Commit Graph

866 Commits

Author SHA1 Message Date
32c41c8c98 Disable werrors=yes for some of the platforms for github actions. 2022-03-16 11:10:14 +01:00
5bed07c55d Cleanups to the linux build action. 2022-03-16 11:06:30 +01:00
8648786573 Disabled the static checks workflow. 2022-03-16 10:54:17 +01:00
bd7ae07b02 Cleaned up the CODEOWNERS file. It might need to be removed, I'm not sure yet. 2022-03-16 10:52:22 +01:00
fd41c321a5 Updated BSInputEventKey's action_match parameters. 2022-03-16 10:45:57 +01:00
1b3f8db220 Pass in Variant() instead of NULL for _processor_get_node_for's bind in Prop2DDataEntry. 2022-03-16 10:42:17 +01:00
a9fb61fb08 Fix unused variables in my modified xatlas. 2022-03-16 10:29:03 +01:00
01b2d8eedf Fix typo in Prop2DDataSprite::set_normal_map. 2022-03-16 10:22:51 +01:00
d057ffdd40 Fix unused variable in the osx backend. 2022-03-16 10:21:40 +01:00
86b7b3363c Fix formatting. 2022-03-16 10:21:23 +01:00
1e6a70c77a Fix uninitialized variable warnings. 2022-03-16 10:15:33 +01:00
78471f8b05 Fix warnings in FastNoise. 2022-03-16 09:57:18 +01:00
0edcb0e374 Fix unused variable warning. 2022-03-16 09:24:09 +01:00
467a2885d1 Comment out unused function. 2022-03-16 09:18:48 +01:00
0deb492bb4 Fix 2 typos in the iphone backend. 2022-03-16 09:16:10 +01:00
1109ec7f42 (Hopefully) fix github actions build error. 2022-03-16 09:11:38 +01:00
257f1f6175 Fix typo and missing include in the windows and oxs backends. 2022-03-16 09:09:42 +01:00
d39f2a89a7 Fix typo in the javascript backend. 2022-03-16 09:05:33 +01:00
e85cef1745 Run godot's formatting script. 2022-03-16 09:02:48 +01:00
00cc289004 Fix missing include in the javascript backend. 2022-03-16 08:57:38 +01:00
371a6f5f93 Apparently M_PI_2 wasn't defined anywhere. 2022-03-16 08:54:05 +01:00
ac25525b39 Changed the default color theme for the editor. Added the old one as a new Godot 3 preset. 2022-03-16 03:09:22 +01:00
5f623865c6 Hide the video driver switch button if there is only one option. 2022-03-16 02:58:29 +01:00
e6a9caf3a8 Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
3049d142de Removed the build-solutions argument. 2022-03-16 02:51:11 +01:00
b4f0630c56 Removed the iphone mono libs. 2022-03-16 02:45:43 +01:00
ef48a1d12f Removed the uwp template. 2022-03-16 02:45:28 +01:00
23c332974a Removed the arvr server. 2022-03-16 02:39:55 +01:00
b633312366 Removed the mobile vr module. 2022-03-16 02:17:26 +01:00
938f72432e Removed the camera server. 2022-03-16 02:16:15 +01:00
baba212b6d Removed the camera engine module. 2022-03-16 01:59:46 +01:00
aa10c2f37b Removed the Editor Asset Installer. 2022-03-16 01:58:42 +01:00
ce953ad1d6 Removed the arvr nodes. 2022-03-16 01:57:33 +01:00
50af60ded6 Removed TileMap, and TileSet. 2022-03-16 01:54:27 +01:00
7acd98dcf0 Removed the VCS plugin. 2022-03-16 01:46:11 +01:00
24e5d5cb34 Added my rtile_map module. 2022-03-16 01:37:06 +01:00
aaf91df4c1 Also removed the MeshLibrary. 2022-03-16 01:30:44 +01:00
5767e12b56 Removed editor feature profiles. 2022-03-16 01:17:27 +01:00
84bd8ad20a Removed VisualShaders. 2022-03-16 00:55:47 +01:00
93d29cbc62 Removed the AssetLib. 2022-03-16 00:47:29 +01:00
a9a83271db Removed the default skeleton editor, and made my port the default. Also removed the remover. 2022-03-16 00:36:02 +01:00
a598c06588 Removed the obj importer. 2022-03-16 00:12:35 +01:00
a9fca142bc Fully removed Particles and Particles2D, as they were not implemented in gles2. 2022-03-16 00:06:53 +01:00
c0dfdd77f3 Removed particles editor plugins. 2022-03-15 22:25:33 +01:00
1035308489 Removed the collada importer. 2022-03-15 21:12:54 +01:00
e111edf4f2 Cleaned up (hopefully all remaining) light baking things. 2022-03-15 21:07:14 +01:00
07a0ed2c42 Removed the xatlas_unwrap module. 2022-03-15 20:25:05 +01:00
6fac6ba7f7 Removed lightmap captures, and also cleaned up almost all lightmap stuff. 2022-03-15 19:57:34 +01:00
03890f9e38 Removed GIProbes. 2022-03-15 19:03:03 +01:00
9e0b7c56bb Removed the UWP platform, as I was never once able to build in last 3 years. 2022-03-15 18:29:53 +01:00