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Fix build.
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@ -1196,7 +1196,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
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continue;
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}
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StringName name = node->get_name();
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if (new_unique_names.find(name) != -1 || get_tree()->get_edited_scene_root()->get_node_or_null(UNIQUE_NODE_PREFIX + String(name)) != nullptr) {
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if (new_unique_names.find(name) != -1 || get_tree()->get_edited_scene_root()->get_node_or_null("%" + String(name)) != nullptr) {
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cant_be_set_unique_names.push_back(name);
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} else {
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new_unique_nodes.push_back(node);
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