Commit Graph

34 Commits

Author SHA1 Message Date
abf547561d Moved the entities folder. 2022-02-27 01:11:33 +01:00
f01984a99e Moved the entity_classes folder. 2022-02-27 00:56:51 +01:00
35b696241f Moved the core folder. 2022-02-27 00:50:46 +01:00
7c55ba38e4 Moved the icons folder. 2022-02-27 00:45:22 +01:00
239793d2b3 Moved the spell effects folder. 2022-02-27 00:44:53 +01:00
07566d2c99 Moved the debug camera and the texture_tools under the new tools folder. 2022-02-27 00:44:05 +01:00
a083ed34f2 Removed the planets folder. 2022-02-27 00:36:32 +01:00
e60fceb1d9 Add the textures form the 3d project. 2022-02-26 01:36:10 +01:00
a343af9cba Removed the steering ai framework. 2022-02-20 22:14:11 +01:00
3bfdda8b28 Go back to the old skeletal animation based character. Howewer I'll keep the new spritesheet whithout the outline. It looks better with the current setup. This also removed the lights from the characters. I'll add those back later, in a hopefully lot simpler and perofrmant way. 2022-02-20 21:07:31 +01:00
27af3ad487 Removed the mesh utils module, mesh data resource module, and removed the 3d assets. 2022-01-30 20:01:28 +01:00
99dda366ff Updated the engine and the modules to the latest. 2022-01-30 15:49:44 +01:00
239e9ebb10 Tweaks to the sheared tile. 2021-12-14 18:14:19 +01:00
d24add3723 Added a new shear tile resource. 2021-12-14 17:50:16 +01:00
789dbc6f8c Also moved the new test tilemap. 2021-12-13 23:30:54 +01:00
c2cac24849 Moved the new test tiles. 2021-12-13 23:27:23 +01:00
c22deed1e3 Created a new tile generator addon. Also experiments with the textures from the 3d project. 2021-12-13 23:25:39 +01:00
8211849b72 Added mat_maker_gd, and the textures from broken seals. 2021-12-13 13:59:39 +01:00
d7a94ba74f Added SkeletonMeshJob and CharacterSkeleton3D form the 3d project. 2021-11-22 22:24:51 +01:00
de1971545a Added the body.gd from the 3d project. Started refactoring it. 2021-09-21 13:36:11 +02:00
fabd04833d Renamed the current body. 2021-09-21 13:14:27 +02:00
012b2bc4f5 Moved the model visuals to a different folder. 2021-09-21 12:59:15 +02:00
55047b867e Added the model from the 3d project. 2021-09-21 12:55:54 +02:00
f90648d1f3 Finetuned the graphics settings. 2021-07-15 16:07:02 +02:00
7d875f9d8d Implemented movement and standing animation support for the new spritesheet based character. Replaced the old character with it. 2021-07-15 01:13:19 +02:00
003633ac0f Started work on a character skeleton that can use the new sheets. 2021-07-15 00:42:26 +02:00
d3e68a365d Fix up NatureCast. Duplicated the character into a new scene. 2021-07-14 01:10:53 +02:00
4e6e85098c Update the modules and the engine. Removed the planet based assets as they were not used. 2021-05-22 21:07:06 +02:00
5e93ed7e4f Removed the 3d shaders/materials/3d things form spell effects. 2021-03-09 12:58:23 +01:00
195b2765a4 Fix a few more issues with the same classes. 2021-02-21 19:40:31 +01:00
5589b4f409 Update a few class names. 2021-02-21 19:35:23 +01:00
4424f32e75 Updated everything except the UI. 2021-02-21 16:45:04 +01:00
1bb9d7cbe7 Updated modules. Also brought back logger, so code is easier to move between projects. 2020-07-11 23:22:50 +02:00
5dea9614d9 Actually commit everything. 2020-07-08 23:25:40 +02:00