Removed clips_input() method and _clips_input() virtual method from Control. Made clip_contents to also have an input clipping effect, since I couldn't think any single instance where keeping them separated would be useful.

This fixes LayeredTileMap's editors clipping input while being invisible, and likely other smaller issues.
This commit is contained in:
Relintai 2024-03-12 17:29:22 +01:00
parent 062ccd439f
commit 105115dbb3
10 changed files with 2 additions and 33 deletions

View File

@ -20,13 +20,6 @@
<link title="All GUI Demos">https://github.com/Relintai/pandemonium_demo_projects/tree/master/gui</link>
</tutorials>
<methods>
<method name="_clips_input" qualifiers="virtual">
<return type="bool" />
<description>
Virtual method to be implemented by the user. Returns whether [method _gui_input] should not be called for children controls outside this control's rectangle. Input will be clipped to the Rect of this [Control]. Similar to [member rect_clip_content], but doesn't affect visibility.
If not overridden, defaults to [code]false[/code].
</description>
</method>
<method name="_get_minimum_size" qualifiers="virtual">
<return type="Vector2" />
<description>
@ -52,7 +45,7 @@
* control has [member mouse_filter] set to [constant MOUSE_FILTER_IGNORE];
* control is obstructed by another [Control] on top of it, which doesn't have [member mouse_filter] set to [constant MOUSE_FILTER_IGNORE];
* control's parent has [member mouse_filter] set to [constant MOUSE_FILTER_STOP] or has accepted the event;
* it happens outside the parent's rectangle and the parent has either [member rect_clip_content] or [method _clips_input] enabled.
* it happens outside the parent's rectangle and the parent has either [member rect_clip_content] or [method rect_clip_content] enabled.
[b]Note:[/b] Event position is relative to the control origin.
</description>
</method>

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@ -245,10 +245,6 @@ void GraphEdit::disconnect_node(const StringName &p_from, int p_from_port, const
}
}
bool GraphEdit::clips_input() const {
return true;
}
void GraphEdit::get_connection_list(List<Connection> *r_connections) const {
*r_connections = connections;
}

View File

@ -237,7 +237,6 @@ protected:
virtual void add_child_notify(Node *p_child);
virtual void remove_child_notify(Node *p_child);
void _notification(int p_what);
virtual bool clips_input() const;
public:
Error connect_node(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port);

View File

@ -35,10 +35,6 @@
#include "scene/main/viewport.h"
#include "scroll_bar.h"
bool ScrollContainer::clips_input() const {
return true;
}
Size2 ScrollContainer::get_minimum_size() const {
Ref<StyleBox> sb = get_theme_stylebox("bg");
Size2 min_size;

View File

@ -103,8 +103,6 @@ public:
VScrollBar *get_v_scrollbar();
void ensure_control_visible(Control *p_control);
virtual bool clips_input() const;
virtual String get_configuration_warning() const;
ScrollContainer();

View File

@ -669,13 +669,6 @@ void Control::_notification(int p_notification) {
}
}
bool Control::clips_input() const {
if (get_script_instance()) {
return get_script_instance()->call(SceneStringNames::get_singleton()->_clips_input);
}
return false;
}
bool Control::has_point(const Point2 &p_point) const {
if (get_script_instance()) {
Variant v = p_point;
@ -2900,7 +2893,6 @@ void Control::_bind_methods() {
BIND_VMETHOD(MethodInfo(
PropertyInfo(Variant::OBJECT, "control", PROPERTY_HINT_RESOURCE_TYPE, "Control"),
"_make_custom_tooltip", PropertyInfo(Variant::STRING, "for_text")));
BIND_VMETHOD(MethodInfo(Variant::BOOL, "_clips_input"));
ADD_GROUP("Anchor", "anchor_");
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_left", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_LEFT);

View File

@ -325,7 +325,6 @@ public:
virtual Size2 get_minimum_size() const;
virtual Size2 get_combined_minimum_size() const;
virtual bool has_point(const Point2 &p_point) const;
virtual bool clips_input() const;
virtual void set_drag_forwarding(Control *p_target);
virtual Variant get_drag_data(const Point2 &p_point);
virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const;

View File

@ -115,8 +115,6 @@ SceneStringNames::SceneStringNames() {
_update_scroll = StaticCString::create("_update_scroll");
_update_xform = StaticCString::create("_update_xform");
_clips_input = StaticCString::create("_clips_input");
_proxgroup_add = StaticCString::create("_proxgroup_add");
_proxgroup_remove = StaticCString::create("_proxgroup_remove");

View File

@ -140,8 +140,6 @@ public:
StringName _update_scroll;
StringName _update_xform;
StringName _clips_input;
StringName _proxgroup_add;
StringName _proxgroup_remove;

View File

@ -1718,7 +1718,7 @@ Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_
Control *c = Object::cast_to<Control>(p_node);
if (!c || !c->clips_input() || c->has_point(matrix.affine_inverse().xform(p_global))) {
if (!c || !c->is_clipping_contents() || c->has_point(matrix.affine_inverse().xform(p_global))) {
for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
if (p_node == gui.tooltip_popup) {
continue;