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Mark NativeScripts as having delayed metadata.
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@ -31,15 +31,15 @@
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#ifndef NATIVESCRIPT_H
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#define NATIVESCRIPT_H
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#include "core/io/resource_loader.h"
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#include "core/io/resource_saver.h"
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#include "core/containers/oa_hash_map.h"
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#include "core/containers/ordered_hash_map.h"
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#include "core/os/thread_safe.h"
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#include "core/object/resource.h"
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#include "core/os/safe_refcount.h"
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#include "core/object/script_language.h"
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#include "core/containers/self_list.h"
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#include "core/io/resource_loader.h"
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#include "core/io/resource_saver.h"
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#include "core/object/resource.h"
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#include "core/object/script_language.h"
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#include "core/os/safe_refcount.h"
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#include "core/os/thread_safe.h"
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#include "scene/main/node.h"
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#include "../gdnative.h"
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@ -338,6 +338,7 @@ public:
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virtual void profiling_stop();
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virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max);
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virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max);
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virtual bool has_delayed_script_class_metadata() const { return true; }
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int register_binding_functions(pandemonium_instance_binding_functions p_binding_functions);
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void unregister_binding_functions(int p_idx);
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