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A procedural textures addon for Godot
e251cb3af6
Bricks now have rounded corners, an UV map for each brick and an UV map for each brick corner. |
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addons/material_maker | ||
.gitignore | ||
.mailmap | ||
default_env.tres | ||
export_presets.cfg | ||
icon.ico | ||
icon.png | ||
icon.png.import | ||
LICENSE.md | ||
project.godot | ||
README.md | ||
rodz_labs_logo.png | ||
rodz_labs_logo.png.import |
Material Maker
This is a tool based on Godot Engine that can be used to create textures procedurally. It can also be used as a Godot addon (but there's no good reason for not using it as a standalone tool).
Its user interface is based on Godot's GraphEdit node: textures are described as interconnected texture generators and operators.
Documentation
Screenshot
License
Copyright (c) 2018-2019 Rodolphe Suescun and contributors
Unless otherwise specified, files in this repository are licensed under the MIT license. See LICENSE.md for more information.