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abf547561d
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Moved the entities folder.
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2022-02-27 01:11:33 +01:00 |
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f01984a99e
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Moved the entity_classes folder.
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2022-02-27 00:56:51 +01:00 |
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35b696241f
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Moved the core folder.
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2022-02-27 00:50:46 +01:00 |
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7c55ba38e4
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Moved the icons folder.
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2022-02-27 00:45:22 +01:00 |
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239793d2b3
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Moved the spell effects folder.
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2022-02-27 00:44:53 +01:00 |
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07566d2c99
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Moved the debug camera and the texture_tools under the new tools folder.
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2022-02-27 00:44:05 +01:00 |
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a083ed34f2
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Removed the planets folder.
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2022-02-27 00:36:32 +01:00 |
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e60fceb1d9
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Add the textures form the 3d project.
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2022-02-26 01:36:10 +01:00 |
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a343af9cba
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Removed the steering ai framework.
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2022-02-20 22:14:11 +01:00 |
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3bfdda8b28
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Go back to the old skeletal animation based character. Howewer I'll keep the new spritesheet whithout the outline. It looks better with the current setup. This also removed the lights from the characters. I'll add those back later, in a hopefully lot simpler and perofrmant way.
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2022-02-20 21:07:31 +01:00 |
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27af3ad487
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Removed the mesh utils module, mesh data resource module, and removed the 3d assets.
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2022-01-30 20:01:28 +01:00 |
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99dda366ff
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Updated the engine and the modules to the latest.
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2022-01-30 15:49:44 +01:00 |
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239e9ebb10
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Tweaks to the sheared tile.
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2021-12-14 18:14:19 +01:00 |
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d24add3723
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Added a new shear tile resource.
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2021-12-14 17:50:16 +01:00 |
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789dbc6f8c
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Also moved the new test tilemap.
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2021-12-13 23:30:54 +01:00 |
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c2cac24849
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Moved the new test tiles.
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2021-12-13 23:27:23 +01:00 |
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c22deed1e3
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Created a new tile generator addon. Also experiments with the textures from the 3d project.
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2021-12-13 23:25:39 +01:00 |
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8211849b72
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Added mat_maker_gd, and the textures from broken seals.
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2021-12-13 13:59:39 +01:00 |
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d7a94ba74f
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Added SkeletonMeshJob and CharacterSkeleton3D form the 3d project.
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2021-11-22 22:24:51 +01:00 |
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de1971545a
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Added the body.gd from the 3d project. Started refactoring it.
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2021-09-21 13:36:11 +02:00 |
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fabd04833d
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Renamed the current body.
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2021-09-21 13:14:27 +02:00 |
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012b2bc4f5
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Moved the model visuals to a different folder.
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2021-09-21 12:59:15 +02:00 |
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55047b867e
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Added the model from the 3d project.
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2021-09-21 12:55:54 +02:00 |
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f90648d1f3
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Finetuned the graphics settings.
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2021-07-15 16:07:02 +02:00 |
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7d875f9d8d
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Implemented movement and standing animation support for the new spritesheet based character. Replaced the old character with it.
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2021-07-15 01:13:19 +02:00 |
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003633ac0f
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Started work on a character skeleton that can use the new sheets.
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2021-07-15 00:42:26 +02:00 |
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d3e68a365d
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Fix up NatureCast. Duplicated the character into a new scene.
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2021-07-14 01:10:53 +02:00 |
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4e6e85098c
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Update the modules and the engine. Removed the planet based assets as they were not used.
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2021-05-22 21:07:06 +02:00 |
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5e93ed7e4f
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Removed the 3d shaders/materials/3d things form spell effects.
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2021-03-09 12:58:23 +01:00 |
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195b2765a4
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Fix a few more issues with the same classes.
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2021-02-21 19:40:31 +01:00 |
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5589b4f409
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Update a few class names.
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2021-02-21 19:35:23 +01:00 |
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4424f32e75
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Updated everything except the UI.
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2021-02-21 16:45:04 +01:00 |
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1bb9d7cbe7
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Updated modules. Also brought back logger, so code is easier to move between projects.
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2020-07-11 23:22:50 +02:00 |
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5dea9614d9
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Actually commit everything.
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2020-07-08 23:25:40 +02:00 |
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