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https://github.com/Relintai/broken_seals_2d.git
synced 2024-11-11 20:35:10 +01:00
Update a few class names.
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1cd97fcf6d
commit
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@ -1,6 +1,6 @@
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[gd_resource type="PlanetData" load_steps=3 format=2]
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[gd_resource type="Planet" load_steps=3 format=2]
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[ext_resource path="res://modules/planets/test_planet/biomes/2_tdungb.tres" type="BiomeData" id=1]
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[ext_resource path="res://modules/planets/test_planet/biomes/2_tdungb.tres" type="Biome" id=1]
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[ext_resource path="res://modules/planets/test_planet/planets/dung_simple_planet.gd" type="Script" id=2]
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@ -1,4 +1,4 @@
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[gd_resource type="BiomeData" load_steps=2 format=2]
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[gd_resource type="Biome" load_steps=2 format=2]
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[ext_resource path="res://modules/planets/test_planet/biomes/simple_biome.gd" type="Script" id=1]
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@ -1,6 +1,6 @@
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[gd_resource type="BiomeData" load_steps=3 format=2]
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[gd_resource type="Biome" load_steps=3 format=2]
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[ext_resource path="res://modules/planets/test_planet/dungeons/1_test.tres" type="DungeonData" id=1]
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[ext_resource path="res://modules/planets/test_planet/dungeons/1_test.tres" type="Dungeon" id=1]
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[ext_resource path="res://modules/planets/test_planet/biomes/simple_biome.gd" type="Script" id=2]
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@ -1,3 +1,3 @@
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[gd_resource type="DungeonRoomData" format=2]
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[gd_resource type="DungeonRoom" format=2]
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[resource]
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@ -1,4 +1,4 @@
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[gd_resource type="DungeonRoomData" load_steps=2 format=2]
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[gd_resource type="DungeonRoom" load_steps=2 format=2]
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[ext_resource path="res://modules/planets/test_planet/dungeon_start_rooms/start_room.gd" type="Script" id=1]
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@ -1,7 +1,7 @@
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[gd_resource type="DungeonData" load_steps=3 format=2]
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[gd_resource type="Dungeon" load_steps=3 format=2]
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[ext_resource path="res://modules/planets/test_planet/dungeons/dungeon.gd" type="Script" id=1]
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[ext_resource path="res://modules/planets/test_planet/dungeon_rooms/2_test_start_room.tres" type="DungeonRoomData" id=2]
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[ext_resource path="res://modules/planets/test_planet/dungeon_rooms/2_test_start_room.tres" type="DungeonRoom" id=2]
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[resource]
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@ -25,7 +25,7 @@ func _setup():
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if data.get_dungeon_start_room_data_count() == 0:
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return
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var drd : DungeonRoomData = data.get_dungeon_start_room_data(0)
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var drd : DungeonRoom = data.get_dungeon_start_room_data(0)
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var dung : DungeonRoom
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if drd.target_script != null:
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@ -28,7 +28,7 @@ func _setup():
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if data.get_biome_data_count() == 0:
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return
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var bdata : BiomeData = data.get_biome_data(0)
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var bdata : Biome = data.get_biome_data(0)
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var b : Biome
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@ -55,7 +55,7 @@ func _setup():
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if bdata.get_dungeon_data_count() == 0:
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return
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var dd : DungeonData = bdata.get_dungeon_data(0)
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var dd : Dungeon = bdata.get_dungeon_data(0)
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var dung : Dungeon
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if dd.target_script != null:
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@ -28,7 +28,7 @@ func _setup():
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if data.get_biome_data_count() == 0:
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return
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var bdata : BiomeData = data.get_biome_data(0)
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var bdata : Biome = data.get_biome_data(0)
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var b : Biome
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@ -60,7 +60,7 @@ func create_planet():
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else:
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ind = _force_planet
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var planet_data : Planet = ResourceLoader.load(planet_files[ind], "PlanetData")
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var planet_data : Planet = ResourceLoader.load(planet_files[ind], "Planet")
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if planet_data == null:
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print("planet_data is null!")
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