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36622694ee
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Re-extracted class docs.
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2024-09-08 17:02:09 +02:00 |
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6783cb92ab
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Re-extracted class docs.
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2024-04-26 17:32:25 +02:00 |
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0edc5438dd
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Re-extracted class docs.
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2024-02-25 10:26:26 +01:00 |
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429575fab6
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File copyright header updates pt8.
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2023-12-18 00:18:53 +01:00 |
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3afe20bdc7
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More old copyright header cleanups.
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2023-12-17 23:24:10 +01:00 |
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5088d32fa0
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Removed my old copyright headers.
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2023-12-17 22:59:50 +01:00 |
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88e9ad04f2
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Moved back the servers and resources from core.
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2023-12-10 23:11:07 +01:00 |
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11945d7f1d
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Split material.h.
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2023-12-10 21:26:28 +01:00 |
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e32155717c
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Moved 2d shapes to core.
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2023-12-10 20:03:16 +01:00 |
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9d2309bfe1
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Moved shapes to core.
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2023-12-10 19:58:44 +01:00 |
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dbcc6e33da
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Moved the physics server to core.
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2023-12-10 19:36:00 +01:00 |
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238bf1b331
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Moved the RenderingServer to core.
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2023-12-10 19:04:24 +01:00 |
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9df5649c1b
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Moved CanvasItem, Control, Node2D and Spatial under scene/main.
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2023-12-10 15:50:54 +01:00 |
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763f662263
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Moved meshes to a new subfolder.
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2023-12-10 15:22:09 +01:00 |
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deccaed2cc
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Moved materials into a new subfolder.
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2023-12-10 14:59:22 +01:00 |
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2cc42b045a
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Moved shapes under a new shapes folder.
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2023-12-10 14:10:10 +01:00 |
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e50ab7fa84
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Moved 2d shapes under a new shapes_2d folder.
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2023-12-10 13:55:20 +01:00 |
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ac39ffb96b
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Fix typo.
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2023-10-13 19:36:17 +02:00 |
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93a2081a58
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Re-extracted class docs.
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2023-10-12 01:59:32 +02:00 |
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f30f2b37b8
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Small tweak to the tooltip of the quick prop convert buttons.
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2023-09-03 13:25:00 +02:00 |
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62840e8517
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Use an icon for the quick prop conversion buttons instead of text.
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2023-09-03 13:15:23 +02:00 |
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201d6aa8e7
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Added a VSeparator to the To Prop editor buttons.
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2023-09-03 13:09:56 +02:00 |
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8ed3b41865
|
Re-extracted class docs.
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2023-08-26 22:41:21 +02:00 |
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a5365f8ca8
|
Fix build.
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2023-07-13 14:47:04 +02:00 |
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e56d6fa906
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Added code to load old resource properties where applicable, to help converting resources to the new fixed apis. These will be removed after the next release.
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2023-06-17 02:20:24 +02:00 |
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8d679355df
|
Re-extracted class docs pt3.
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2023-06-13 17:34:41 +02:00 |
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f058c87868
|
Backported from godot4: Rework Navigation Avoidance
Rework Navigation Avoidance.
- smix8
a6ac305f96
|
2023-06-10 20:58:49 +02:00 |
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4873a3429d
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Don't bind _execute() method in ThreadPoolJob derived classes, as it's not needed anymore.
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2023-06-05 14:15:49 +02:00 |
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d093365b00
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Fix some property names being the same as getters / setters.
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2023-06-01 15:42:32 +02:00 |
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dbc5b1df35
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Fixed disrepancies between a few getter and setters.
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2023-06-01 13:06:24 +02:00 |
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5acb19630d
|
Fix the order of some default arguments in bindings.
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2023-05-31 22:14:12 +02:00 |
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807d5f18a2
|
Bind enum constants in Prop2DInstanceJob.
|
2023-05-31 17:33:35 +02:00 |
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1b0aac6028
|
Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
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227e32b67c
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
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e9a19c1a66
|
Added module initialization levels (similar idea to what's in godot4, although I added more).
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2023-01-15 11:46:13 +01:00 |
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fc991ede18
|
Re-extracted class docs.
|
2023-01-14 13:38:58 +01:00 |
|
|
b240df7df6
|
Updated more copyright headers for 2023.
|
2022-12-31 21:07:05 +01:00 |
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213f393293
|
Fix typos with codespell.
|
2022-12-22 19:51:25 +01:00 |
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41f130d9fd
|
Re-extracted the class docs.
|
2022-11-20 23:27:04 +01:00 |
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|
54643bc1fc
|
Re-extracted class docs.
|
2022-10-09 12:43:55 +02:00 |
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029a6671b4
|
Moved from the TERRAMAN_2D_PRESENT define to the module system's equivalent define aswell.
|
2022-10-05 15:19:59 +02:00 |
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258857332c
|
Replaced MESH_UTILS_PRESENT defines aswell.
|
2022-10-05 14:35:44 +02:00 |
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50e1108e18
|
Replaced PROPS_2D_PRESENT define for the module system's equivalent.
|
2022-10-05 13:20:42 +02:00 |
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2fdaacfa66
|
Moved away from the MESH_DATA_RESOURCE_PRESENT define aswell.
|
2022-10-05 12:54:17 +02:00 |
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14c44e5727
|
Also moved away from the old VOXELMAN_PRESENT macro.
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2022-10-05 11:35:51 +02:00 |
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ea2a36c4ea
|
Also replaced the old PROPS_PRESENT defines with the module system's generated defines.
|
2022-10-05 11:16:32 +02:00 |
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ece362681d
|
Replaced the old TEXTURE_PACKER_PRESENT defines with the module system's generated defines.
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2022-10-05 10:25:48 +02:00 |
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27316923d3
|
Moved ThreadPool to core. Also it can change it's thread count now when it has time for it.
|
2022-09-10 04:16:50 +02:00 |
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a1974c8338
|
Re-extracted the class docs.
|
2022-08-23 13:09:12 +02:00 |
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|
714547cb17
|
Re-extracted class docs.
|
2022-08-21 00:40:49 +02:00 |
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