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d59adcea17
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Remove -v flag from the quick editor launch script.
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2021-07-12 01:04:24 +02:00 |
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c622f20e18
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Port the menu's exit button from the 3d version.
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2021-07-12 01:02:26 +02:00 |
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e0b1549475
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Removed the world generator module.
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2021-07-12 01:00:04 +02:00 |
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8fb2d02977
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Added most of the pi4 related changes from the 3d version. Also added an frt export preset.
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2021-07-12 00:53:08 +02:00 |
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09c4924473
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Fix script error spam on load.
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2021-07-12 00:51:32 +02:00 |
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df6d97ed6a
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Update the engine and modules.
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2021-07-12 00:41:39 +02:00 |
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2692483383
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Added a few test tiles from one of the lpc tilesets to the test atlas and made them isometric. This might be the way to go. It's feasible for me to do, looks good, lets me use lots of assets that I can't make myself, it's complexity fits the game's mechanics and also different.
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2021-07-12 00:29:17 +02:00 |
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4e6e85098c
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Update the modules and the engine. Removed the planet based assets as they were not used.
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2021-05-22 21:07:06 +02:00 |
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6407cf01c1
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Added the missing stats form broken seals.
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2021-03-10 14:00:02 +01:00 |
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b2ef752f3f
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Update the engine and the engine modules.
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2021-03-10 13:59:37 +01:00 |
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7e3e7e07c6
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Added _latomic build word postfix for building on the pi4. Also added postfixes to readme.md.
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2021-03-09 16:17:23 +01:00 |
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5e93ed7e4f
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Removed the 3d shaders/materials/3d things form spell effects.
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2021-03-09 12:58:23 +01:00 |
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f703a8aef5
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Use the 44x24 tiles by default for now. I think it's still not the perfect size, but it's the closest from what I have done so far.
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2021-03-09 10:48:38 +01:00 |
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656279a559
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Added https://github.com/aaronfranke/GraphicsEditor .
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2021-03-09 10:46:12 +01:00 |
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73c41419fe
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Experimented a lot with tile styles, committing the most promising one. Still need to figure out the best tile size though.
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2021-03-09 10:40:30 +01:00 |
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229377ae35
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Disable pixel snap, and decrease the camera's zoom.
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2021-02-22 08:32:29 +01:00 |
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af3a513040
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Swap back UI scale values, the original was right.
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2021-02-22 08:16:10 +01:00 |
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195b2765a4
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Fix a few more issues with the same classes.
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2021-02-21 19:40:31 +01:00 |
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5589b4f409
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Update a few class names.
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2021-02-21 19:35:23 +01:00 |
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1cd97fcf6d
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Disabled more modules in the slim version.
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2021-02-21 19:12:53 +01:00 |
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3131275a5a
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Updated the engine modules to grab the crashfix from ESS.
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2021-02-21 18:13:32 +01:00 |
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dcdc3eb9f1
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Updated the UI.
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2021-02-21 17:39:36 +01:00 |
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4424f32e75
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Updated everything except the UI.
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2021-02-21 16:45:04 +01:00 |
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76dc05ae2a
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Also added the tools folder.
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2021-02-20 22:57:31 +01:00 |
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6561c8f48b
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Added in my utility shell scripts from broken seals.
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2021-02-20 22:56:31 +01:00 |
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693506ab3a
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Updated the engine and modules. The game project won't work for now.
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2021-02-20 22:56:08 +01:00 |
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928492a271
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Grabbed the scons script from broken seals.
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2021-02-20 22:36:32 +01:00 |
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8deed7771f
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Updated Readme.md.
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2021-02-20 22:36:08 +01:00 |
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df58cda377
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Entities will now hide themselves when not on the screen. Also small tweaks.
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2020-07-12 19:43:49 +02:00 |
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8a433873f5
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Fix facing during movement.
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2020-07-12 14:52:36 +02:00 |
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cd7d67052e
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Grabbed the updated about dialog, and nameplates from BrokenSeals.
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2020-07-11 23:25:59 +02:00 |
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1bb9d7cbe7
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Updated modules. Also brought back logger, so code is easier to move between projects.
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2020-07-11 23:22:50 +02:00 |
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606a2c25ac
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Updated ESS to get the 2D skeleton implementation. Also small fixes.
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2020-07-09 00:28:19 +02:00 |
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5dea9614d9
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Actually commit everything.
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2020-07-08 23:25:40 +02:00 |
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9b5b2c87aa
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Update everything to the latest.
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2020-07-08 23:22:55 +02:00 |
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e2eea71d1a
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Fix camera path getter.
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2020-01-04 17:28:45 +01:00 |
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e09e6d18d2
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update HEADS to grab the bugfix from ESS.
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2020-01-04 17:05:56 +01:00 |
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2acaa97de9
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Fixed a few more remaining issues.
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2020-01-04 13:09:34 +01:00 |
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bb8dad5d46
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Update everything to the latest.
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2020-01-04 04:16:52 +01:00 |
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2adb7fa8c0
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Fix error.
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2019-12-22 22:49:52 +01:00 |
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0d31d31204
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Setup for multiple world layers. E.g. dungeons.
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2019-12-22 21:49:05 +01:00 |
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0fb88a1538
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The project is now licensed under the MIT license.
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2019-12-22 18:49:29 +01:00 |
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6e22c897fc
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Added a simple tileset, and started working on the world.
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2019-12-22 18:29:26 +01:00 |
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a1bc2a96b3
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Removed the test iso tilemap.
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2019-12-22 15:25:39 +01:00 |
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64755f28c9
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Added ess_data.json.
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2019-12-21 02:45:07 +01:00 |
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bf1de15012
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Generated HEADS file.
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2019-12-21 02:04:09 +01:00 |
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04eb2378ee
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Fixed world numbers, Nameplates, and a few smaller errors.
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2019-12-21 00:43:03 +01:00 |
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5a1460df0e
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Now a few mobs get spawned, also fixed targeting.
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2019-12-20 21:37:36 +01:00 |
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90a602a81f
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License headers.
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2019-12-20 19:34:57 +01:00 |
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161a881511
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Ported and updated entity scripts, also added my crappy test character, and a tileset from a test project while ago.
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2019-12-20 19:32:43 +01:00 |
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