Commit Graph

144 Commits

Author SHA1 Message Date
Relintai 7bd61542f2 Updated the engine. 2022-08-03 17:57:27 +02:00
Relintai 2262dfa5ac Added a new world scene,and roughed out how it should work to be able to easily support networking and multiple 2D layers (maps). (I plan to use Worlds / World2Ds to separate them.) 2022-07-17 16:20:08 +02:00
Relintai 4808456515 Removed mat_maker_gd. 2022-07-17 14:49:18 +02:00
Relintai 538e5a7017 The light MMMaterials now use engine side nodes. 2022-07-17 14:47:19 +02:00
Relintai 1ce6a2bceb Updated the engine. Added back mat_maker_gd temporarily, and updated it to work with the current engine + material_maker module. 2022-06-15 20:44:26 +02:00
Relintai 29e3b401c3 Updated the engine and remove the Logger autoload. 2022-06-11 19:42:41 +02:00
Relintai e8d634a26e Removed the color palette addon. 2022-06-11 19:37:57 +02:00
Relintai 2811e9de9f Actually update the engine version in the HEADS file. 2022-06-11 02:14:28 +02:00
Relintai 574f2b6557 Removed Godoxel and mat_maker_gd addons. (They will be available engine side soon-ish). 2022-06-11 02:05:40 +02:00
Relintai d270fe9dd2 Updated the engine and the tool scripts. 2022-04-08 22:10:02 +02:00
Relintai 22e66a9236 Fix typo. 2022-03-27 21:08:39 +02:00
Relintai 405a8f307b Now the project uses the pandemonium engine. (My heavily modified fork of godot.) 2022-03-26 13:47:30 +01:00
Relintai 95101dcf2d Started working on a layered world. It's not used yet. And will probably not get used for a while. 2022-03-05 14:23:39 +01:00
Relintai f50a687e27 Reset z-index to 0 for the front model's left arm aswell. 2022-03-05 12:34:59 +01:00
Relintai 8aaa1e82e1 Now the spawner uses vector2s as positions. 2022-03-05 12:33:05 +01:00
Relintai dbd6926290 Updated terraman2D. I reimplemented colliders. 2022-03-04 18:16:09 +01:00
Relintai 0c8e0e2978 Reset z-index back to 0 for the character's left arm. 2022-03-03 18:03:22 +01:00
Relintai 556f6b2e2c Added more test walls. 2022-03-03 18:00:51 +01:00
Relintai 077d0973e2 Updated Terraman and switched to the new isometric world. (It's just a copy of the simple world at the moment though.) 2022-03-01 23:51:35 +01:00
Relintai f29fc963a4 Updated terraman2d to the latest. I just renamed the blocky world, mesher and chunk to Simple. 2022-03-01 23:24:15 +01:00
Relintai b21e329e45 Fixed nameplate positions. 2022-03-01 22:06:50 +01:00
Relintai 0a33c6073b Don't offset the back side walls. 2022-03-01 22:05:14 +01:00
Relintai 3cba2b5dae Enabled y sorting for terraman's world. 2022-03-01 22:03:34 +01:00
Relintai 1b375d109d Reworked entity body setup. Now instead of Entity -> body -> (Sprite, Nameplate etc). It will worki like Body -> (Entity, sprite, Nameplate etc). This fixes y sorting. Nameplates are a bit broken right now, that will be fixed later. 2022-03-01 22:00:10 +01:00
Relintai b549f908bb Now the character animations won't mess with the z-index, and show behind parent properties. 2022-03-01 19:12:12 +01:00
Relintai d610c6a1b9 Moved the characters folder. 2022-02-27 01:12:12 +01:00
Relintai abf547561d Moved the entities folder. 2022-02-27 01:11:33 +01:00
Relintai f01984a99e Moved the entity_classes folder. 2022-02-27 00:56:51 +01:00
Relintai 35b696241f Moved the core folder. 2022-02-27 00:50:46 +01:00
Relintai 7c55ba38e4 Moved the icons folder. 2022-02-27 00:45:22 +01:00
Relintai 239793d2b3 Moved the spell effects folder. 2022-02-27 00:44:53 +01:00
Relintai 07566d2c99 Moved the debug camera and the texture_tools under the new tools folder. 2022-02-27 00:44:05 +01:00
Relintai a083ed34f2 Removed the planets folder. 2022-02-27 00:36:32 +01:00
Relintai 325d16b587 Removed test tiles and tilesets. 2022-02-27 00:23:32 +01:00
Relintai 2ebb5ee8d9 Removed the test character atlas. 2022-02-27 00:19:12 +01:00
Relintai 4b04f949a5 Set texture scale to 1, re generate the textures as 32x32, and remove the mmgd files. 2022-02-27 00:14:52 +01:00
Relintai c688855f0a Make the default clear color black. 2022-02-26 17:55:08 +01:00
Relintai 04fae8e616 More finetuning to it. 2022-02-26 17:51:51 +01:00
Relintai 2e4b36c852 Change the isometric angles. 2022-02-26 17:50:15 +01:00
Relintai 63e12b7077 Updated Terraman2D to get the new wall support. Added test walls to the level generator. 2022-02-26 17:44:40 +01:00
Relintai 5d90332d00 UPdated Terraman to get the merger surface's uv rect calculation fix. 2022-02-26 10:06:48 +01:00
Relintai 7f02d7d69d The textures are now 128x128. Also smaller tweaks. 2022-02-26 02:08:35 +01:00
Relintai 05255fd86d Updated Terraman2D. I added back in texture scale calculations. Now the world uses it. 2022-02-26 01:51:53 +01:00
Relintai e60fceb1d9 Add the textures form the 3d project. 2022-02-26 01:36:10 +01:00
Relintai fa1fbd62db Set up a Terraman2D based world. 2022-02-26 01:22:34 +01:00
Relintai fc4299b08e Moved the menu to a different folder. 2022-02-21 09:21:58 +01:00
Relintai 8b72e02c2c Updated the addons. 2022-02-20 23:50:33 +01:00
Relintai e2e27c56d4 Updated the ui. 2022-02-20 23:46:54 +01:00
Relintai ae9c420ff6 Removed more unneeded assets. 2022-02-20 22:28:41 +01:00
Relintai ec9ceddf9d Remove dmore unneeded sripts and scenes. 2022-02-20 22:24:59 +01:00