RodZill4
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abe69a6c01
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Updated doc with edge_detect and sharpen nodes description
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2020-01-18 17:54:09 +01:00 |
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RodZill4
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47aa6a491a
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Merge branch 'master' into dev-new-nodes
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2020-01-17 08:37:06 +01:00 |
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RodZill4
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5d1e48b064
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Added edge-detect, sharpen and custom_uv nodes to the base library
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2020-01-17 08:36:32 +01:00 |
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Rodz Labs
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ae102030b8
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Merge pull request #61 from Calinou/dim-ui-when-exiting
Dim the UI when exiting the application
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2020-01-16 23:09:26 +01:00 |
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Rodz Labs
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652463e1fb
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Merge pull request #62 from RodZill4/dev-new-nodes
New nodes:
* workflow nodes to create complex materials by combining simple ones
* beehive, generic truchet
* 3D box and sphere (not raymarching based)
* greyscale
New node templates:
* (3) edge detect
* sharpen
* swap channels
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2020-01-16 23:01:00 +01:00 |
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RodZill4
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954a9588c4
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updated bricks and base lib
- Added brick orientation output to bricks
- Added morphs, greyscale and customuv to base library
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2020-01-16 22:53:11 +01:00 |
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RodZill4
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04a57b0c74
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updated documentation
- Updated bricks doc
- Added doc for customuv, greyscale, and morphs
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2020-01-16 22:52:07 +01:00 |
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Hugo Locurcio
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6066d3b871
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Dim the UI when exiting the application
This improves user experience a bit when quitting the application,
especially on slower hardware.
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2020-01-15 22:12:21 +01:00 |
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RodZill4
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0ca3a81022
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Updated examples
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2020-01-11 23:12:04 +01:00 |
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RodZill4
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836b43da3c
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Updated workflow nodes and added documentation
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2020-01-11 23:10:46 +01:00 |
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RodZill4
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a850af674f
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Added min ad max options to the greyscale node
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2020-01-07 22:17:14 +01:00 |
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RodZill4
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ff9688d16e
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Added simple 3D and workflow nodes to the base library
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2020-01-07 22:16:54 +01:00 |
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RodZill4
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dcfbee7ffc
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Added 2D and 3D SDF morph operators
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2020-01-06 21:02:25 +01:00 |
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RodZill4
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8fa12448eb
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Updated examples (workflow nodes update)
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2020-01-06 08:19:14 +01:00 |
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RodZill4
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597cdcacc9
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Updated previews (higher resolution panoramas)
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2020-01-06 08:18:42 +01:00 |
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RodZill4
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784d46b405
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Udated workflow node templates
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2020-01-06 08:17:38 +01:00 |
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RodZill4
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c52f410142
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New greyscale node template
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2020-01-06 08:17:25 +01:00 |
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RodZill4
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dd2e4162af
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Fixed problem that could occur when deleting nodes
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2020-01-06 08:13:42 +01:00 |
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RodZill4
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71dce8108d
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Fixed graph node free error
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2020-01-05 12:36:46 +01:00 |
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Rodolphe Suescun
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44a71faccc
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Added workflow and 2D SDF node templates
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2020-01-03 16:06:54 +01:00 |
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Rodolphe Suescun
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53cdb893af
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Fixed node in templates and base library.
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2020-01-03 16:06:13 +01:00 |
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Rodolphe Suescun
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a77ad3363e
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Updated export presets
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2020-01-03 16:05:10 +01:00 |
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Rodolphe Suescun
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4af095afba
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Fixed problem related to deferring nodes creation
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2020-01-03 16:03:53 +01:00 |
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Rodolphe Suescun
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88b2f4f2b8
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Updated marble example to experiment new workflow nodes
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2019-12-30 11:48:48 +01:00 |
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Rodolphe Suescun
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7017b80039
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Updated normal map template to make buffering optional
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2019-12-30 11:47:54 +01:00 |
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Rodolphe Suescun
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421af6e439
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Updated remote to automatically show configurations with "True" and "False" configs as toggle buttons.
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2019-12-30 11:47:27 +01:00 |
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Rodolphe Suescun
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724c03feeb
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Merge branch 'master' into dev-new-nodes
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2019-12-29 18:39:56 +01:00 |
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Rodolphe Suescun
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150656d0df
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Merge branch 'master' into dev-new-nodes
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2019-12-29 18:36:15 +01:00 |
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Rodz Labs
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9c9d6a5952
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Merge pull request #60 from RodZill4/dev-ui
Dev ui
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2019-12-29 18:33:50 +01:00 |
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Rodolphe Suescun
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1b377a7b05
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More parameters UI in 2D preview
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2019-12-29 18:12:35 +01:00 |
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Rodolphe Suescun
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5207b8093e
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Added UI in 2D preview to edit parameters.
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2019-12-27 22:30:49 +01:00 |
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Rodolphe Suescun
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a806ea19a3
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Merge branch 'master' into dev-ui
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2019-12-25 20:16:50 +01:00 |
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Rodz Labs
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172b8e4bc3
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Merge pull request #59 from RodZill4/dev-functions
Merged raymarching related stuff
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2019-12-25 13:50:11 +01:00 |
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Rodolphe Suescun
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5e5a7de69e
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Updated base library
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2019-12-25 13:45:45 +01:00 |
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Rodolphe Suescun
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f5fe47a903
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Updated base library
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2019-12-25 12:35:00 +01:00 |
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Rodolphe Suescun
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1799ade2f2
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Fixed switch node (so it supports all port types) + minor bug fixes
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2019-12-25 10:36:45 +01:00 |
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Rodolphe Suescun
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509853e743
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Updated skulls example (fixed type of subgraph ports).
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2019-12-24 16:04:10 +01:00 |
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Rodolphe Suescun
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be432c7223
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Added documentation for all 3D signed distance functions nodes.
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2019-12-24 15:42:09 +01:00 |
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Rodolphe Suescun
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97e923e781
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Added types to ios nodes
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2019-12-22 23:27:02 +01:00 |
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Rodolphe Suescun
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f0a22b593f
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Added new example with 3D SDF
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2019-12-22 23:25:25 +01:00 |
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RodZill4
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d80e3caeb9
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Added 2d arc node (also useful to create torus arcs)
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2019-12-21 21:49:16 +01:00 |
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RodZill4
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9b961e50c5
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Added all 3D SDF nodes in the base library. Updated thumbnails of 2D SDF nodes.
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2019-12-21 10:11:39 +01:00 |
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RodZill4
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4b968cc63e
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More 3D SDF nodes
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2019-12-21 07:44:44 +01:00 |
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RodZill4
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78891affae
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Added capsule and cylinder
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2019-12-18 23:18:28 +01:00 |
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RodZill4
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b7fb257d4c
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Added more raymarching nodes and examples
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2019-12-18 22:36:44 +01:00 |
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RodZill4
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864e4e9fe8
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More signed distance functions nodes...
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2019-12-15 16:21:15 +01:00 |
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RodZill4
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e919507f06
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Added support for raymarching
- Added signed distance functions 2D and 2D input/output types
- Updated SDF2D nodes to used SDF2D inputs/outputs
- Added preview code for SDF2D and SDF3D
- Updates all SDF2D templates
- Added basic SDF3D nodes
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2019-12-15 12:41:00 +01:00 |
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RodZill4
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2a51e3b726
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Prepared function generation for inputs
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2019-12-12 23:11:43 +01:00 |
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RodZill4
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69871b32f2
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Removed in-editor Material Maker (now obsolete thanks to the import plugin)
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2019-12-11 08:02:22 +01:00 |
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RodZill4
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9a4800883f
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updated 2d view to show texture as square with margins
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2019-12-10 08:00:55 +01:00 |
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