.. |
clutter
|
Also moved away from the old VOXELMAN_PRESENT macro.
|
2022-10-05 11:35:51 +02:00 |
doc_classes
|
Re-extracted the class docs.
|
2022-08-23 13:09:12 +02:00 |
editor
|
Moved base input related classes to core/input.
|
2022-08-17 17:02:24 +02:00 |
jobs
|
Replaced the old TEXTURE_PACKER_PRESENT defines with the module system's generated defines.
|
2022-10-05 10:25:48 +02:00 |
lights
|
Moved Object related classes under core/object.
|
2022-08-17 13:45:14 +02:00 |
material_cache
|
Replaced PROPS_2D_PRESENT define for the module system's equivalent.
|
2022-10-05 13:20:42 +02:00 |
props
|
Replaced the old TEXTURE_PACKER_PRESENT defines with the module system's generated defines.
|
2022-10-05 10:25:48 +02:00 |
singleton
|
Moved away from the MESH_DATA_RESOURCE_PRESENT define aswell.
|
2022-10-05 12:54:17 +02:00 |
tiled_wall
|
Replaced the old TEXTURE_PACKER_PRESENT defines with the module system's generated defines.
|
2022-10-05 10:25:48 +02:00 |
.gitignore
|
|
|
config.py
|
Run godot's formatting script.
|
2022-03-16 09:02:48 +01:00 |
LICENSE
|
Run godot's formatting script.
|
2022-03-16 09:02:48 +01:00 |
prop_2d_ess_entity.cpp
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
prop_2d_ess_entity.h
|
|
|
prop_2d_instance_job.cpp
|
Moved ThreadPool to core. Also it can change it's thread count now when it has time for it.
|
2022-09-10 04:16:50 +02:00 |
prop_2d_instance_job.h
|
Moved ThreadPool to core. Also it can change it's thread count now when it has time for it.
|
2022-09-10 04:16:50 +02:00 |
prop_2d_instance_merger.cpp
|
Replaced PROPS_2D_PRESENT define for the module system's equivalent.
|
2022-10-05 13:20:42 +02:00 |
prop_2d_instance_merger.h
|
|
|
prop_2d_instance_prop_job.cpp
|
Replaced MESH_UTILS_PRESENT defines aswell.
|
2022-10-05 14:35:44 +02:00 |
prop_2d_instance_prop_job.h
|
Moved away from the MESH_DATA_RESOURCE_PRESENT define aswell.
|
2022-10-05 12:54:17 +02:00 |
prop_2d_instance.cpp
|
Replaced PROPS_2D_PRESENT define for the module system's equivalent.
|
2022-10-05 13:20:42 +02:00 |
prop_2d_instance.h
|
|
|
prop_2d_mesher.cpp
|
Moved from the TERRAMAN_2D_PRESENT define to the module system's equivalent define aswell.
|
2022-10-05 15:19:59 +02:00 |
prop_2d_mesher.h
|
Moved from the TERRAMAN_2D_PRESENT define to the module system's equivalent define aswell.
|
2022-10-05 15:19:59 +02:00 |
prop_2d_scene_instance.cpp
|
Moved Engine and projectSettings.
|
2022-08-17 15:35:28 +02:00 |
prop_2d_scene_instance.h
|
|
|
register_types.cpp
|
Replaced the old TEXTURE_PACKER_PRESENT defines with the module system's generated defines.
|
2022-10-05 10:25:48 +02:00 |
register_types.h
|
|
|
SCsub
|
Moved from the TERRAMAN_2D_PRESENT define to the module system's equivalent define aswell.
|
2022-10-05 15:19:59 +02:00 |