RodZill4
52e2af231d
Made background 3D preview independant
2019-12-10 06:54:10 +01:00
RodZill4
7ec31234db
Moved 2D and 3D preview into separate tabs
2019-12-08 08:50:14 +01:00
RodZill4
fe03a4b28a
Added swap channels node
2019-12-04 22:36:01 +01:00
RodZill4
256272a125
Merge branch 'master' into dev-new-nodes
2019-12-04 22:31:36 +01:00
RodZill4
8282ab24fe
Compatibility fixes for Godot 3.1.2, updated switch to support more choices, and shader nodes to support inputs in enum values
2019-12-04 22:26:54 +01:00
RodZill4
8106811812
Added box and sphere node templates and an example
2019-12-04 21:20:59 +01:00
RodZill4
ebeb998333
Fix in convolution node and 4 new convolution node templates
2019-12-03 23:10:48 +01:00
RodZill4
f05c8a408b
Added behive and generic truchet nodes, update bricks
2019-11-30 18:54:46 +01:00
RodZill4
e251cb3af6
Updated bricks and added indirect uv node
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Bricks now have rounded corners, an UV map for each brick and an UV map for each brick corner.
2019-11-27 23:58:16 +01:00
Rodz Labs
a95f1045d8
Update README.md
2019-11-27 13:50:25 +01:00
RodZill4
8edd21e488
Added new examples to test splatter node and material workflow
2019-11-27 07:45:58 +01:00
RodZill4
b153b3306f
(last?) changes for 0.7
2019-11-24 18:47:21 +01:00
RodZill4
cab8020b4d
Tiny doc fix
2019-11-23 12:23:03 +01:00
RodZill4
22ccb6fd51
Documentation update
2019-11-23 12:18:34 +01:00
RodZill4
799f18cf3d
Updated library with new nodes
2019-11-23 10:44:00 +01:00
RodZill4
431be88767
Doc and examples update
2019-11-23 09:08:48 +01:00
RodZill4
71edcfd72d
Added missing library icons
2019-11-22 23:19:20 +01:00
RodZill4
f5a558e65f
Updated new node templates
2019-11-22 23:07:34 +01:00
RodZill4
5b4aa0984b
Examples update
2019-11-22 08:41:32 +01:00
RodZill4
bcd3855273
Added new node templates, updated old ones
2019-11-22 07:50:17 +01:00
RodZill4
2e06e9db9a
Disabled window position/size save/restore in tool mode
2019-11-22 07:48:14 +01:00
RodZill4
8650a5ae40
Fixed a bug that allowed Material to be duplicated
2019-11-22 07:47:45 +01:00
RodZill4
4542c2d22e
Minor ui changes
2019-11-22 07:46:23 +01:00
RodZill4
bb3aefeca8
Updated documentation
2019-11-21 08:55:13 +01:00
Rodz Labs
16b1643fb3
Merge pull request #55 from Calinou/readd-mit-license
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Readd a copy of the MIT license
2019-11-20 20:29:14 +01:00
Rodz Labs
2a3b26b199
Merge pull request #57 from Calinou/add-linux-integration-files
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Add `.desktop` and AppStream metadata files for Linux integration
2019-11-20 20:28:57 +01:00
Rodz Labs
3c0f988c1d
Merge pull request #56 from Calinou/improve-readme
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Improve README with better formatting and license information
2019-11-20 20:24:23 +01:00
Hugo Locurcio
16a87e6f2b
Add .desktop
and AppStream metadata files for Linux integration
2019-11-20 14:31:13 +01:00
Hugo Locurcio
53576a080c
Improve README with better formatting and license information
2019-11-20 11:36:18 +01:00
Hugo Locurcio
2bb3a07c1c
Readd a copy of the MIT license
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It was mistakenly removed in 416b44e395
.
2019-11-20 11:30:47 +01:00
RodZill4
d72f1f2055
Fixed problem when duplicating gradient (interpolation mode was not copied)
2019-11-19 07:16:09 +01:00
RodZill4
816a758652
More progress on documentation...
2019-11-19 07:08:36 +01:00
RodZill4
1db87750fb
Documentation update
2019-11-18 08:47:31 +01:00
Rodz Labs
41622c8e34
Merge pull request #52 from Calinou/remember-window-position-size
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Remember the window position and size across restarts
2019-11-17 07:56:44 +01:00
Rodz Labs
a65caf3728
Merge pull request #53 from Calinou/add-fullscreen-toggle
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Implement fullscreen toggle by pressing F11 or Alt + Enter
2019-11-17 07:55:57 +01:00
RodZill4
960c87e49c
Updated documentation
...
Everything not describing the nodes library, and the "Simple" section of the library should be ready now.
2019-11-17 07:42:44 +01:00
RodZill4
3ff862f446
minor changes and fixes
...
- Added an option to duplicate nodes
- Creating a subgraph will now show the contents of the subgraph (so it can be easily renamed)
- Fixed node preview updtae when the node's seed is modified
2019-11-17 07:40:50 +01:00
Hugo Locurcio
eda5e2f9d1
Implement fullscreen toggle by pressing F11 or Alt + Enter
2019-11-16 23:27:07 +01:00
Hugo Locurcio
89237ccbc4
Remember the window position and size across restarts
2019-11-16 23:23:36 +01:00
RodZill4
cfca689e3f
Doc update (everything except nodes from the library)
2019-11-14 08:49:10 +01:00
RodZill4
2e97888437
Fixed float edit problem when max <= min
2019-11-14 08:48:16 +01:00
RodZill4
4d90c20493
Bug fixes
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* In Material node, ORM was not rendered when a channel depended on a texture
* Missing HSlider in generic node broke the Switch
2019-11-14 08:47:21 +01:00
RodZill4
fd2064181e
Updated the float editor so it stops when sliding to bounds
2019-11-10 22:51:03 +01:00
RodZill4
f0beafceb5
Added an icon for the remote node
2019-11-10 17:55:59 +01:00
RodZill4
ced53d01db
Added an icon for the remote node
2019-11-10 17:45:03 +01:00
RodZill4
75be7358af
Merge branch 'master' of https://github.com/RodZill4/godot-procedural-textures
2019-11-10 17:42:23 +01:00
RodZill4
5b457eb41a
Started updating the documentation
2019-11-10 17:41:02 +01:00
Rodz Labs
95d0d2860a
Merge pull request #51 from Calinou/remove-trailing-whitespace
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Remove trailing whitespace, add newlines at end of files
2019-11-10 17:20:07 +01:00
Rodz Labs
587f5d85a3
Merge branch 'master' into remove-trailing-whitespace
2019-11-10 17:19:53 +01:00
RodZill4
40fa352dc6
Fixed icon name in saved library
2019-11-10 15:38:54 +01:00