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Little lighter outline color. Also lowered sprite size to have less empty space in the sheet.
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@ -21,8 +21,9 @@ environment = SubResource( 3 )
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[node name="TextureAtlasGenerator" type="Node2D"]
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script = ExtResource( 3 )
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_sprite_size = 40
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_sprite_size = 26
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_sprite_num = 16
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outline_color = Color( 0.027451, 0.027451, 0.027451, 1 )
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_show_atlas = true
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save_texture = true
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animations = [ "run", "idle", "casting", "rest" ]
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