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Make use of the new randomize_start_time parameter of RenderingServer::canvas_item_add_texture_rect_animation() in LayeredTileMap.
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@ -220,7 +220,9 @@ void LayeredTileMap::draw_tile(RID p_canvas_item, const Vector2 &p_position, con
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anim_data.push_back(d);
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}
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RenderingServer::get_singleton()->canvas_item_add_texture_rect_animation(p_canvas_item, anim_data);
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bool random_start_time = atlas_source->get_tile_animation_mode(p_atlas_coords) == LayeredTileSetAtlasSource::TILE_ANIMATION_MODE_RANDOM_START_TIMES;
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RenderingServer::get_singleton()->canvas_item_add_texture_rect_animation(p_canvas_item, anim_data, random_start_time);
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}
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}
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}
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