Commit Graph

130 Commits

Author SHA1 Message Date
fc4299b08e Moved the menu to a different folder. 2022-02-21 09:21:58 +01:00
beb3c6b30c Updated the modules and the engine. 2022-02-21 00:25:31 +01:00
5799047a79 Updated the tools. 2022-02-20 23:55:27 +01:00
05fd9eb648 Removed the makefile. 2022-02-20 23:55:02 +01:00
e2476504eb Updated the projects setup / build script. 2022-02-20 23:52:47 +01:00
8b72e02c2c Updated the addons. 2022-02-20 23:50:33 +01:00
e2e27c56d4 Updated the ui. 2022-02-20 23:46:54 +01:00
ae9c420ff6 Removed more unneeded assets. 2022-02-20 22:28:41 +01:00
ec9ceddf9d Remove dmore unneeded sripts and scenes. 2022-02-20 22:24:59 +01:00
5631fd22d7 Remove unneeded 3d character skeleton scripts. 2022-02-20 22:16:51 +01:00
9eca3ec0d8 Removed the spritesheet generator. 2022-02-20 22:15:49 +01:00
a343af9cba Removed the steering ai framework. 2022-02-20 22:14:11 +01:00
3bfdda8b28 Go back to the old skeletal animation based character. Howewer I'll keep the new spritesheet whithout the outline. It looks better with the current setup. This also removed the lights from the characters. I'll add those back later, in a hopefully lot simpler and perofrmant way. 2022-02-20 21:07:31 +01:00
e3b9584296 Enabled the addons and fixed script error. 2022-01-31 22:54:53 +01:00
93584c5c4a Brought in the addons from the broken seasl repo. 2022-01-31 22:35:27 +01:00
c0bfc33367 Also add props_2d to the removed modules list. 2022-01-30 20:06:37 +01:00
27af3ad487 Removed the mesh utils module, mesh data resource module, and removed the 3d assets. 2022-01-30 20:01:28 +01:00
0eb19b9805 Temporarily comment out spell owner check. 2022-01-30 19:11:28 +01:00
99dda366ff Updated the engine and the modules to the latest. 2022-01-30 15:49:44 +01:00
239e9ebb10 Tweaks to the sheared tile. 2021-12-14 18:14:19 +01:00
d24add3723 Added a new shear tile resource. 2021-12-14 17:50:16 +01:00
1df673dc8d Increase the character's light's size. 2021-12-14 01:01:20 +01:00
4b218e3329 Tweaks to the character's colors. 2021-12-14 00:58:31 +01:00
200418c701 Added lights to the characters. 2021-12-14 00:53:19 +01:00
9f6e8e1aa5 Fix intended get_height call in mat_maker_gd. 2021-12-14 00:47:00 +01:00
562d010aa8 Small tweaks to the character. 2021-12-14 00:31:03 +01:00
0cb52676f2 Added outline generation support, and color modulation to the simple sprite sheet generator, and re generated the spritesheet using it.. 2021-12-14 00:12:59 +01:00
4b820f2370 Increased the camera's zoom. 2021-12-14 00:12:01 +01:00
789dbc6f8c Also moved the new test tilemap. 2021-12-13 23:30:54 +01:00
c2cac24849 Moved the new test tiles. 2021-12-13 23:27:23 +01:00
c22deed1e3 Created a new tile generator addon. Also experiments with the textures from the 3d project. 2021-12-13 23:25:39 +01:00
8211849b72 Added mat_maker_gd, and the textures from broken seals. 2021-12-13 13:59:39 +01:00
cd9cc9eaa0 Use the test iso tileset. 2021-12-13 11:52:00 +01:00
8568d529c9 Added the new rtile map module, and removed the props and terraman 2d modules. 2021-12-13 11:44:38 +01:00
e0d8c0d585 Updated terraman_2d. 2021-11-22 23:51:52 +01:00
d7a94ba74f Added SkeletonMeshJob and CharacterSkeleton3D form the 3d project. 2021-11-22 22:24:51 +01:00
7bb8124ec7 Added mesh utils, props, terraman_2d, and broken_seals_module. 2021-11-22 22:24:31 +01:00
b0c856f301 This project uses my own godot fork aswell now. 2021-09-21 20:28:22 +02:00
de1971545a Added the body.gd from the 3d project. Started refactoring it. 2021-09-21 13:36:11 +02:00
fabd04833d Renamed the current body. 2021-09-21 13:14:27 +02:00
012b2bc4f5 Moved the model visuals to a different folder. 2021-09-21 12:59:15 +02:00
48aa78ab77 Also added the test weapons folder. 2021-09-21 12:57:55 +02:00
55047b867e Added the model from the 3d project. 2021-09-21 12:55:54 +02:00
00fc97b1ab Added my mesh data resource module. 2021-09-21 12:29:15 +02:00
aa914f6733 Added in my old 3d spritesheet generator. This can generate isometric spritesheets from 3d models. 2021-09-21 10:46:01 +02:00
64c38ac3a3 Updated the character sheet. 2021-09-20 16:07:43 +02:00
30c5209a38 Little lighter outline color. Also lowered sprite size to have less empty space in the sheet. 2021-09-20 16:05:05 +02:00
f7fe18b53d Zoom in a bit more as now the character sprite is smaller. 2021-09-20 15:46:04 +02:00
100712bc02 Removed the fake outline from my test character. 2021-09-20 15:42:10 +02:00
48c5695b36 Add support for outline generation. 2021-09-20 15:35:57 +02:00