Re-extracted class docs.

This commit is contained in:
Relintai 2024-03-11 21:09:47 +01:00
parent ea3317d12e
commit 765a8ded6a

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@ -283,12 +283,12 @@
[
[
0.2, # real_t frame_time = d[0];
Rect2(0, 0, 1, 1), # Rect2 tex_rect = d[1]; //const Rect2 &p_rect
RID(), # rect->texture = d[2]; //RID p_texture
Rect2(0, 0, 1, 1), # Rect2 tex_src_rect = d[3]; //const Rect2 &p_src_rect
Color(1, 1, 1), # rect->modulate = d[4]; //const Color &p_modulate = Color(1, 1, 1)
Rect2(0, 0, 1, 1), # Rect2 tex_rect = d[1]; //const Rect2 &p_rect
RID(), # rect->texture = d[2]; //RID p_texture
Rect2(0, 0, 1, 1), # Rect2 tex_src_rect = d[3]; //const Rect2 &p_src_rect
Color(1, 1, 1), # rect->modulate = d[4]; //const Color &p_modulate = Color(1, 1, 1)
false, # bool transpose = d[5]; //bool p_transpose = false
RID(), # rect->normal_map = d[6]; //RID p_normal_map = RID()
RID(), # rect->normal_map = d[6]; //RID p_normal_map = RID()
false, # bool clip_uv = d[7]; //bool p_clip_uv = false
],
# ... More Frames