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Backported from Godot4: Allow disabling scrolling in Tree.
- groud
b2dddc3c82
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@ -239,6 +239,12 @@
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If [code]true[/code], the tree's root is hidden.
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</member>
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<member name="rect_clip_content" type="bool" setter="set_clip_contents" getter="is_clipping_contents" overrides="Control" default="true" />
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<member name="scroll_horizontal_enabled" type="bool" setter="set_h_scroll_enabled" getter="is_h_scroll_enabled" default="true">
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If [code]true[/code], enables horizontal scrolling.
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</member>
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<member name="scroll_vertical_enabled" type="bool" setter="set_v_scroll_enabled" getter="is_v_scroll_enabled" default="true">
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If [code]true[/code], enables vertical scrolling.
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</member>
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<member name="select_mode" type="int" setter="set_select_mode" getter="get_select_mode" enum="Tree.SelectMode" default="0">
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Allows single or multiple selection. See the [enum SelectMode] constants.
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</member>
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@ -2764,6 +2764,13 @@ Size2 Tree::get_internal_min_size() const {
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void Tree::update_scrollbars() {
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Size2 size = get_size();
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int tbh;
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if (show_column_titles) {
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tbh = _get_title_button_height();
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} else {
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tbh = 0;
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}
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Size2 hmin = h_scroll->get_combined_minimum_size();
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Size2 vmin = v_scroll->get_combined_minimum_size();
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@ -2773,27 +2780,38 @@ void Tree::update_scrollbars() {
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h_scroll->set_begin(Point2(0, size.height - hmin.height));
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h_scroll->set_end(Point2(size.width - vmin.width, size.height));
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Size2 min = get_internal_min_size();
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const real_t tree_content_height = size.height - hmin.height - _get_title_button_height();
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Size2 internal_min_size = get_internal_min_size();
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if (min.height < tree_content_height) {
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v_scroll->hide();
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cache.offset.y = 0;
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} else {
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v_scroll->show();
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v_scroll->set_max(min.height);
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v_scroll->set_page(tree_content_height);
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cache.offset.y = v_scroll->get_value();
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bool display_vscroll = internal_min_size.height + cache.bg->get_margin(MARGIN_TOP) > size.height;
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bool display_hscroll = internal_min_size.width + cache.bg->get_margin(MARGIN_LEFT) > size.width;
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for (int i = 0; i < 2; i++) {
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// Check twice, as both values are dependent on each other.
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if (display_hscroll) {
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display_vscroll = internal_min_size.height + cache.bg->get_margin(MARGIN_TOP) + hmin.height > size.height;
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}
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if (display_vscroll) {
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display_hscroll = internal_min_size.width + cache.bg->get_margin(MARGIN_LEFT) + vmin.width > size.width;
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}
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}
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if (min.width < size.width - vmin.width) {
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h_scroll->hide();
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cache.offset.x = 0;
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if (display_vscroll) {
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v_scroll->show();
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v_scroll->set_max(internal_min_size.height);
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v_scroll->set_page(size.height - hmin.height - tbh);
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cache.offset.y = v_scroll->get_value();
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} else {
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v_scroll->hide();
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cache.offset.y = 0;
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}
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if (display_hscroll) {
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h_scroll->show();
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h_scroll->set_max(min.width);
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h_scroll->set_max(internal_min_size.width);
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h_scroll->set_page(size.width - vmin.width);
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cache.offset.x = h_scroll->get_value();
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} else {
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h_scroll->hide();
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cache.offset.x = 0;
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}
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}
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@ -2962,7 +2980,17 @@ void Tree::_notification(int p_what) {
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}
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Size2 Tree::get_minimum_size() const {
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return Size2(1, 1);
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if (h_scroll_enabled && v_scroll_enabled) {
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return Size2();
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} else {
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Vector2 min_size = get_internal_min_size();
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Ref<StyleBox> bg = cache.bg;
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if (bg.is_valid()) {
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min_size.x += bg->get_margin(MARGIN_LEFT) + bg->get_margin(MARGIN_RIGHT);
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min_size.y += bg->get_margin(MARGIN_TOP) + bg->get_margin(MARGIN_BOTTOM);
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}
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return Vector2(h_scroll_enabled ? 0 : min_size.x, v_scroll_enabled ? 0 : min_size.y);
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}
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}
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TreeItem *Tree::create_item(TreeItem *p_parent, int p_idx) {
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@ -3460,6 +3488,24 @@ void Tree::scroll_to_item(TreeItem *p_item) {
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}
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}
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void Tree::set_h_scroll_enabled(bool p_enable) {
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h_scroll_enabled = p_enable;
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minimum_size_changed();
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}
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bool Tree::is_h_scroll_enabled() const {
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return h_scroll_enabled;
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}
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void Tree::set_v_scroll_enabled(bool p_enable) {
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v_scroll_enabled = p_enable;
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minimum_size_changed();
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}
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bool Tree::is_v_scroll_enabled() const {
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return v_scroll_enabled;
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}
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TreeItem *Tree::_search_item_text(TreeItem *p_at, const String &p_find, int *r_col, bool p_selectable, bool p_backwards) {
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TreeItem *from = p_at;
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TreeItem *loop = nullptr; // Safe-guard against infinite loop.
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@ -3880,6 +3926,12 @@ void Tree::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_scroll"), &Tree::get_scroll);
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ClassDB::bind_method(D_METHOD("scroll_to_item", "item"), &Tree::_scroll_to_item);
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ClassDB::bind_method(D_METHOD("set_h_scroll_enabled", "h_scroll"), &Tree::set_h_scroll_enabled);
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ClassDB::bind_method(D_METHOD("is_h_scroll_enabled"), &Tree::is_h_scroll_enabled);
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ClassDB::bind_method(D_METHOD("set_v_scroll_enabled", "h_scroll"), &Tree::set_v_scroll_enabled);
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ClassDB::bind_method(D_METHOD("is_v_scroll_enabled"), &Tree::is_v_scroll_enabled);
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ClassDB::bind_method(D_METHOD("set_hide_folding", "hide"), &Tree::set_hide_folding);
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ClassDB::bind_method(D_METHOD("is_folding_hidden"), &Tree::is_folding_hidden);
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@ -3904,6 +3956,8 @@ void Tree::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_root"), "set_hide_root", "is_root_hidden");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "drop_mode_flags", PROPERTY_HINT_FLAGS, "On Item,In between"), "set_drop_mode_flags", "get_drop_mode_flags");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "select_mode", PROPERTY_HINT_ENUM, "Single,Row,Multi"), "set_select_mode", "get_select_mode");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_horizontal_enabled"), "set_h_scroll_enabled", "is_h_scroll_enabled");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_vertical_enabled"), "set_v_scroll_enabled", "is_v_scroll_enabled");
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ADD_SIGNAL(MethodInfo("item_selected"));
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ADD_SIGNAL(MethodInfo("cell_selected"));
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@ -3963,6 +4017,8 @@ Tree::Tree() {
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h_scroll = memnew(HScrollBar);
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v_scroll = memnew(VScrollBar);
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h_scroll_enabled = true;
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v_scroll_enabled = true;
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add_child(h_scroll);
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add_child(v_scroll);
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@ -465,6 +465,8 @@ private:
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void _scroll_moved(float p_value);
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HScrollBar *h_scroll;
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VScrollBar *v_scroll;
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bool h_scroll_enabled;
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bool v_scroll_enabled;
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Size2 get_internal_min_size() const;
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void update_cache();
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@ -593,6 +595,11 @@ public:
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Point2 get_scroll() const;
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void scroll_to_item(TreeItem *p_item);
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void set_h_scroll_enabled(bool p_enable);
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bool is_h_scroll_enabled() const;
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void set_v_scroll_enabled(bool p_enable);
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bool is_v_scroll_enabled() const;
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void set_cursor_can_exit_tree(bool p_enable);
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bool can_cursor_exit_tree() const;
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