mirror of
https://github.com/Relintai/broken_seals_2d.git
synced 2024-11-11 20:35:10 +01:00
Experimented a lot with tile styles, committing the most promising one. Still need to figure out the best tile size though.
This commit is contained in:
parent
229377ae35
commit
73c41419fe
File diff suppressed because one or more lines are too long
11
game/test_iso_tileset/TileMap32x16.tscn
Normal file
11
game/test_iso_tileset/TileMap32x16.tscn
Normal file
File diff suppressed because one or more lines are too long
11
game/test_iso_tileset/TileMap44x24.tscn
Normal file
11
game/test_iso_tileset/TileMap44x24.tscn
Normal file
File diff suppressed because one or more lines are too long
11
game/test_iso_tileset/TileMap52x28.tscn
Normal file
11
game/test_iso_tileset/TileMap52x28.tscn
Normal file
File diff suppressed because one or more lines are too long
47
game/test_iso_tileset/new_tileset.tres
Normal file
47
game/test_iso_tileset/new_tileset.tres
Normal file
@ -0,0 +1,47 @@
|
||||
[gd_resource type="TileSet" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://test_iso_tileset/test_tiles.png" type="Texture" id=1]
|
||||
|
||||
[resource]
|
||||
0/name = "t3"
|
||||
0/texture = ExtResource( 1 )
|
||||
0/tex_offset = Vector2( 0, 0 )
|
||||
0/modulate = Color( 1, 1, 1, 1 )
|
||||
0/region = Rect2( 106, 15, 52, 27 )
|
||||
0/tile_mode = 0
|
||||
0/occluder_offset = Vector2( 0, 0 )
|
||||
0/navigation_offset = Vector2( 0, 0 )
|
||||
0/shape_offset = Vector2( 0, 0 )
|
||||
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
0/shape_one_way = false
|
||||
0/shape_one_way_margin = 0.0
|
||||
0/shapes = [ ]
|
||||
0/z_index = 0
|
||||
1/name = "t2"
|
||||
1/texture = ExtResource( 1 )
|
||||
1/tex_offset = Vector2( 0, 0 )
|
||||
1/modulate = Color( 1, 1, 1, 1 )
|
||||
1/region = Rect2( 47, 8, 44, 23 )
|
||||
1/tile_mode = 0
|
||||
1/occluder_offset = Vector2( 0, 0 )
|
||||
1/navigation_offset = Vector2( 0, 0 )
|
||||
1/shape_offset = Vector2( 0, 0 )
|
||||
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
1/shape_one_way = false
|
||||
1/shape_one_way_margin = 0.0
|
||||
1/shapes = [ ]
|
||||
1/z_index = 0
|
||||
2/name = "t1"
|
||||
2/texture = ExtResource( 1 )
|
||||
2/tex_offset = Vector2( 0, 0 )
|
||||
2/modulate = Color( 1, 1, 1, 1 )
|
||||
2/region = Rect2( 1, 2, 32, 17 )
|
||||
2/tile_mode = 0
|
||||
2/occluder_offset = Vector2( 0, 0 )
|
||||
2/navigation_offset = Vector2( 0, 0 )
|
||||
2/shape_offset = Vector2( 0, 0 )
|
||||
2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
2/shape_one_way = false
|
||||
2/shape_one_way_margin = 0.0
|
||||
2/shapes = [ ]
|
||||
2/z_index = 0
|
BIN
game/test_iso_tileset/test_tiles.png
Normal file
BIN
game/test_iso_tileset/test_tiles.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.9 KiB |
34
game/test_iso_tileset/test_tiles.png.import
Normal file
34
game/test_iso_tileset/test_tiles.png.import
Normal file
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/test_tiles.png-5a88da34746bccf98b2c562f5067716b.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://test_iso_tileset/test_tiles.png"
|
||||
dest_files=[ "res://.import/test_tiles.png-5a88da34746bccf98b2c562f5067716b.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=1
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=false
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
10
game/tilesets/Terrarin.tscn
Normal file
10
game/tilesets/Terrarin.tscn
Normal file
File diff suppressed because one or more lines are too long
Loading…
Reference in New Issue
Block a user