pandemonium_engine/modules/props_2d
2022-10-05 15:19:59 +02:00
..
clutter Also moved away from the old VOXELMAN_PRESENT macro. 2022-10-05 11:35:51 +02:00
doc_classes Re-extracted the class docs. 2022-08-23 13:09:12 +02:00
editor Moved base input related classes to core/input. 2022-08-17 17:02:24 +02:00
jobs Replaced the old TEXTURE_PACKER_PRESENT defines with the module system's generated defines. 2022-10-05 10:25:48 +02:00
lights Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
material_cache Replaced PROPS_2D_PRESENT define for the module system's equivalent. 2022-10-05 13:20:42 +02:00
props Replaced the old TEXTURE_PACKER_PRESENT defines with the module system's generated defines. 2022-10-05 10:25:48 +02:00
singleton Moved away from the MESH_DATA_RESOURCE_PRESENT define aswell. 2022-10-05 12:54:17 +02:00
tiled_wall Replaced the old TEXTURE_PACKER_PRESENT defines with the module system's generated defines. 2022-10-05 10:25:48 +02:00
.gitignore
config.py Run godot's formatting script. 2022-03-16 09:02:48 +01:00
LICENSE Run godot's formatting script. 2022-03-16 09:02:48 +01:00
prop_2d_ess_entity.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
prop_2d_ess_entity.h
prop_2d_instance_job.cpp Moved ThreadPool to core. Also it can change it's thread count now when it has time for it. 2022-09-10 04:16:50 +02:00
prop_2d_instance_job.h Moved ThreadPool to core. Also it can change it's thread count now when it has time for it. 2022-09-10 04:16:50 +02:00
prop_2d_instance_merger.cpp Replaced PROPS_2D_PRESENT define for the module system's equivalent. 2022-10-05 13:20:42 +02:00
prop_2d_instance_merger.h
prop_2d_instance_prop_job.cpp Replaced MESH_UTILS_PRESENT defines aswell. 2022-10-05 14:35:44 +02:00
prop_2d_instance_prop_job.h Moved away from the MESH_DATA_RESOURCE_PRESENT define aswell. 2022-10-05 12:54:17 +02:00
prop_2d_instance.cpp Replaced PROPS_2D_PRESENT define for the module system's equivalent. 2022-10-05 13:20:42 +02:00
prop_2d_instance.h
prop_2d_mesher.cpp Moved from the TERRAMAN_2D_PRESENT define to the module system's equivalent define aswell. 2022-10-05 15:19:59 +02:00
prop_2d_mesher.h Moved from the TERRAMAN_2D_PRESENT define to the module system's equivalent define aswell. 2022-10-05 15:19:59 +02:00
prop_2d_scene_instance.cpp Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
prop_2d_scene_instance.h
register_types.cpp Replaced the old TEXTURE_PACKER_PRESENT defines with the module system's generated defines. 2022-10-05 10:25:48 +02:00
register_types.h
SCsub Moved from the TERRAMAN_2D_PRESENT define to the module system's equivalent define aswell. 2022-10-05 15:19:59 +02:00