Removed the test iso tilemap.

This commit is contained in:
Relintai 2019-12-22 15:25:39 +01:00
parent 64755f28c9
commit a1bc2a96b3
13 changed files with 5 additions and 300 deletions

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@ -7,7 +7,7 @@
[ext_resource path="res://scripts/item_visuals/CharacterAtlasEntry2D.gd" type="Script" id=5]
[ext_resource path="res://characters/char_t1_outline_split.png" type="Texture" id=6]
[sub_resource type="CharacterAtlasEntry" id=3]
[sub_resource type="CharacterAtlasEntry" id=1]
script = ExtResource( 5 )
front_rect = Rect2( 101, 15, 9, 12 )
back_rect = Rect2( 74, 18, 9, 12 )
@ -21,7 +21,7 @@ back_rect = Rect2( 75, 5, 7, 8 )
right_rect = Rect2( 9, 0, 7, 8 )
left_rect = Rect2( 9, 0, 7, 8 )
[sub_resource type="CharacterAtlas" id=1]
[sub_resource type="CharacterAtlas" id=3]
script = ExtResource( 4 )
comments = "HUMANOID_BONE_HIP = 0,
HUMANOID_BONE_TORSO = 1,
@ -43,7 +43,7 @@ HUMANOID_BONE_HEAD = 14,
HUMANOID_BONE_HEAD_TOP = 15,
HUMANOID_BONES_MAX = 16,"
texture = ExtResource( 6 )
slots = [ null, SubResource( 3 ), null, null, null, null, null, null, null, null, null, null, null, null, SubResource( 2 ), null ]
slots = [ null, SubResource( 1 ), null, null, null, null, null, null, null, null, null, null, null, null, SubResource( 2 ), null ]
[node name="Character" type="CharacterSkeleton"]
script = ExtResource( 1 )
@ -53,7 +53,7 @@ front_animation_tree_path = NodePath("../Character/CharacterFrontModel/Animation
side_node_path = NodePath("CharacterSideModel")
side_animation_player_path = NodePath("../Character/CharacterSideModel/AnimationPlayer")
side_animation_tree_path = NodePath("../Character/CharacterSideModel/AnimationTree")
character_atlas = SubResource( 1 )
character_atlas = SubResource( 3 )
[node name="CharacterFrontModel" parent="." instance=ExtResource( 3 )]
visible = false

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@ -1,94 +0,0 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://test_iso_size/tiles.png" type="Texture" id=1]
[sub_resource type="NavigationPolygon" id=1]
vertices = PoolVector2Array( -23, 0, 0, -11, 23, 0, 0, 11 )
polygons = [ PoolIntArray( 0, 1, 2, 3 ) ]
outlines = [ PoolVector2Array( -23, 0, 0, -11, 23, 0, 0, 11 ) ]
[sub_resource type="NavigationPolygon" id=2]
vertices = PoolVector2Array( 1, -1, -43, -23, -1, -44, 43, -22, 35.4934, -18.1594 )
polygons = [ PoolIntArray( 0, 1, 2, 3, 4 ) ]
outlines = [ PoolVector2Array( 1, -1, -43, -23, -1, -44, 43, -22, 35.4934, -18.1594 ) ]
[node name="Node2D" type="Node2D"]
[node name="BigGrass" type="Sprite" parent="."]
position = Vector2( 93, 40 )
texture = ExtResource( 1 )
centered = false
offset = Vector2( -22.5, -24 )
region_enabled = true
region_rect = Rect2( 35, 234, 45, 35 )
[node name="StaticBody2D" type="StaticBody2D" parent="BigGrass"]
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="BigGrass/StaticBody2D"]
polygon = PoolVector2Array( 0, 11, -23, 0, 0, -11, 23, 0 )
[node name="BigGrassWalkable" type="Sprite" parent="."]
position = Vector2( 28, 49 )
texture = ExtResource( 1 )
centered = false
offset = Vector2( -22.5, -11 )
region_enabled = true
region_rect = Rect2( 36, 25, 45, 35 )
[node name="NavigationPolygonInstance2" type="NavigationPolygonInstance" parent="BigGrassWalkable"]
navpoly = SubResource( 1 )
[node name="Small grass" type="Sprite" parent="."]
texture = ExtResource( 1 )
centered = false
offset = Vector2( -22.5, -11 )
region_enabled = true
region_rect = Rect2( 20, 191, 45, 22 )
[node name="NavigationPolygonInstance" type="NavigationPolygonInstance" parent="Small grass"]
navpoly = SubResource( 1 )
[node name="isometric_0004" type="Sprite" parent="."]
position = Vector2( -79.7553, 87.2112 )
texture = ExtResource( 1 )
centered = false
offset = Vector2( -44.5, -22.5 )
region_enabled = true
region_rect = Rect2( 76, 103, 89, 58 )
[node name="isometric_0001" type="Sprite" parent="."]
position = Vector2( 258, 49 )
texture = ExtResource( 1 )
centered = false
offset = Vector2( -43, -44 )
region_enabled = true
region_rect = Rect2( 132, 14, 86, 65 )
[node name="StaticBody2D" type="StaticBody2D" parent="isometric_0001"]
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="isometric_0001/StaticBody2D"]
polygon = PoolVector2Array( -43, 0, 0, 21, 43, 0, 0, -22 )
[node name="NavigationPolygonInstance" type="NavigationPolygonInstance" parent="isometric_0001"]
navpoly = SubResource( 2 )
[node name="isometric_0003" type="Sprite" parent="."]
position = Vector2( 157, 151 )
texture = ExtResource( 1 )
centered = false
offset = Vector2( -43, -44 )
region_enabled = true
region_rect = Rect2( 132, 14, 86, 65 )
[node name="isometric_0002" type="Sprite" parent="."]
position = Vector2( 129.235, -28.4679 )
texture = ExtResource( 1 )
centered = false
offset = Vector2( -10, -65 )
region_enabled = true
region_rect = Rect2( 33, 98, 23, 76 )
[node name="StaticBody2D" type="StaticBody2D" parent="isometric_0002"]
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="isometric_0002/StaticBody2D"]
polygon = PoolVector2Array( -10, 0, 12, 11, 16, 8, -6, -2 )

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@ -1,34 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/lighttext.png-00ed5f4e76e6a4bb9f52c4bb11f9c08d.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://test_iso_size/lighttext.png"
dest_files=[ "res://.import/lighttext.png-00ed5f4e76e6a4bb9f52c4bb11f9c08d.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

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@ -1,115 +0,0 @@
[gd_resource type="TileSet" load_steps=7 format=2]
[ext_resource path="res://test_iso_size/tiles.png" type="Texture" id=1]
[sub_resource type="ConvexPolygonShape2D" id=1]
points = PoolVector2Array( 0, 11, -23, 0, 0, -11, 23, 0 )
[sub_resource type="NavigationPolygon" id=2]
vertices = PoolVector2Array( -23, 0, 0, -11, 23, 0, 0, 11 )
polygons = [ PoolIntArray( 0, 1, 2, 3 ) ]
outlines = [ PoolVector2Array( -23, 0, 0, -11, 23, 0, 0, 11 ) ]
[sub_resource type="NavigationPolygon" id=3]
vertices = PoolVector2Array( 1, -1, -43, -23, -1, -44, 43, -22, 35.4934, -18.1594 )
polygons = [ PoolIntArray( 0, 1, 2, 3, 4 ) ]
outlines = [ PoolVector2Array( 1, -1, -43, -23, -1, -44, 43, -22, 35.4934, -18.1594 ) ]
[sub_resource type="ConvexPolygonShape2D" id=4]
points = PoolVector2Array( 0, -22, 43, 0, 0, 21, -43, 0 )
[sub_resource type="ConvexPolygonShape2D" id=5]
points = PoolVector2Array( -6, -2, 16, 8, 12, 11, -10, 0 )
[resource]
0/name = "BigGrass"
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( -22.5, -24 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 35, 234, 45, 35 )
0/tile_mode = 0
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
0/z_index = 0
1/name = "BigGrassWalkable"
1/texture = ExtResource( 1 )
1/tex_offset = Vector2( -22.5, -11 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( 36, 25, 45, 35 )
1/tile_mode = 0
1/occluder_offset = Vector2( 0, 0 )
1/navigation_offset = Vector2( 0, 0 )
1/navigation = SubResource( 2 )
1/shapes = [ ]
1/z_index = 0
2/name = "Small grass"
2/texture = ExtResource( 1 )
2/tex_offset = Vector2( -22.5, -11 )
2/modulate = Color( 1, 1, 1, 1 )
2/region = Rect2( 20, 191, 45, 22 )
2/tile_mode = 0
2/occluder_offset = Vector2( 0, 0 )
2/navigation_offset = Vector2( 0, 0 )
2/navigation = SubResource( 2 )
2/shapes = [ ]
2/z_index = 0
3/name = "isometric_0004"
3/texture = ExtResource( 1 )
3/tex_offset = Vector2( -44.5, -22.5 )
3/modulate = Color( 1, 1, 1, 1 )
3/region = Rect2( 76, 103, 89, 58 )
3/tile_mode = 0
3/occluder_offset = Vector2( 0, 0 )
3/navigation_offset = Vector2( 0, 0 )
3/shapes = [ ]
3/z_index = 0
4/name = "isometric_0001"
4/texture = ExtResource( 1 )
4/tex_offset = Vector2( -43, -44 )
4/modulate = Color( 1, 1, 1, 1 )
4/region = Rect2( 132, 14, 86, 65 )
4/tile_mode = 0
4/occluder_offset = Vector2( 0, 0 )
4/navigation_offset = Vector2( 0, 0 )
4/navigation = SubResource( 3 )
4/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 4 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
4/z_index = 0
5/name = "isometric_0003"
5/texture = ExtResource( 1 )
5/tex_offset = Vector2( -43, -44 )
5/modulate = Color( 1, 1, 1, 1 )
5/region = Rect2( 132, 14, 86, 65 )
5/tile_mode = 0
5/occluder_offset = Vector2( 0, 0 )
5/navigation_offset = Vector2( 0, 0 )
5/shapes = [ ]
5/z_index = 0
6/name = "isometric_0002"
6/texture = ExtResource( 1 )
6/tex_offset = Vector2( -10, -65 )
6/modulate = Color( 1, 1, 1, 1 )
6/region = Rect2( 33, 98, 23, 76 )
6/tile_mode = 0
6/occluder_offset = Vector2( 0, 0 )
6/navigation_offset = Vector2( 0, 0 )
6/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 5 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
6/z_index = 0

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@ -1,34 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/tiles.png-3a48cccc1db1aeab4bf551247aa31792.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://test_iso_size/tiles.png"
dest_files=[ "res://.import/tiles.png-3a48cccc1db1aeab4bf551247aa31792.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0

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