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a89fa56bea
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Backported: - Fix children visibility check (cherry picked from commit 280956d) - taigi100 - b33eed23ae
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2022-03-20 19:12:43 +01:00 |
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d7f455f36f
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Backported: - Add item tooltip access to OptionButton - timothyqiu - d537a88299
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2022-03-20 19:07:53 +01:00 |
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40b60f3c86
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Backported: - Fix DST Error on Windows (cherry picked from commit 4802f15) - ztc0611 (658877c350 )
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2022-03-20 19:00:38 +01:00 |
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0deed9038c
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Added the funding.yaml from the broken selals repo, even tohugh it's probably way too early.
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2022-03-20 18:47:27 +01:00 |
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5f7421974c
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Backported by hand: Add a GradientTexture2D editor plugin - fire-forge. (d76c9f8d92 )
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2022-03-20 14:59:19 +01:00 |
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9867b18f49
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Backported by hand: Ensure minimum modifiers are pressed when matching actions - madmiraal (88c723c33c )
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2022-03-20 14:45:57 +01:00 |
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d9022a845c
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Removed TMeshInstance.
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2022-03-20 14:15:53 +01:00 |
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34c3176c39
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Fix skinning by default in MeshInstance even if the mesh is merged.
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2022-03-20 14:13:44 +01:00 |
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b287513656
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Replaced the godot editor icon.
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2022-03-20 13:50:41 +01:00 |
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bad39216b9
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Reworked the entries in the help menu. Also added pandemonium specific entries to the about window. Also fixed a crash when opening the about popup.
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2022-03-20 13:30:49 +01:00 |
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3c28c8577a
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Link to the docs folder.
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2022-03-20 12:34:43 +01:00 |
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8dbfe124f7
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Moved my module specific docs under a new central folder.
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2022-03-20 12:30:04 +01:00 |
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ea0604573b
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Set the base branch to master in the workflows file.
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2022-03-20 11:19:29 +01:00 |
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3f6c1cb80d
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Removed the editor test run action, as it keeps hanging.
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2022-03-20 11:17:51 +01:00 |
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8b3509dc40
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Reworked the changelog.
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2022-03-20 11:10:26 +01:00 |
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825755c5d4
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Fix typo.
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2022-03-20 10:34:14 +01:00 |
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c5dc3db94d
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Rework the readme.
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2022-03-20 10:33:02 +01:00 |
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cff20866e4
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Re extracted class docs.
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2022-03-20 08:51:22 +01:00 |
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e89f0b56dc
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After thinking about it removed the webrtc module alltogether.
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2022-03-20 08:47:21 +01:00 |
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ca1d12b6b6
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Made WebrctPeerConnection instantiable by it's own.
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2022-03-20 08:43:41 +01:00 |
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ae9f5b9bee
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Fixed the remaining potential crashes found by the godot test tool.
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2022-03-20 02:29:14 +01:00 |
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27ebad5fdd
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More cleanups to scons.
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2022-03-20 01:42:37 +01:00 |
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56654077b4
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More scons tool cleanups.
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2022-03-20 01:35:31 +01:00 |
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45d4593be8
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More scons tool cleanups.
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2022-03-20 01:32:35 +01:00 |
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b7650adcea
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Removed java from scons.
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2022-03-20 01:29:55 +01:00 |
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53151b3437
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Removed latex specific things from scons.
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2022-03-20 01:28:07 +01:00 |
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2b368a9ecd
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Removed s from scons.
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2022-03-20 01:24:15 +01:00 |
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f50c9853d6
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Removed fortran specific things from scons.
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2022-03-20 01:21:04 +01:00 |
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6a36452181
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Removed the tests from scons.
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2022-03-20 00:46:57 +01:00 |
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d93618c84e
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Added scons to a new SCSCons folder. I'll try to simplify it down as much as possible and likely try to port it to c++.
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2022-03-19 19:48:45 +01:00 |
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e55f856fa2
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Fixed more potential issues found by the tool.
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2022-03-19 18:44:49 +01:00 |
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0a5ed34bb7
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Fixed lots of crashes found by godot's regression test tool throwing improper parameters at methods.
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2022-03-19 13:52:08 +01:00 |
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77ed14e2f8
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Fix 2 runtime errors found by tools.
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2022-03-19 10:23:56 +01:00 |
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d740ef5d18
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Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
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2022-03-19 04:08:34 +01:00 |
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7fd581f987
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An another set of header include cleanups for the classes in the engine directory.
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2022-03-19 03:10:01 +01:00 |
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bca78798ef
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
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2ce53f2b9e
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
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b41f01cb92
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Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later.
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2022-03-18 22:55:47 +01:00 |
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2b5cc26584
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More include cleanups to the classes under editor/plugins.
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2022-03-18 21:48:35 +01:00 |
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6f637e65b0
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Include cleanps.
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2022-03-18 21:07:58 +01:00 |
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a112bd877c
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Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though.
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2022-03-18 20:18:56 +01:00 |
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1ab4a46da0
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Moved som of the includes from headers to cpp files under the editor folder.
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2022-03-18 19:32:23 +01:00 |
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4d7df62b8e
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
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b877f9c8ee
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Make the clang format script not touch the copyright headers for now.
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2022-03-18 18:58:57 +01:00 |
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c545717186
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Fix EditorScriptCodeCompletionCache::Cache::time_loaded may be used uninitialized error.
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2022-03-18 18:53:24 +01:00 |
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f8e54698e4
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Include cleanups for resources.
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2022-03-18 18:48:49 +01:00 |
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49fcf7ad80
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Removed unneeded variable from TerrainWorld's IntPos struct.
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2022-03-18 17:51:50 +01:00 |
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cc52a10ac7
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Fix potential crash.
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2022-03-18 17:19:59 +01:00 |
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3e97039c99
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Added compile options for rtti and exceptions. They are disabled by default. They used to be enabled on most platforms, it does not seem to break anything.
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2022-03-18 17:04:14 +01:00 |
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a3ee13ecbc
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Removed the jsonrpc module.
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2022-03-18 16:53:11 +01:00 |
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