • 93d90fb69d Fix LayeredTileSetAtlasSourceEditor's dropdown property selector. Relintai 2024-03-11 14:13:09 +0100
  • b11bd949cc Backported from Godot4: Allow disabling scrolling in Tree. - groud b2dddc3c82 Relintai 2024-03-11 13:46:53 +0100
  • 850b5b03ef Fix the sizing of LayeredTileSourceInspectorPlugin's show_id_edit_dialog. Relintai 2024-03-11 13:24:19 +0100
  • ee7140fe51 Bind method. Relintai 2024-03-11 13:18:33 +0100
  • 5435987237 Fix the sizing of the LayeredTileSetScenesCollectionSourceEditor. Relintai 2024-03-11 13:16:22 +0100
  • 5604071bb4 Fix 2d mesh transforms and colors. Relintai 2024-03-11 12:45:36 +0100
  • fb99db4585 Re-extracted class docs. Relintai 2024-03-10 10:36:13 +0100
  • 0e32e11ea1 Small LayeredTileMap doc fixes. Relintai 2024-03-10 10:34:27 +0100
  • b376573e8a Fix arguments of the _use_tile_data_runtime_update() vmethod. Relintai 2024-03-10 10:34:14 +0100
  • f54b3c8a45 Updates to the LayeredTileMap modules's docs. Relintai 2024-03-10 10:29:38 +0100
  • b3a5b516f7 Proper docs for WebServerSimple. Relintai 2024-03-10 10:24:16 +0100
  • 6f81a15fc0 Various doc fixes. Relintai 2024-03-10 10:10:02 +0100
  • 3f4cc73caa Updated docs for FileCache. Relintai 2024-03-10 10:09:19 +0100
  • 74c46ccfda Fix uninitialized variable. Relintai 2024-03-10 10:04:23 +0100
  • aaf744aad0 Improve multipart filename handling a bit. Relintai 2024-03-10 09:32:01 +0100
  • 75e8f68a24 Use String::length(), even though in this case size() works too. Relintai 2024-03-10 09:16:43 +0100
  • 27d97cf766 Added optional force parameter to WebServerRequest::move_file(). Also various fixes and improvements to the new upload temp file system. Relintai 2024-03-10 09:07:13 +0100
  • 6addb02bbb Added new wwwroot_get_simplified_abs_path() helper to FileCache. Also improved the other path helper methods. Relintai 2024-03-10 08:21:24 +0100
  • b96205f05f Use the sotred path when cleanin up temp files. Relintai 2024-03-10 07:07:38 +0100
  • 2f950e87d6 Only count request size when not writing to a file. Relintai 2024-03-10 07:05:25 +0100
  • a993a5460c Make sure temp files directory exists when starting WebServerSimple. Relintai 2024-03-10 07:01:05 +0100
  • f86c6440fb - Now WebServerSimple can also use temporary files for uploads. - Added move_file() and is_file_moved() helper methods to WebServerRequest. - get_file_length() in WebServerRequest now returns uint64_t. - Removed parse_files() from WebServerRequest. It's doesn't work well with how the http protocol works. Relintai 2024-03-09 23:39:33 +0100
  • 432478cb70 Fix index error. Relintai 2024-03-09 16:42:13 +0100
  • 3be690da76 Properly lock image. Relintai 2024-03-09 16:40:10 +0100
  • c67d45375b Fix LayeredTileMapPattern::get_used_cells(). Relintai 2024-03-09 16:27:43 +0100
  • fe901f22bd Fix tile selection indicator graphic. Relintai 2024-03-09 11:21:59 +0100
  • de33138e87 Fix creating polygons in GenericTilePolygonEditor. Relintai 2024-03-09 10:33:18 +0100
  • 5359053613 Fix expand in GenericTilePolygonEditor. Relintai 2024-03-09 08:35:49 +0100
  • d630dec41a Added missing icon. Relintai 2024-03-09 08:27:24 +0100
  • bfaf5a6b75 Don't free the Editor's UndoRedo. Relintai 2024-03-09 08:17:36 +0100
  • 87be638698 Lock and unlock images in LayeredTileSetAtlasSource::_create_padded_image_texture. Relintai 2024-03-09 08:13:52 +0100
  • 068c83f71d Keep source flags when creating padded texture. Relintai 2024-03-09 08:11:08 +0100
  • bfbe04e78c Fix method name. Relintai 2024-03-09 08:03:18 +0100
  • 3c79d3fd50 Bind method. Relintai 2024-03-09 08:00:37 +0100
  • 6ee714aab7 Updated all drop_data_fw method signatures. Relintai 2024-03-09 07:25:02 +0100
  • 626998dc26 Fixed panning in the LayeredTileMap editor. Relintai 2024-03-09 06:56:11 +0100
  • 3c6f55cf3f Added the center view icon from godot4. Relintai 2024-03-09 06:42:50 +0100
  • ec72d5324a Updated sample module_config.py. Relintai 2024-03-09 06:29:48 +0100
  • 60eb59ab19 Backpoered from Godot 4: Add is_built_in() method to Resource. - KoBeWi e393c2a734 Relintai 2024-03-08 21:16:16 +0100
  • 70bd32682c Backported from godot4: Use a SpinBox in the inspector array resize dialog. - fire-forge d6188b4632 Relintai 2024-03-08 16:43:22 +0100
  • fc18954d20 Backported from godot 4: Reduce contrast in inspector array element backgrounds. - fire-forge, reduz f26414762f Relintai 2024-03-08 16:14:41 +0100
  • b757336215 Backported from godot4: Defer EditorInspector::update_tree to the process stage to improve performance EditorInspector::update_tree is expensive, so defer the call to the process phase to prevent multiple calls in a single frame (when switching scene tabs). - Rindbee f352c30ad5 Relintai 2024-03-08 16:12:21 +0100
  • a44fb35ca1 Bakcported a change to the EditorInspector from: Implement polygons editors in the tiles selection mode - groud cec004adf0 Relintai 2024-03-08 16:06:42 +0100
  • d1c0bc9cde Backported from godot4: Fix property array tooltip shows wrong ID on later pages. Also do some cleanup, useelement_position instead of begin_array_index + i - jsjtxietian d4ac65bc48 Relintai 2024-03-08 16:03:16 +0100
  • 6027c323be Backported parts of: Clean-up array editing - reduz 0351a0908f And: Fixup array property inspector. - rburing 4a59188898 Relintai 2024-03-08 15:00:09 +0100
  • 1eb0c9347c Fix drag and drop with the editor properties array inspector. Relintai 2024-03-08 11:41:47 +0100
  • 54e735c1f2 Added an another piece of missing code. Now properties arrays work. Relintai 2024-03-08 11:12:06 +0100
  • 2e48acd426 Added some missing code from: Implement properties arrays in the Inspector. - groud godotengine/godot@4bd7700 Relintai 2024-03-08 11:00:13 +0100
  • dbcb0ac6d9 Fix binding a method twice. Relintai 2024-03-08 10:59:25 +0100
  • 5356c1a7ea Fix typo. Relintai 2024-03-08 07:04:29 +0100
  • 9116814193 ItemLists does not support negative indexing. Relintai 2024-03-08 07:01:04 +0100
  • a94f302003 Call the proper method. Relintai 2024-03-07 23:33:19 +0100
  • 66dcbb02b0 Fix calling method from signal. Relintai 2024-03-07 23:27:50 +0100
  • 7dc0eda074 Added missing icon. Relintai 2024-03-07 23:22:26 +0100
  • f4d728b08e Use better popup() method. Relintai 2024-03-07 23:20:20 +0100