14100c3ac0
Added a method to get all users from the UserDB and UserManagers.
2024-11-20 21:57:35 +01:00
e7e91f7aa2
Fix typo.
2024-11-17 16:34:22 +01:00
618e22306a
Added log_custom method to PLogger. It's a lot more customizable than the others by design. Also small cleanups.
2024-11-17 14:51:44 +01:00
f4917d1ec4
Fix osx compile.
2024-11-16 10:46:53 +01:00
642db98328
Added a new important log level to PLogger.
2024-11-16 10:44:48 +01:00
e53f2b27ba
Added force printing / logging option to OS. Made PLogger use this internally.
2024-11-16 10:28:17 +01:00
1a45e6371a
Added the previous commit as patch.
2024-11-14 20:10:58 +01:00
ad572cdfdb
Reapply SQLITE_NO_FCHOWN Pandemonium sqlite patch.
2024-11-14 20:07:24 +01:00
8022d4ab90
Updated sqlite to version 3.47.0. Also added a VERSION.txt to it's folder.
2024-11-14 20:02:59 +01:00
48935e93b3
Fix the fix.
2024-11-14 01:24:40 +01:00
d75d3591ed
Better solution for the previous fix.
2024-11-14 01:06:33 +01:00
78534d1564
Fix windows compile.
2024-11-14 00:56:35 +01:00
210287a1fe
Updated the other github actions.
2024-11-14 00:39:38 +01:00
c5c71bd0de
Mark last backported commit.
2024-11-14 00:29:49 +01:00
Yuri Rubinsky
e5b7a95f88
Implement glow map effect
2024-11-14 00:27:23 +01:00
Haoyu Qiu
4585110a29
Fix split_floats behavior when spaces are used as separators
2024-11-13 23:59:35 +01:00
Rémi Verschelde
34608b314f
CI: Remove now unused sources.list file
2024-11-13 23:48:24 +01:00
Rémi Verschelde
672cea4d08
CI: Update Ubuntu runners to 24.04, but keep 22.04 for Linux builds
...
Pin clang-format to version 16, and black to 24.10.0.
Keep using Ubuntu 22.04 for Linux builds for portability.
2024-11-13 23:48:04 +01:00
Rémi Verschelde
8a914eefa3
certs: Sync with Mozilla bundle as of Oct 19, 2024
...
4d3fe6683f
Document matching mozilla-release changeset.
(cherry picked from commit eb41ff0feeeee9f72127534e10810c3334724702)
2024-11-13 23:34:37 +01:00
kilian-diener
63f96fa90e
Fix error when non-ASCII characters in resource pack path
...
Co-authored-by: Haoyu Qiu <timothyqiu32@gmail.com>
2024-11-13 23:28:04 +01:00
Haoyu Qiu
54f6334f40
Fix PopupMenu
margin and separation calculations
2024-11-13 23:27:35 +01:00
jitspoe
be3b2cf08f
Fix random multithreaded crash that happens when setting the audio stream on a AudioStreamRandomPitch stream.
2024-11-13 23:23:19 +01:00
Haoyu Qiu
e42a091db4
Fix Button not listing hover_pressed
stylebox
2024-11-13 23:22:36 +01:00
Haoyu Qiu
0cee401740
Fix button click detection when Tree
is rotated
2024-11-13 23:22:11 +01:00
Haoyu Qiu
c2da31c377
Cache results for TranslationServer.compare_locales()
2024-11-13 23:21:28 +01:00
Capital
3fe6da64d4
Backport 65910 for Godot 3
2024-11-13 23:20:38 +01:00
jitspoe
b0701da063
Do not auto add default script and country codes to the locale.
2024-11-13 23:19:26 +01:00
lawnjelly
06cc39ad91
Document that Input.is_action
should not be used during input-handling
...
In most cases `InputEvent.is_action*` is more appropriate during input-handling.
2024-11-13 23:18:10 +01:00
lawnjelly
af805132b2
Fix physics platform behaviour regression
...
Lifetime checks for stored `RIDs` for collision objects assumed they had valid `object_ids`.
It turns out that some are not derived from `Object` and thus checking `ObjectDB` returns false for some valid `RIDs`.
To account for this we only perform lifetime checks on valid `object_ids`.
2024-11-13 23:13:54 +01:00
Hugo Locurcio
bdd55432ee
Improve error message when OS.execute()
fails on Windows
...
This takes the error message from 4.x and backports it to 3.x.
2024-11-13 23:13:02 +01:00
a59cb3956b
Backported from godot 4: Make SkeletonIk3D node usable
...
- warriormaster12
ddf93f3f59
2024-09-30 18:55:39 +02:00
506a0756c5
Update gdnative api.
2024-09-30 17:26:29 +02:00
951ae7b11d
Backported from godot4: Add the ability to look-at in model-space.
...
This is a much simpler attempt to solve the same problem as #76060 , but
without breaking any compatibility.
* Adds a description of what model space is in the Vector3 enums
(MODEL_* constants). This has the proper axes laid out for imported 3D
assets.
* Adds the option to `look_at` using model_space, which uses
Vector3.MODEL_FRONT as forward vector.
The attempt of this PR is to still break the assumption that there is a
single direction of forward (which is not the case in Godot)
and make it easier to understand where 3D models are facing, as well as
orienting them via look_at.
- reduz
5fdc1232ef
Also bound the new Basis helper methods.
2024-09-30 17:04:00 +02:00
422314a8fd
Added set_look_at helper method to Basis.
2024-09-30 16:41:20 +02:00
6f53257e05
Transform now uses Basis::create_looking_at.
2024-09-30 16:41:05 +02:00
010e1b51a8
Added non-static looking_at and from_scale helper methods to Basis.
2024-09-30 16:27:21 +02:00
6ac0c2bbc0
Undo unecessary breaking change to gdnative.
2024-09-30 16:26:52 +02:00
ee1e40f1b0
Renamed looking_at to create_looking_at, and from_scale to create_from_scale in Basis.
2024-09-30 16:17:19 +02:00
820f9d79d3
Fix typo.
2024-09-29 21:21:59 +02:00
d5062d45d1
Fix link.
2024-09-29 21:01:27 +02:00
c4d6ca988f
Update the readme.
2024-09-29 20:58:22 +02:00
eac2d9153f
Updated the links in CONTRIBUTING.md, also small tweaks.
2024-09-29 20:30:55 +02:00
39045a915e
License tweaks, also fixed project information in COPYRIGHT.txt.
2024-09-29 20:24:53 +02:00
6adc5ec212
Bump version.
2024-09-20 18:01:01 +02:00
b1ef75716d
Update changelog.txt.
2024-09-20 17:21:42 +02:00
12c65f1129
Create a gdnative headers zip in the make_release script automatically.
2024-09-20 17:18:54 +02:00
1405552f18
Reworked the copy_repos script to use git locally to make a copy from the local engine tree.
2024-09-20 17:03:41 +02:00
1d66eb1742
Copy gdnative headers helper script.
2024-09-20 10:14:05 +02:00
c09474ccd8
Re-extracted class docs.
2024-09-20 10:03:06 +02:00
7a6c325aab
Updated changelog.md.
2024-09-20 09:37:35 +02:00