mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-22 11:56:49 +01:00
Backpoered from Godot 4: Add is_built_in() method to Resource.
- KoBeWi
e393c2a734
This commit is contained in:
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70bd32682c
commit
60eb59ab19
@ -1598,7 +1598,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
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return; // don't save it
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}
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if (res->get_path().length() && res->get_path().find("::") == -1) {
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if (!res->is_built_in()) {
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f->store_32(OBJECT_EXTERNAL_RESOURCE_INDEX);
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f->store_32(external_resources[res]);
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} else {
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@ -1798,7 +1798,7 @@ void ResourceFormatSaverBinaryInstance::_find_resources(const Variant &p_variant
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return;
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}
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if (!p_main && (!bundle_resources) && res->get_path().length() && res->get_path().find("::") == -1) {
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if (!p_main && (!bundle_resources) && !res->is_built_in()) {
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if (res->get_path() == path) {
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ERR_PRINT("Circular reference to resource being saved found: '" + local_path + "' will be null next time it's loaded.");
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return;
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@ -2029,7 +2029,7 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
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for (List<RES>::Element *E = saved_resources.front(); E; E = E->next()) {
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RES r = E->get();
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if (r->get_path() == "" || r->get_path().find("::") != -1) {
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if (!r->is_built_in()) {
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if (r->get_subindex() != 0) {
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if (used_indices.has(r->get_subindex())) {
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r->set_subindex(0); //repeated
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@ -2042,7 +2042,7 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
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for (List<RES>::Element *E = saved_resources.front(); E; E = E->next()) {
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RES r = E->get();
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if (r->get_path() == "" || r->get_path().find("::") != -1) {
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if (!r->is_built_in()) {
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if (r->get_subindex() == 0) {
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int new_subindex = 1;
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if (used_indices.size()) {
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@ -1612,7 +1612,7 @@ void Object::_clear_internal_resource_paths(const Variant &p_var) {
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return;
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}
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if (!r->get_path().begins_with("res://") || r->get_path().find("::") == -1) {
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if (!r->is_built_in()) {
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return; //not an internal resource
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}
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@ -101,6 +101,7 @@ public:
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virtual void set_path(const String &p_path, bool p_take_over = false);
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String get_path() const;
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_FORCE_INLINE_ bool is_built_in() const { return path_cache.empty() || path_cache.find("::") != -1 || path_cache.begins_with("local://"); }
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void set_subindex(int p_sub_index);
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int get_subindex() const;
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@ -3377,7 +3377,7 @@ void SceneTreeDock::_create_remap_for_node(Node *p_node, RBMap<RES, RES> &r_rema
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continue;
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}
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if ((res->get_path() == "" || res->get_path().find("::") > -1) && !r_remap.has(res)) {
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if (res->is_built_in() && !r_remap.has(res)) {
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_create_remap_for_resource(res, r_remap);
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}
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}
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@ -3404,7 +3404,7 @@ void SceneTreeDock::_create_remap_for_resource(RES p_resource, RBMap<RES, RES> &
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if (v.is_ref()) {
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RES res = v;
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if (res.is_valid()) {
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if ((res->get_path() == "" || res->get_path().find("::") > -1) && !r_remap.has(res)) {
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if (res->is_built_in() && !r_remap.has(res)) {
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_create_remap_for_resource(res, r_remap);
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}
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}
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@ -101,12 +101,6 @@
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#include "shader_editor/shader_editor_plugin.h"
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#endif
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static bool _is_built_in_script(Script *p_script) {
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String path = p_script->get_path();
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return path.find("::") != -1;
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}
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class EditorScriptCodeCompletionCache : public ScriptCodeCompletionCache {
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struct Cache {
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uint64_t time_loaded;
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@ -496,7 +490,7 @@ void EditorScriptEditor::_close_tab(int p_idx, bool p_save, bool p_history_back)
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Ref<Script> script = current->get_edited_resource();
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if (p_save) {
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// Do not try to save internal scripts
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if (!script.is_valid() || !(script->get_path() == "" || script->get_path().find("local://") != -1 || script->get_path().find("::") != -1)) {
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if (!script.is_valid() || !(script->is_built_in())) {
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save_current_script();
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}
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}
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@ -633,7 +627,7 @@ void EditorScriptEditor::_resave_scripts(const String &p_str) {
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RES script = se->get_edited_resource();
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if (script->get_path() == "" || script->get_path().find("local://") != -1 || script->get_path().find("::") != -1) {
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if (script->is_built_in()) {
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continue; //internal script, who cares
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}
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@ -674,7 +668,7 @@ void EditorScriptEditor::reload_scripts() {
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RES edited_res = se->get_edited_resource();
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if (edited_res->get_path() == "" || edited_res->get_path().find("local://") != -1 || edited_res->get_path().find("::") != -1) {
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if (edited_res->is_built_in()) {
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continue; //internal script, who cares
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}
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@ -781,7 +775,7 @@ bool EditorScriptEditor::_test_script_times_on_disk(RES p_for_script) {
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continue;
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}
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if (edited_res->get_path() == "" || edited_res->get_path().find("local://") != -1 || edited_res->get_path().find("::") != -1) {
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if (edited_res->is_built_in()) {
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continue; //internal script, who cares
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}
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@ -1439,7 +1433,7 @@ void EditorScriptEditor::close_builtin_scripts_from_scene(const String &p_scene)
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continue;
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}
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if (script->get_path().find("::") != -1 && script->get_path().begins_with(p_scene)) { //is an internal script and belongs to scene being closed
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if (script->is_built_in() && script->get_path().begins_with(p_scene)) { //is an internal script and belongs to scene being closed
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_close_tab(i, false);
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i--;
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}
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@ -2224,7 +2218,7 @@ void EditorScriptEditor::save_all_scripts() {
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se->apply_code();
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}
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if (edited_res->get_path() != "" && edited_res->get_path().find("local://") == -1 && edited_res->get_path().find("::") == -1) {
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if (!edited_res->is_built_in()) {
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Ref<TextFile> text_file = edited_res;
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if (text_file != nullptr) {
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_save_text_file(text_file, text_file->get_path());
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@ -2314,7 +2308,7 @@ void EditorScriptEditor::_add_callback(Object *p_obj, const String &p_function,
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script_list->select(script_list->find_metadata(i));
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// Save the current script so the changes can be picked up by an external editor.
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if (!_is_built_in_script(script.ptr())) { // But only if it's not built-in script.
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if (!script.ptr()->is_built_in()) { // But only if it's not built-in script.
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save_current_script();
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}
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@ -640,7 +640,7 @@ void EditorScriptEditor::_update_modified_scripts_for_external_editor(Ref<Script
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continue;
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}
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if (script->get_path() == "" || script->get_path().find("local://") != -1 || script->get_path().find("::") != -1) {
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if (script->is_built_in()) {
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continue; //internal script, who cares, though weird
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}
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@ -97,18 +97,12 @@
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#include "editor_script_editor.h"
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static bool _is_built_in_script(Script *p_script) {
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String path = p_script->get_path();
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return path.find("::") != -1;
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}
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void EditorScriptEditorPlugin::edit(Object *p_object) {
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if (Object::cast_to<Script>(p_object)) {
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Script *p_script = Object::cast_to<Script>(p_object);
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String res_path = p_script->get_path().get_slice("::", 0);
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if (_is_built_in_script(p_script)) {
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if (p_script->is_built_in()) {
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if (ResourceLoader::get_resource_type(res_path) == "PackedScene") {
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if (!EditorNode::get_singleton()->is_scene_open(res_path)) {
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EditorNode::get_singleton()->load_scene(res_path);
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@ -449,7 +449,7 @@ void ShaderEditor::_check_for_external_edit() {
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}
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// internal shader.
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if (shader->get_path() == "" || shader->get_path().find("local://") != -1 || shader->get_path().find("::") != -1) {
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if (shader->is_built_in()) {
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return;
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}
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@ -496,7 +496,7 @@ void ShaderEditor::save_external_data(const String &p_str) {
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}
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apply_shaders();
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if (shader->get_path() != "" && shader->get_path().find("local://") == -1 && shader->get_path().find("::") == -1) {
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if (!shader->is_built_in()) {
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//external shader, save it
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ResourceSaver::save(shader->get_path(), shader);
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}
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@ -1606,7 +1606,7 @@ Node *PackedScene::instance(GenEditState p_edit_state) const {
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s->set_scene_instance_state(state);
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}
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if (get_path() != "" && get_path().find("::") == -1) {
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if (!is_built_in()) {
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s->set_filename(get_path());
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}
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@ -1307,7 +1307,7 @@ String ResourceFormatSaverTextInstance::_write_resource(const RES &res) {
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} else {
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if (internal_resources.has(res)) {
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return "SubResource( " + itos(internal_resources[res]) + " )";
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} else if (res->get_path().length() && res->get_path().find("::") == -1) {
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} else if (!res->is_built_in()) {
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if (res->get_path() == local_path) { //circular reference attempt
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return "null";
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}
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@ -1330,7 +1330,7 @@ void ResourceFormatSaverTextInstance::_find_resources(const Variant &p_variant,
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return;
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}
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if (!p_main && (!bundle_resources) && res->get_path().length() && res->get_path().find("::") == -1) {
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if (!p_main && (!bundle_resources) && !res->is_built_in()) {
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if (res->get_path() == local_path) {
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ERR_PRINT("Circular reference to resource being saved found: '" + local_path + "' will be null next time it's loaded.");
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return;
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@ -1523,7 +1523,7 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
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for (List<RES>::Element *E = saved_resources.front(); E; E = E->next()) {
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RES res = E->get();
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if (E->next() && (res->get_path() == "" || res->get_path().find("::") != -1)) {
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if (E->next() && res->is_built_in()) {
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if (res->get_subindex() != 0) {
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if (used_indices.has(res->get_subindex())) {
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res->set_subindex(0); //repeated
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