mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-26 13:47:12 +01:00
Renamed the code_editor module to editor_code_editor.
This commit is contained in:
parent
65c91c6899
commit
a14821587f
@ -74,8 +74,8 @@
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#include "modules/modules_enabled.gen.h"
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#include "modules/code_editor/script_editor.h"
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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#include "modules/editor_code_editor/script_editor.h"
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#endif
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static Node *_find_first_script(Node *p_root, Node *p_node) {
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@ -816,7 +816,7 @@ void ConnectionsDock::_go_to_script(TreeItem &item) {
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return;
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}
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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if (script.is_valid() && ScriptEditor::get_singleton()->script_goto_method(script, c.method)) {
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editor->call("_editor_select", EditorNode::EDITOR_SCRIPT);
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}
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@ -45,8 +45,8 @@
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#include "modules/modules_enabled.gen.h"
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#include "modules/code_editor/script_editor.h"
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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#include "modules/editor_code_editor/script_editor.h"
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#endif
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class Resource;
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@ -557,7 +557,7 @@ void EditorData::remove_scene(int p_idx) {
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current_edited_scene--;
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}
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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if (edited_scene[p_idx].path != String()) {
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ScriptEditor::get_singleton()->close_builtin_scripts_from_scene(edited_scene[p_idx].path);
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}
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@ -54,8 +54,8 @@
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#include "modules/modules_enabled.gen.h"
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#include "modules/code_editor/script_editor_plugin.h"
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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#include "modules/editor_code_editor/script_editor_plugin.h"
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#endif
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class ConfigFile;
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@ -59,8 +59,8 @@
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#include "modules/modules_enabled.gen.h"
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#include "modules/code_editor/script_editor.h"
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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#include "modules/editor_code_editor/script_editor.h"
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#endif
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static int _get_pad(int p_alignment, int p_n) {
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@ -333,7 +333,7 @@ void EditorExportPlatform::gen_debug_flags(Vector<String> &r_flags, int p_flags)
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}
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}
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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int remote_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port");
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if (p_flags & DEBUG_FLAG_REMOTE_DEBUG) {
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@ -1260,7 +1260,7 @@ void EditorExportPlatform::gen_export_flags(Vector<String> &r_flags, int p_flags
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}
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}
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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int remote_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port");
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if (p_flags & DEBUG_FLAG_REMOTE_DEBUG) {
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@ -65,8 +65,8 @@
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#include "modules/modules_enabled.gen.h"
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#include "modules/code_editor/script_editor.h"
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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#include "modules/editor_code_editor/script_editor.h"
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#endif
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#define CONTRIBUTE_URL vformat("%s/community/contributing/updating_the_class_reference.html", VERSION_DOCS_URL)
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@ -1703,7 +1703,7 @@ EditorHelp::~EditorHelp() {
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void EditorHelpBit::_go_to_help(String p_what) {
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EditorNode::get_singleton()->set_visible_editor(EditorNode::EDITOR_SCRIPT);
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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ScriptEditor::get_singleton()->goto_help(p_what);
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#endif
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emit_signal("request_hide");
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@ -192,10 +192,10 @@
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#include "modules/modules_enabled.gen.h"
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#include "modules/code_editor/script_editor.h"
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#include "modules/code_editor/script_text_editor.h"
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#include "modules/code_editor/text_editor.h"
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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#include "modules/editor_code_editor/script_editor.h"
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#include "modules/editor_code_editor/script_text_editor.h"
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#include "modules/editor_code_editor/text_editor.h"
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#endif
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class Camera;
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@ -588,7 +588,7 @@ void EditorNode::_notification(int p_what) {
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recent_scenes->set_as_minsize();
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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// debugger area
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if (ScriptEditor::get_singleton()->get_debugger()->is_visible()) {
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bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox("BottomPanelDebuggerOverride", "EditorStyles"));
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@ -2011,7 +2011,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
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Object *prev_inspected_object = get_inspector()->get_edited_object();
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bool disable_folding = bool(EDITOR_GET("interface/inspector/disable_folding"));
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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bool stay_in_script_editor_on_node_selected = bool(EDITOR_GET("text_editor/navigation/stay_in_script_editor_on_node_selected"));
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#endif
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bool is_resource = current_obj->is_class("Resource");
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@ -2052,7 +2052,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
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node_dock->set_node(current_node);
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scene_tree_dock->set_selected(current_node);
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inspector_dock->update(current_node);
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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if (!inspector_only) {
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inspector_only = stay_in_script_editor_on_node_selected && ScriptEditor::get_singleton()->is_visible_in_tree();
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}
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@ -2134,7 +2134,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
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if (!changing_scene) {
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main_plugin->edit(current_obj);
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}
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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} else if (main_plugin != editor_plugin_screen && (!ScriptEditor::get_singleton() || !ScriptEditor::get_singleton()->is_visible_in_tree() || ScriptEditor::get_singleton()->can_take_away_focus())) {
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// update screen main_plugin
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_editor_select(plugin_index);
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@ -2240,7 +2240,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
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args = ProjectSettings::get_singleton()->get("editor/main_run_args");
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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skip_breakpoints = ScriptEditor::get_singleton()->get_debugger()->is_skip_breakpoints();
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#endif
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emit_signal("play_pressed");
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@ -2409,7 +2409,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
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if (!scene) {
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if (p_option == FILE_SAVE_SCENE) {
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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// Pressing Ctrl + S saves the current script if a scene is currently open, but it won't if the scene has no root node.
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// Work around this by explicitly saving the script in this case (similar to pressing Ctrl + Alt + S).
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ScriptEditor::get_singleton()->save_current_script();
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@ -2730,7 +2730,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
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bool ischecked = debug_menu->get_popup()->is_item_checked(debug_menu->get_popup()->get_item_index(RUN_LIVE_DEBUG));
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debug_menu->get_popup()->set_item_checked(debug_menu->get_popup()->get_item_index(RUN_LIVE_DEBUG), !ischecked);
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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ScriptEditor::get_singleton()->get_debugger()->set_live_debugging(!ischecked);
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#endif
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EditorSettings::get_singleton()->set_project_metadata("debug_options", "run_live_debug", !ischecked);
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@ -2770,7 +2770,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
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bool ischecked = debug_menu->get_popup()->is_item_checked(debug_menu->get_popup()->get_item_index(RUN_RELOAD_SCRIPTS));
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debug_menu->get_popup()->set_item_checked(debug_menu->get_popup()->get_item_index(RUN_RELOAD_SCRIPTS), !ischecked);
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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ScriptEditor::get_singleton()->set_live_auto_reload_running_scripts(!ischecked);
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#endif
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EditorSettings::get_singleton()->set_project_metadata("debug_options", "run_reload_scripts", !ischecked);
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@ -3464,7 +3464,7 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
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//this should only happen at the very end
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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ScriptEditor::get_singleton()->get_debugger()->update_live_edit_root();
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ScriptEditor::get_singleton()->set_scene_root_script(editor_data.get_scene_root_script(editor_data.get_edited_scene()));
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#endif
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@ -3698,7 +3698,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
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opening_prev = false;
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scene_tree_dock->set_selected(new_scene);
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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ScriptEditor::get_singleton()->get_debugger()->update_live_edit_root();
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#endif
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@ -5129,7 +5129,7 @@ void EditorNode::_bottom_panel_switch(bool p_enable, int p_idx) {
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bottom_panel_items[i].control->set_visible(i == p_idx);
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}
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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if (ScriptEditor::get_singleton()->get_debugger() == bottom_panel_items[p_idx].control) { // this is the debug panel which uses tabs, so the top section should be smaller
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bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox("BottomPanelDebuggerOverride", "EditorStyles"));
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} else {
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@ -76,8 +76,8 @@
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#include "modules/modules_enabled.gen.h"
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#include "modules/code_editor/script_editor.h"
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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#include "modules/editor_code_editor/script_editor.h"
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#endif
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class ConfigFile;
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@ -211,7 +211,7 @@ void EditorInterface::edit_node(Node *p_node) {
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}
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void EditorInterface::edit_script(const Ref<Script> &p_script, int p_line, int p_col, bool p_grab_focus) {
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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ScriptEditor::get_singleton()->edit(p_script, p_line, p_col, p_grab_focus);
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#endif
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}
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@ -274,7 +274,7 @@ Array EditorInterface::get_open_scenes() const {
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return ret;
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}
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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ScriptEditor *EditorInterface::get_script_editor() {
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return ScriptEditor::get_singleton();
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}
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@ -366,7 +366,7 @@ void EditorInterface::_bind_methods() {
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ClassDB::bind_method(D_METHOD("inspect_object", "object", "for_property", "inspector_only"), &EditorInterface::inspect_object, DEFVAL(String()), DEFVAL(false));
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ClassDB::bind_method(D_METHOD("get_selection"), &EditorInterface::get_selection);
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ClassDB::bind_method(D_METHOD("get_editor_settings"), &EditorInterface::get_editor_settings);
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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ClassDB::bind_method(D_METHOD("get_script_editor"), &EditorInterface::get_script_editor);
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#endif
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ClassDB::bind_method(D_METHOD("get_base_control"), &EditorInterface::get_base_control);
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@ -110,7 +110,7 @@ public:
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Node *get_edited_scene_root();
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Array get_open_scenes() const;
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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ScriptEditor *get_script_editor();
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#endif
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@ -71,9 +71,9 @@
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#include "modules/modules_enabled.gen.h"
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#include "modules/code_editor/script_editor.h"
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#include "modules/code_editor/script_editor_base.h"
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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#include "modules/editor_code_editor/script_editor.h"
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#include "modules/editor_code_editor/script_editor_base.h"
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#endif
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HashMap<StringName, List<StringName>> EditorResourcePicker::allowed_types_cache;
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@ -584,7 +584,7 @@ bool EditorResourcePicker::_is_drop_valid(const Dictionary &p_drag_data) const {
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Ref<Resource> res;
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if (drag_data.has("type") && String(drag_data["type"]) == "script_list_element") {
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(drag_data["script_list_element"]);
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if (se) {
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res = se->get_edited_resource();
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@ -655,7 +655,7 @@ void EditorResourcePicker::drop_data_fw(const Point2 &p_point, const Variant &p_
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Ref<Resource> dropped_resource;
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if (drag_data.has("type") && String(drag_data["type"]) == "script_list_element") {
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(drag_data["script_list_element"]);
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if (se) {
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dropped_resource = se->get_edited_resource();
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@ -44,8 +44,8 @@
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#include "modules/modules_enabled.gen.h"
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#include "modules/code_editor/script_editor.h"
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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#include "modules/editor_code_editor/script_editor.h"
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#endif
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EditorRun::Status EditorRun::get_status() const {
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@ -68,7 +68,7 @@ Error EditorRun::run(const String &p_scene, const String &p_custom_args, const L
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args.push_back("--remote-debug");
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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const String conn_string = ScriptEditor::get_singleton()->get_debugger()->get_connection_string();
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if (!conn_string.empty()) {
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args.push_back(ScriptEditor::get_singleton()->get_debugger()->get_connection_string());
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@ -102,8 +102,8 @@
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#include "modules/modules_enabled.gen.h"
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#include "modules/code_editor/script_editor.h"
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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#include "modules/editor_code_editor/script_editor.h"
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#endif
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// Min and Max are power of two in order to play nicely with successive increment.
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@ -3909,7 +3909,7 @@ void CanvasItemEditor::_notification(int p_what) {
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if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
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if (!is_visible() && override_camera_button->is_pressed()) {
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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ScriptEditorDebugger *debugger = ScriptEditor::get_singleton()->get_debugger();
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debugger->set_camera_override(ScriptEditorDebugger::OVERRIDE_NONE);
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@ -4326,7 +4326,7 @@ void CanvasItemEditor::_button_toggle_grid_snap(bool p_status) {
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viewport->update();
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}
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void CanvasItemEditor::_button_override_camera(bool p_pressed) {
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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ScriptEditorDebugger *debugger = ScriptEditor::get_singleton()->get_debugger();
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if (p_pressed) {
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@ -5969,7 +5969,7 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &
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}
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if (parent) {
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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String new_name = parent->validate_child_name(child);
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ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
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editor_data->get_undo_redo().add_do_method(sed, "live_debug_create_node", editor->get_edited_scene()->get_path_to(parent), child->get_class(), new_name);
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@ -6041,7 +6041,7 @@ bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, cons
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editor_data->get_undo_redo().add_do_reference(instanced_scene);
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editor_data->get_undo_redo().add_undo_method(parent, "remove_child", instanced_scene);
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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String new_name = parent->validate_child_name(instanced_scene);
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ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
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editor_data->get_undo_redo().add_do_method(sed, "live_debug_instance_node", editor->get_edited_scene()->get_path_to(parent), path, new_name);
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@ -101,8 +101,8 @@
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#include "modules/modules_enabled.gen.h"
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#ifdef MODULE_CODE_EDITOR_ENABLED
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#include "modules/code_editor/script_editor.h"
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#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
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||||
#include "modules/editor_code_editor/script_editor.h"
|
||||
#endif
|
||||
|
||||
#define DISTANCE_DEFAULT 4
|
||||
@ -4238,7 +4238,7 @@ bool SpatialEditorViewport::_create_instance(Node *parent, String &path, const P
|
||||
editor_data->get_undo_redo().add_do_reference(instanced_scene);
|
||||
editor_data->get_undo_redo().add_undo_method(parent, "remove_child", instanced_scene);
|
||||
|
||||
#ifdef MODULE_CODE_EDITOR_ENABLED
|
||||
#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
|
||||
String new_name = parent->validate_child_name(instanced_scene);
|
||||
ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
|
||||
editor_data->get_undo_redo().add_do_method(sed, "live_debug_instance_node", editor->get_edited_scene()->get_path_to(parent), path, new_name);
|
||||
@ -5479,7 +5479,7 @@ void SpatialEditor::_menu_item_toggled(bool pressed, int p_option) {
|
||||
} break;
|
||||
|
||||
case MENU_TOOL_OVERRIDE_CAMERA: {
|
||||
#ifdef MODULE_CODE_EDITOR_ENABLED
|
||||
#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
|
||||
ScriptEditorDebugger *const debugger = ScriptEditor::get_singleton()->get_debugger();
|
||||
|
||||
if (pressed) {
|
||||
@ -5537,7 +5537,7 @@ void SpatialEditor::_update_camera_override_viewport(Object *p_viewport) {
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef MODULE_CODE_EDITOR_ENABLED
|
||||
#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
|
||||
ScriptEditorDebugger *const debugger = ScriptEditor::get_singleton()->get_debugger();
|
||||
|
||||
camera_override_viewport_id = current_viewport->index;
|
||||
@ -6791,7 +6791,7 @@ void SpatialEditor::_notification(int p_what) {
|
||||
_init_grid();
|
||||
} else if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
|
||||
if (!is_visible() && tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->is_pressed()) {
|
||||
#ifdef MODULE_CODE_EDITOR_ENABLED
|
||||
#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
|
||||
ScriptEditorDebugger *debugger = ScriptEditor::get_singleton()->get_debugger();
|
||||
|
||||
debugger->set_camera_override(ScriptEditorDebugger::OVERRIDE_NONE);
|
||||
|
@ -98,8 +98,8 @@
|
||||
|
||||
#include "modules/modules_enabled.gen.h"
|
||||
|
||||
#ifdef MODULE_CODE_EDITOR_ENABLED
|
||||
#include "modules/code_editor/script_editor.h"
|
||||
#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
|
||||
#include "modules/editor_code_editor/script_editor.h"
|
||||
#endif
|
||||
|
||||
void SceneTreeDock::_nodes_drag_begin() {
|
||||
@ -281,7 +281,7 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String> &p_files, Node
|
||||
editor_data->get_undo_redo().add_do_reference(instanced_scene);
|
||||
editor_data->get_undo_redo().add_undo_method(parent, "remove_child", instanced_scene);
|
||||
|
||||
#ifdef MODULE_CODE_EDITOR_ENABLED
|
||||
#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
|
||||
String new_name = parent->validate_child_name(instanced_scene);
|
||||
ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
|
||||
editor_data->get_undo_redo().add_do_method(sed, "live_debug_instance_node", edited_scene->get_path_to(parent), p_files[i], new_name);
|
||||
@ -770,7 +770,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
|
||||
editor_data->get_undo_redo().add_undo_method(parent, "remove_child", dup);
|
||||
editor_data->get_undo_redo().add_do_reference(dup);
|
||||
|
||||
#ifdef MODULE_CODE_EDITOR_ENABLED
|
||||
#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
|
||||
ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
|
||||
editor_data->get_undo_redo().add_do_method(sed, "live_debug_duplicate_node", edited_scene->get_path_to(node), dup->get_name());
|
||||
editor_data->get_undo_redo().add_undo_method(sed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(parent)).plus_file(dup->get_name())));
|
||||
@ -1004,7 +1004,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
|
||||
} break;
|
||||
case TOOL_OPEN_DOCUMENTATION: {
|
||||
List<Node *> selection = editor_selection->get_selected_node_list();
|
||||
#ifdef MODULE_CODE_EDITOR_ENABLED
|
||||
#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
|
||||
for (int i = 0; i < selection.size(); i++) {
|
||||
ScriptEditor::get_singleton()->goto_help("class_name:" + selection[i]->get_class());
|
||||
}
|
||||
@ -1898,7 +1898,7 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
|
||||
editor_data->get_undo_redo().add_do_method(new_parent, "move_child", node, p_position_in_parent + inc);
|
||||
}
|
||||
|
||||
#ifdef MODULE_CODE_EDITOR_ENABLED
|
||||
#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
|
||||
ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
|
||||
#endif
|
||||
String old_name = former_names[ni];
|
||||
@ -1927,7 +1927,7 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef MODULE_CODE_EDITOR_ENABLED
|
||||
#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
|
||||
editor_data->get_undo_redo().add_do_method(sed, "live_debug_reparent_node", edited_scene->get_path_to(node), edited_scene->get_path_to(new_parent), new_name, p_position_in_parent + inc);
|
||||
editor_data->get_undo_redo().add_undo_method(sed, "live_debug_reparent_node", NodePath(String(edited_scene->get_path_to(new_parent)).plus_file(new_name)), edited_scene->get_path_to(node->get_parent()), node->get_name(), node->get_index());
|
||||
#endif
|
||||
@ -2179,7 +2179,7 @@ void SceneTreeDock::_delete_confirm(bool p_cut) {
|
||||
editor_data->get_undo_redo().add_undo_method(this, "_set_owners", edited_scene, owners);
|
||||
editor_data->get_undo_redo().add_undo_reference(n);
|
||||
|
||||
#ifdef MODULE_CODE_EDITOR_ENABLED
|
||||
#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
|
||||
ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
|
||||
editor_data->get_undo_redo().add_do_method(sed, "live_debug_remove_and_keep_node", edited_scene->get_path_to(n), n->get_instance_id());
|
||||
editor_data->get_undo_redo().add_undo_method(sed, "live_debug_restore_node", n->get_instance_id(), edited_scene->get_path_to(n->get_parent()), n->get_index());
|
||||
@ -2276,7 +2276,7 @@ void SceneTreeDock::_do_create(Node *p_parent) {
|
||||
editor_data->get_undo_redo().add_do_reference(child);
|
||||
editor_data->get_undo_redo().add_undo_method(p_parent, "remove_child", child);
|
||||
|
||||
#ifdef MODULE_CODE_EDITOR_ENABLED
|
||||
#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
|
||||
String new_name = p_parent->validate_child_name(child);
|
||||
ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
|
||||
editor_data->get_undo_redo().add_do_method(sed, "live_debug_create_node", edited_scene->get_path_to(p_parent), child->get_class(), new_name);
|
||||
|
@ -66,9 +66,9 @@
|
||||
|
||||
#include "modules/modules_enabled.gen.h"
|
||||
|
||||
#ifdef MODULE_CODE_EDITOR_ENABLED
|
||||
#include "modules/code_editor/script_editor.h"
|
||||
#include "modules/code_editor/script_editor_base.h"
|
||||
#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
|
||||
#include "modules/editor_code_editor/script_editor.h"
|
||||
#include "modules/editor_code_editor/script_editor_base.h"
|
||||
#endif
|
||||
|
||||
Node *SceneTreeEditor::get_scene_node() {
|
||||
@ -1131,7 +1131,7 @@ bool SceneTreeEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_d
|
||||
}
|
||||
|
||||
if (String(d["type"]) == "script_list_element") {
|
||||
#ifdef MODULE_CODE_EDITOR_ENABLED
|
||||
#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(d["script_list_element"]);
|
||||
if (se) {
|
||||
String sp = se->get_edited_resource()->get_path();
|
||||
@ -1184,7 +1184,7 @@ void SceneTreeEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data,
|
||||
}
|
||||
|
||||
if (String(d["type"]) == "script_list_element") {
|
||||
#ifdef MODULE_CODE_EDITOR_ENABLED
|
||||
#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(d["script_list_element"]);
|
||||
if (se) {
|
||||
String sp = se->get_edited_resource()->get_path();
|
||||
|
@ -69,8 +69,8 @@
|
||||
|
||||
#include "modules/modules_enabled.gen.h"
|
||||
|
||||
#ifdef MODULE_CODE_EDITOR_ENABLED
|
||||
#include "modules/code_editor/script_editor.h"
|
||||
#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
|
||||
#include "modules/editor_code_editor/script_editor.h"
|
||||
#endif
|
||||
|
||||
void EditorSettingsDialog::ok_pressed() {
|
||||
@ -148,7 +148,7 @@ void EditorSettingsDialog::_undo_redo_callback(void *p_self, const String &p_nam
|
||||
void EditorSettingsDialog::_notification(int p_what) {
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_READY: {
|
||||
#ifdef MODULE_CODE_EDITOR_ENABLED
|
||||
#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
|
||||
ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
|
||||
undo_redo->set_method_notify_callback(sed->_method_changeds, sed);
|
||||
undo_redo->set_property_notify_callback(sed->_property_changeds, sed);
|
||||
|
@ -4,7 +4,7 @@ def can_build(env, platform):
|
||||
if not env["tools"]:
|
||||
return False
|
||||
|
||||
env.module_add_dependencies("shader_editor", ["code_editor"], False)
|
||||
env.module_add_dependencies("shader_editor", ["editor_code_editor"], False)
|
||||
|
||||
return True
|
||||
|
||||
|
@ -65,8 +65,8 @@
|
||||
#include "servers/rendering/shader_types.h"
|
||||
#include "servers/rendering_server.h"
|
||||
|
||||
#include "modules/code_editor/goto_line_dialog.h"
|
||||
#include "modules/code_editor/find_replace_bar.h"
|
||||
#include "modules/editor_code_editor/goto_line_dialog.h"
|
||||
#include "modules/editor_code_editor/find_replace_bar.h"
|
||||
|
||||
struct ScriptCodeCompletionOption;
|
||||
|
||||
|
@ -30,7 +30,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "modules/code_editor/code_text_editor.h"
|
||||
#include "modules/editor_code_editor/code_text_editor.h"
|
||||
#include "editor/editor_plugin.h"
|
||||
#include "scene/gui/margin_container.h"
|
||||
|
||||
|
@ -5,7 +5,7 @@ def can_build(env, platform):
|
||||
return False
|
||||
|
||||
env.module_add_dependencies("text_editor", ["freetype"], True)
|
||||
env.module_add_dependencies("text_editor", ["code_editor"], False)
|
||||
env.module_add_dependencies("text_editor", ["editor_code_editor"], False)
|
||||
|
||||
return True
|
||||
|
||||
|
@ -14,8 +14,8 @@
|
||||
#include "scene/gui/text_edit.h"
|
||||
#include "scene/gui/texture_rect.h"
|
||||
|
||||
#include "modules/code_editor/code_text_editor.h"
|
||||
#include "modules/code_editor/find_replace_bar.h"
|
||||
#include "modules/editor_code_editor/code_text_editor.h"
|
||||
#include "modules/editor_code_editor/find_replace_bar.h"
|
||||
|
||||
#include "scene/resources/dynamic_font.h"
|
||||
|
||||
|
@ -85,8 +85,8 @@
|
||||
#endif
|
||||
|
||||
#include "modules/modules_enabled.gen.h"
|
||||
#ifdef MODULE_CODE_EDITOR_ENABLED
|
||||
#include "modules/code_editor/script_editor.h"
|
||||
#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
|
||||
#include "modules/editor_code_editor/script_editor.h"
|
||||
#endif
|
||||
|
||||
/* Static members */
|
||||
@ -2074,7 +2074,7 @@ bool Main::start() {
|
||||
|
||||
OS::get_singleton()->set_context(OS::CONTEXT_EDITOR);
|
||||
|
||||
#ifdef MODULE_CODE_EDITOR_ENABLED
|
||||
#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
|
||||
// Start debug server.
|
||||
if (!debug_server_uri.empty()) {
|
||||
int idx = debug_server_uri.rfind(":");
|
||||
|
@ -1,9 +0,0 @@
|
||||
#ifndef CODE_EDITOR_REGISTER_TYPES_H
|
||||
#define CODE_EDITOR_REGISTER_TYPES_H
|
||||
|
||||
#include "modules/register_module_types.h"
|
||||
|
||||
void register_code_editor_types(ModuleRegistrationLevel p_level);
|
||||
void unregister_code_editor_types(ModuleRegistrationLevel p_level);
|
||||
|
||||
#endif
|
@ -50,8 +50,8 @@ Ref<ResourceFormatSaverCScript> resource_saver_cscript;
|
||||
#include "editor/editor_node.h"
|
||||
#include "editor/editor_settings.h"
|
||||
|
||||
#ifdef MODULE_CODE_EDITOR_ENABLED
|
||||
#include "modules/code_editor/script_editor.h"
|
||||
#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
|
||||
#include "modules/editor_code_editor/script_editor.h"
|
||||
#endif
|
||||
|
||||
class EditorExportCScript : public EditorExportPlugin {
|
||||
@ -160,7 +160,7 @@ void register_cscript_types(ModuleRegistrationLevel p_level) {
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
if (p_level == MODULE_REGISTRATION_LEVEL_EDITOR) {
|
||||
#ifdef MODULE_CODE_EDITOR_ENABLED
|
||||
#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
|
||||
ScriptEditor::register_create_syntax_highlighter_function(CScriptSyntaxHighlighter::create);
|
||||
#endif
|
||||
EditorNode::add_init_callback(_editor_init);
|
||||
|
@ -9,7 +9,7 @@
|
||||
//#include "text_editor.h"
|
||||
//#include "code_text_editor.h"
|
||||
|
||||
void register_code_editor_types(ModuleRegistrationLevel p_level) {
|
||||
void register_editor_code_editor_types(ModuleRegistrationLevel p_level) {
|
||||
if (p_level == MODULE_REGISTRATION_LEVEL_SCENE) {
|
||||
//ClassDB::register_class<>();
|
||||
ClassDB::register_virtual_class<ScriptEditor>();
|
||||
@ -28,5 +28,5 @@ void register_code_editor_types(ModuleRegistrationLevel p_level) {
|
||||
#endif
|
||||
}
|
||||
|
||||
void unregister_code_editor_types(ModuleRegistrationLevel p_level) {
|
||||
void unregister_editor_code_editor_types(ModuleRegistrationLevel p_level) {
|
||||
}
|
9
modules/editor_code_editor/register_types.h
Normal file
9
modules/editor_code_editor/register_types.h
Normal file
@ -0,0 +1,9 @@
|
||||
#ifndef EDITOR_CODE_EDITOR_REGISTER_TYPES_H
|
||||
#define EDITOR_CODE_EDITOR_REGISTER_TYPES_H
|
||||
|
||||
#include "modules/register_module_types.h"
|
||||
|
||||
void register_editor_code_editor_types(ModuleRegistrationLevel p_level);
|
||||
void unregister_editor_code_editor_types(ModuleRegistrationLevel p_level);
|
||||
|
||||
#endif
|
@ -50,8 +50,8 @@ Ref<ResourceFormatSaverGDScript> resource_saver_gd;
|
||||
#include "editor/editor_settings.h"
|
||||
#include "editor/gdscript_highlighter.h"
|
||||
|
||||
#ifdef MODULE_CODE_EDITOR_ENABLED
|
||||
#include "modules/code_editor/script_editor.h"
|
||||
#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
|
||||
#include "modules/editor_code_editor/script_editor.h"
|
||||
#endif
|
||||
|
||||
class EditorExportGDScript : public EditorExportPlugin {
|
||||
@ -161,7 +161,7 @@ void register_gdscript_types(ModuleRegistrationLevel p_level) {
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
if (p_level == MODULE_REGISTRATION_LEVEL_EDITOR) {
|
||||
#ifdef MODULE_CODE_EDITOR_ENABLED
|
||||
#ifdef MODULE_EDITOR_CODE_EDITOR_ENABLED
|
||||
ScriptEditor::register_create_syntax_highlighter_function(GDScriptSyntaxHighlighter::create);
|
||||
#endif
|
||||
EditorNode::add_init_callback(_editor_init);
|
||||
|
Loading…
Reference in New Issue
Block a user