|
60eb59ab19
|
Backpoered from Godot 4: Add is_built_in() method to Resource.
- KoBeWi
e393c2a734
|
2024-03-08 21:16:16 +01:00 |
|
|
37d2f96834
|
Fix more errors.
|
2024-02-08 17:43:26 +01:00 |
|
Micky
|
f3833e82ac
|
Improve Scene Tree Dock's Node filter (Allow multiple terms & more)
|
2024-02-08 14:46:41 +01:00 |
|
|
99621357a0
|
File copyright header updates pt4.
|
2023-12-17 22:50:00 +01:00 |
|
|
3902cf1924
|
Moved ScneeStringNames and PropertyUtils into scene/main.
|
2023-12-10 18:01:51 +01:00 |
|
|
9df5649c1b
|
Moved CanvasItem, Control, Node2D and Spatial under scene/main.
|
2023-12-10 15:50:54 +01:00 |
|
|
b34258606b
|
Moved Animation from scene/resources to scene/animation.
|
2023-12-10 13:30:23 +01:00 |
|
|
ccb6074ca9
|
Backported the editor constrol changes for the new shortcut system from godot4.
|
2023-09-07 13:41:05 +02:00 |
|
|
9a2bf73280
|
Backported _shortcut_input() virtual from godot4.
|
2023-09-07 09:56:16 +02:00 |
|
|
0a9c9ca15e
|
Ported godot pr: [3.x] Allow exporting custom resources from/to any scripting language (GDScript, VisualScript, C#, NativeScript, PluginScript)
- willnationsdev
https://github.com/godotengine/godot/pull/44879
Using the rebased version from 02d1f70ee5 by Atlinx
|
2023-09-06 01:45:29 +02:00 |
|
|
054332ae8d
|
Fix selecting the script editor even if it's not the 3rd in the editor_tables array.
|
2023-03-19 10:24:21 +01:00 |
|
|
6026725f3b
|
Renamed ScriptEditor to EditorScriptEditor.
|
2023-02-18 16:52:26 +01:00 |
|
|
990f8aaecd
|
Prefix filenames in the editor_script_editor module with editor_ .
|
2023-02-18 16:22:59 +01:00 |
|
|
6e88ad5bae
|
Moved the editor_code_editor module to the editor_modules folder.
|
2023-02-18 15:45:50 +01:00 |
|
|
a14821587f
|
Renamed the code_editor module to editor_code_editor.
|
2023-02-18 15:31:58 +01:00 |
|
|
65c91c6899
|
Moved ScriptEditorPlugin and ScriptEditor out from the editor folder.
|
2023-02-18 15:08:56 +01:00 |
|
|
e32e63242b
|
Moved ScriptEditor and ScriptEditorPlugin to a new editor subfolder.
|
2023-02-18 14:36:51 +01:00 |
|
|
4dd84847eb
|
Moved ScriptEditor to it's own file.
|
2023-02-18 13:22:43 +01:00 |
|
|
8d7090241a
|
Make sure that the editor can be built even when the new code_editor module is disabled.
|
2023-02-17 23:20:10 +01:00 |
|
|
9cd2927fcc
|
Move the editor's script text editor into the new code_editor module.
|
2023-02-17 20:57:16 +01:00 |
|
|
2cd4e4d828
|
Renamed Set to RBSet.
|
2023-01-15 19:42:08 +01:00 |
|
|
1b0aac6028
|
Renamed Map to RBMap.
|
2023-01-15 19:12:50 +01:00 |
|
Tomasz Chabora
|
3b7b860b18
|
Keep property values when extending script
(cherry picked from commit 44cf3c22acb140cc2f19f1062c0a4c0a931fd27b)
|
2022-12-22 14:19:58 +01:00 |
|
|
617286dd27
|
Don't let the SceneTreeDock add the root node buttons more than once.
|
2022-11-20 23:47:20 +01:00 |
|
|
a286c2ecd9
|
Now custom nodes can be added to the SceneTreeDock's create root node page.
|
2022-11-20 23:15:42 +01:00 |
|
|
0b37d5ec86
|
Now the Access as Unique Name option is in the right place when right clicking the scene tree.
|
2022-10-16 23:52:10 +02:00 |
|
|
d963444bad
|
Removed unused variables from the SceneTreeDock.
|
2022-10-16 23:46:55 +02:00 |
|
Micky
|
4b36329881
|
Make "Access as Unique Name" a shortcut
Backport of #65134
|
2022-10-08 16:52:42 +02:00 |
|
|
eecd2b11df
|
Fix build.
|
2022-09-16 12:27:55 +02:00 |
|
|
8265045030
|
Ported: SceneTreeDock Toggling unique name in owner for all selected nodes - kleonc
6417b999ee
|
2022-09-16 12:16:37 +02:00 |
|
|
4c4e19223e
|
Added _theme_ infix to the theme helper methods in Control.
|
2022-08-17 20:57:16 +02:00 |
|
|
99e94b08c4
|
Moved base input related classes to core/input.
|
2022-08-17 17:02:24 +02:00 |
|
|
04feb63860
|
Moved Engine and projectSettings.
|
2022-08-17 15:35:28 +02:00 |
|
|
be16fe23ad
|
Moved the error macros.
|
2022-08-17 15:14:19 +02:00 |
|
|
220b2db443
|
Moved String and related classes under a string folder in core.
|
2022-08-17 14:19:55 +02:00 |
|
|
dc9cc716c7
|
Moved Object related classes under core/object.
|
2022-08-17 13:45:14 +02:00 |
|
|
9555ee56b9
|
Moved Variant related classes under a variant folder in core.
|
2022-08-17 13:17:12 +02:00 |
|
|
ed5024d3c3
|
Moved AnimationPlayerEditor::singleton to private, and added getter method for it.
|
2022-08-10 18:53:15 +02:00 |
|
kobewi
|
7b02b1df64
|
Fix node dragging not working when dock is moved
(cherry picked from commit b42bbca2666bb0b52156b8b396af54a1429c7077)
|
2022-07-29 22:35:27 +02:00 |
|
Haoyu Qiu
|
52d0f7eef9
|
Fix scene tree dock focus after using "Add Child Node" button
|
2022-07-28 19:05:03 +02:00 |
|
kobewi
|
24a7bbc9ea
|
Don't handle pending clicks outside scene tree
(cherry picked from commit ec6bbd486f31245af3764c466431ffc2d13d52ed)
|
2022-07-28 19:03:25 +02:00 |
|
|
132fd3ad10
|
Ported: Only switch to node when not dragging it - KoBeWi
8f52320310
|
2022-07-28 10:18:16 +02:00 |
|
|
e00c158647
|
Ported: Fix incorrect separators in Scene tree menu - timothyqiu
78ec40e9ff
|
2022-07-27 23:08:12 +02:00 |
|
|
74dc60ec5f
|
Fix compile.
|
2022-07-27 01:05:16 +02:00 |
|
|
d1108dc8bc
|
Ported: Implement Scene Unique Nodes - KoBeWi
e1c74ae83f
|
2022-07-27 00:45:48 +02:00 |
|
Vitika9
|
b6273a70ce
|
Removed extra separator in absence of ChangeType and Rename
(cherry picked from commit 46ca4737f19f3701ec352f2e898514109c096587)
|
2022-07-25 17:41:16 +02:00 |
|
|
2ce53f2b9e
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
|
|
4d7df62b8e
|
Clang format all files.
|
2022-03-18 19:00:13 +01:00 |
|
|
052027dce4
|
Moved more includes to cpp files.
|
2022-03-17 10:26:23 +01:00 |
|
|
5767e12b56
|
Removed editor feature profiles.
|
2022-03-16 01:17:27 +01:00 |
|