Commit Graph

1497 Commits

Author SHA1 Message Date
88e9ad04f2 Moved back the servers and resources from core. 2023-12-10 23:11:07 +01:00
11945d7f1d Split material.h. 2023-12-10 21:26:28 +01:00
63c895747a Moved Curve and Gradient to core. 2023-12-10 20:23:51 +01:00
e32155717c Moved 2d shapes to core. 2023-12-10 20:03:16 +01:00
9d2309bfe1 Moved shapes to core. 2023-12-10 19:58:44 +01:00
053f083e17 Moved the Physics 2d server to core. 2023-12-10 19:42:57 +01:00
dbcc6e33da Moved the physics server to core. 2023-12-10 19:36:00 +01:00
238bf1b331 Moved the RenderingServer to core. 2023-12-10 19:04:24 +01:00
049440aaf1 Moved BitMap to core. 2023-12-10 18:07:25 +01:00
3902cf1924 Moved ScneeStringNames and PropertyUtils into scene/main. 2023-12-10 18:01:51 +01:00
191e9e152e Added quote_style argument to get_argument_options(). 2023-12-10 16:02:08 +01:00
9df5649c1b Moved CanvasItem, Control, Node2D and Spatial under scene/main. 2023-12-10 15:50:54 +01:00
763f662263 Moved meshes to a new subfolder. 2023-12-10 15:22:09 +01:00
deccaed2cc Moved materials into a new subfolder. 2023-12-10 14:59:22 +01:00
4cbc387c53 Moved the navigation relatred resources into subfolders. 2023-12-10 14:23:24 +01:00
2cc42b045a Moved shapes under a new shapes folder. 2023-12-10 14:10:10 +01:00
e50ab7fa84 Moved 2d shapes under a new shapes_2d folder. 2023-12-10 13:55:20 +01:00
de91cf5873 Mark NativeScripts as having delayed metadata. 2023-10-24 00:40:54 +02:00
3b8f836a41 Re-extracted class docs. 2023-10-20 15:06:38 +02:00
1ff5cdf911 Fix positioning the colliders from PropDataStaticBody in TerrainPropJob and VoxelPropJob. 2023-10-14 08:10:06 +02:00
9142600d70 Implemented PropDataStaticBody handling for TerrainPropJob and VoxelPropJob. 2023-10-13 21:00:25 +02:00
6ff8ae122c Codestyle fixes. 2023-10-13 20:59:57 +02:00
3f8ca3136e Codestyle fixes. 2023-10-13 20:41:22 +02:00
0fa7faf43a Added support for PropDataStaticBody in PropInstance and PropInstanceMerger. 2023-10-13 20:35:10 +02:00
2aa3fbf381 Codestyle. 2023-10-13 20:27:08 +02:00
c5ec0b8a33 Codestyle. 2023-10-13 20:26:59 +02:00
ac39ffb96b Fix typo. 2023-10-13 19:36:17 +02:00
73bdeb40c6 Don't process CollisionShapes recursively in PropDataCollisionObject, as they only work as a direct child. 2023-10-13 19:28:56 +02:00
da2daebbb8 Fixed processing collision shapes in PropDataCollisionObject. 2023-10-13 19:27:40 +02:00
f7ecfb412a Initial StaticBody support for the prop system. 2023-10-13 15:58:42 +02:00
93a2081a58 Re-extracted class docs. 2023-10-12 01:59:32 +02:00
2cd304097a Fix JSONRPC's class docs. 2023-10-12 01:58:43 +02:00
b4692f1763 Port4ed from godot: Add binary MO translation file support. Add brotli decoder and WOFF2 support.
Use smaller .mo files instead of .po, if gettext is available.
Convert editor fonts to .woff2 format.
- bruvzg
fd2fba7c2c
2023-10-02 21:12:03 +02:00
13f981c684 Initialize variable. 2023-10-02 19:38:51 +02:00
d4b82d2724 Added setting to enable / disable gdscript's language server. 2023-10-02 19:37:38 +02:00
84768b8f0c GDScript LSP compile fix pt2. 2023-10-02 19:22:04 +02:00
f10681e2be GDScript LSP compile fix pt1. 2023-10-02 19:06:13 +02:00
01d1d1aa24 Fix compiling the jsonrpc module. 2023-10-02 18:51:44 +02:00
96702b39c8 Added back the jsonrpc module. 2023-10-02 18:38:39 +02:00
4047443e5d Added back the language server for gdscript. 2023-10-02 18:32:24 +02:00
88e7cc8776 Fix compile errors. 2023-10-02 17:11:37 +02:00
lawnjelly
994ae99f62 Physics Interpolation - automatic resets for Camera2D and TileMap.
Extra reset required for Camera2D. TileMaps require resetting by quadrant.
2023-10-02 16:50:50 +02:00
4faeb67438 Implemented getting users using their email from the UserDB. 2023-09-22 16:33:21 +02:00
56ae9e3734 Fix typos. 2023-09-22 16:21:37 +02:00
70db9caf20 Re-extracted class docs. Also fixed smaller issues. 2023-09-10 08:42:24 +02:00
e31c09d1f4 Small fixes to the docs. 2023-09-10 08:26:35 +02:00
ccb6074ca9 Backported the editor constrol changes for the new shortcut system from godot4. 2023-09-07 13:41:05 +02:00
bd9abfc160 Fix clang format warnings. 2023-09-07 12:00:31 +02:00
9a2bf73280 Backported _shortcut_input() virtual from godot4. 2023-09-07 09:56:16 +02:00
4fe2f00133 The CScript module is now disabled by default. It will get re-enabled once it gets finished. 2023-09-06 21:52:30 +02:00