mirror of
https://github.com/Relintai/broken_seals_2d.git
synced 2024-11-11 20:35:10 +01:00
Removed the test iso tilemap.
This commit is contained in:
parent
64755f28c9
commit
a1bc2a96b3
@ -7,7 +7,7 @@
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[ext_resource path="res://scripts/item_visuals/CharacterAtlasEntry2D.gd" type="Script" id=5]
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[ext_resource path="res://characters/char_t1_outline_split.png" type="Texture" id=6]
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[sub_resource type="CharacterAtlasEntry" id=3]
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[sub_resource type="CharacterAtlasEntry" id=1]
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script = ExtResource( 5 )
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front_rect = Rect2( 101, 15, 9, 12 )
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back_rect = Rect2( 74, 18, 9, 12 )
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@ -21,7 +21,7 @@ back_rect = Rect2( 75, 5, 7, 8 )
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right_rect = Rect2( 9, 0, 7, 8 )
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left_rect = Rect2( 9, 0, 7, 8 )
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[sub_resource type="CharacterAtlas" id=1]
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[sub_resource type="CharacterAtlas" id=3]
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script = ExtResource( 4 )
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comments = "HUMANOID_BONE_HIP = 0,
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HUMANOID_BONE_TORSO = 1,
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@ -43,7 +43,7 @@ HUMANOID_BONE_HEAD = 14,
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HUMANOID_BONE_HEAD_TOP = 15,
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HUMANOID_BONES_MAX = 16,"
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texture = ExtResource( 6 )
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slots = [ null, SubResource( 3 ), null, null, null, null, null, null, null, null, null, null, null, null, SubResource( 2 ), null ]
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slots = [ null, SubResource( 1 ), null, null, null, null, null, null, null, null, null, null, null, null, SubResource( 2 ), null ]
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[node name="Character" type="CharacterSkeleton"]
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script = ExtResource( 1 )
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@ -53,7 +53,7 @@ front_animation_tree_path = NodePath("../Character/CharacterFrontModel/Animation
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side_node_path = NodePath("CharacterSideModel")
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side_animation_player_path = NodePath("../Character/CharacterSideModel/AnimationPlayer")
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side_animation_tree_path = NodePath("../Character/CharacterSideModel/AnimationTree")
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character_atlas = SubResource( 1 )
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character_atlas = SubResource( 3 )
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[node name="CharacterFrontModel" parent="." instance=ExtResource( 3 )]
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visible = false
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@ -1,94 +0,0 @@
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://test_iso_size/tiles.png" type="Texture" id=1]
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[sub_resource type="NavigationPolygon" id=1]
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vertices = PoolVector2Array( -23, 0, 0, -11, 23, 0, 0, 11 )
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polygons = [ PoolIntArray( 0, 1, 2, 3 ) ]
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outlines = [ PoolVector2Array( -23, 0, 0, -11, 23, 0, 0, 11 ) ]
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[sub_resource type="NavigationPolygon" id=2]
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vertices = PoolVector2Array( 1, -1, -43, -23, -1, -44, 43, -22, 35.4934, -18.1594 )
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polygons = [ PoolIntArray( 0, 1, 2, 3, 4 ) ]
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outlines = [ PoolVector2Array( 1, -1, -43, -23, -1, -44, 43, -22, 35.4934, -18.1594 ) ]
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[node name="Node2D" type="Node2D"]
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[node name="BigGrass" type="Sprite" parent="."]
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position = Vector2( 93, 40 )
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texture = ExtResource( 1 )
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centered = false
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offset = Vector2( -22.5, -24 )
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region_enabled = true
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region_rect = Rect2( 35, 234, 45, 35 )
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[node name="StaticBody2D" type="StaticBody2D" parent="BigGrass"]
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="BigGrass/StaticBody2D"]
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polygon = PoolVector2Array( 0, 11, -23, 0, 0, -11, 23, 0 )
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[node name="BigGrassWalkable" type="Sprite" parent="."]
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position = Vector2( 28, 49 )
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texture = ExtResource( 1 )
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centered = false
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offset = Vector2( -22.5, -11 )
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region_enabled = true
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region_rect = Rect2( 36, 25, 45, 35 )
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[node name="NavigationPolygonInstance2" type="NavigationPolygonInstance" parent="BigGrassWalkable"]
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navpoly = SubResource( 1 )
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[node name="Small grass" type="Sprite" parent="."]
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texture = ExtResource( 1 )
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centered = false
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offset = Vector2( -22.5, -11 )
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region_enabled = true
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region_rect = Rect2( 20, 191, 45, 22 )
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[node name="NavigationPolygonInstance" type="NavigationPolygonInstance" parent="Small grass"]
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navpoly = SubResource( 1 )
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[node name="isometric_0004" type="Sprite" parent="."]
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position = Vector2( -79.7553, 87.2112 )
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texture = ExtResource( 1 )
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centered = false
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offset = Vector2( -44.5, -22.5 )
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region_enabled = true
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region_rect = Rect2( 76, 103, 89, 58 )
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[node name="isometric_0001" type="Sprite" parent="."]
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position = Vector2( 258, 49 )
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texture = ExtResource( 1 )
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centered = false
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offset = Vector2( -43, -44 )
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region_enabled = true
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region_rect = Rect2( 132, 14, 86, 65 )
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[node name="StaticBody2D" type="StaticBody2D" parent="isometric_0001"]
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="isometric_0001/StaticBody2D"]
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polygon = PoolVector2Array( -43, 0, 0, 21, 43, 0, 0, -22 )
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[node name="NavigationPolygonInstance" type="NavigationPolygonInstance" parent="isometric_0001"]
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navpoly = SubResource( 2 )
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[node name="isometric_0003" type="Sprite" parent="."]
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position = Vector2( 157, 151 )
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texture = ExtResource( 1 )
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centered = false
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offset = Vector2( -43, -44 )
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region_enabled = true
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region_rect = Rect2( 132, 14, 86, 65 )
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[node name="isometric_0002" type="Sprite" parent="."]
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position = Vector2( 129.235, -28.4679 )
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texture = ExtResource( 1 )
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centered = false
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offset = Vector2( -10, -65 )
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region_enabled = true
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region_rect = Rect2( 33, 98, 23, 76 )
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[node name="StaticBody2D" type="StaticBody2D" parent="isometric_0002"]
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="isometric_0002/StaticBody2D"]
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polygon = PoolVector2Array( -10, 0, 12, 11, 16, 8, -6, -2 )
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@ -1,34 +0,0 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/lighttext.png-00ed5f4e76e6a4bb9f52c4bb11f9c08d.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://test_iso_size/lighttext.png"
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dest_files=[ "res://.import/lighttext.png-00ed5f4e76e6a4bb9f52c4bb11f9c08d.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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@ -1,115 +0,0 @@
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[gd_resource type="TileSet" load_steps=7 format=2]
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[ext_resource path="res://test_iso_size/tiles.png" type="Texture" id=1]
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[sub_resource type="ConvexPolygonShape2D" id=1]
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points = PoolVector2Array( 0, 11, -23, 0, 0, -11, 23, 0 )
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[sub_resource type="NavigationPolygon" id=2]
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vertices = PoolVector2Array( -23, 0, 0, -11, 23, 0, 0, 11 )
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polygons = [ PoolIntArray( 0, 1, 2, 3 ) ]
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outlines = [ PoolVector2Array( -23, 0, 0, -11, 23, 0, 0, 11 ) ]
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[sub_resource type="NavigationPolygon" id=3]
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vertices = PoolVector2Array( 1, -1, -43, -23, -1, -44, 43, -22, 35.4934, -18.1594 )
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polygons = [ PoolIntArray( 0, 1, 2, 3, 4 ) ]
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outlines = [ PoolVector2Array( 1, -1, -43, -23, -1, -44, 43, -22, 35.4934, -18.1594 ) ]
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[sub_resource type="ConvexPolygonShape2D" id=4]
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points = PoolVector2Array( 0, -22, 43, 0, 0, 21, -43, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=5]
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points = PoolVector2Array( -6, -2, 16, 8, 12, 11, -10, 0 )
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[resource]
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0/name = "BigGrass"
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0/texture = ExtResource( 1 )
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0/tex_offset = Vector2( -22.5, -24 )
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0/modulate = Color( 1, 1, 1, 1 )
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0/region = Rect2( 35, 234, 45, 35 )
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0/tile_mode = 0
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0/occluder_offset = Vector2( 0, 0 )
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0/navigation_offset = Vector2( 0, 0 )
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0/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 1 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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0/z_index = 0
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1/name = "BigGrassWalkable"
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1/texture = ExtResource( 1 )
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1/tex_offset = Vector2( -22.5, -11 )
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1/modulate = Color( 1, 1, 1, 1 )
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1/region = Rect2( 36, 25, 45, 35 )
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1/tile_mode = 0
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1/occluder_offset = Vector2( 0, 0 )
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1/navigation_offset = Vector2( 0, 0 )
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1/navigation = SubResource( 2 )
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1/shapes = [ ]
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1/z_index = 0
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2/name = "Small grass"
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2/texture = ExtResource( 1 )
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2/tex_offset = Vector2( -22.5, -11 )
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2/modulate = Color( 1, 1, 1, 1 )
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2/region = Rect2( 20, 191, 45, 22 )
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2/tile_mode = 0
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2/occluder_offset = Vector2( 0, 0 )
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2/navigation_offset = Vector2( 0, 0 )
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2/navigation = SubResource( 2 )
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2/shapes = [ ]
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2/z_index = 0
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3/name = "isometric_0004"
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3/texture = ExtResource( 1 )
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3/tex_offset = Vector2( -44.5, -22.5 )
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3/modulate = Color( 1, 1, 1, 1 )
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3/region = Rect2( 76, 103, 89, 58 )
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3/tile_mode = 0
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3/occluder_offset = Vector2( 0, 0 )
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3/navigation_offset = Vector2( 0, 0 )
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3/shapes = [ ]
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3/z_index = 0
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4/name = "isometric_0001"
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4/texture = ExtResource( 1 )
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4/tex_offset = Vector2( -43, -44 )
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4/modulate = Color( 1, 1, 1, 1 )
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4/region = Rect2( 132, 14, 86, 65 )
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4/tile_mode = 0
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4/occluder_offset = Vector2( 0, 0 )
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4/navigation_offset = Vector2( 0, 0 )
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4/navigation = SubResource( 3 )
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4/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 4 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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4/z_index = 0
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5/name = "isometric_0003"
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5/texture = ExtResource( 1 )
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5/tex_offset = Vector2( -43, -44 )
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5/modulate = Color( 1, 1, 1, 1 )
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5/region = Rect2( 132, 14, 86, 65 )
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5/tile_mode = 0
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5/occluder_offset = Vector2( 0, 0 )
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5/navigation_offset = Vector2( 0, 0 )
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5/shapes = [ ]
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5/z_index = 0
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6/name = "isometric_0002"
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6/texture = ExtResource( 1 )
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6/tex_offset = Vector2( -10, -65 )
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6/modulate = Color( 1, 1, 1, 1 )
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6/region = Rect2( 33, 98, 23, 76 )
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6/tile_mode = 0
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6/occluder_offset = Vector2( 0, 0 )
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6/navigation_offset = Vector2( 0, 0 )
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6/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 5 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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6/z_index = 0
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Binary file not shown.
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@ -1,34 +0,0 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/tiles.png-3a48cccc1db1aeab4bf551247aa31792.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://test_iso_size/tiles.png"
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dest_files=[ "res://.import/tiles.png-3a48cccc1db1aeab4bf551247aa31792.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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