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addons
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Updated the addons.
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2022-02-20 23:50:33 +01:00 |
autoload
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Updated modules. Also brought back logger, so code is easier to move between projects.
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2020-07-11 23:22:50 +02:00 |
core
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Moved the entity_classes folder.
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2022-02-27 00:56:51 +01:00 |
cursors
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Added the model from the 3d project.
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2021-09-21 12:55:54 +02:00 |
entity_classes
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Moved the entities folder.
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2022-02-27 01:11:33 +01:00 |
fonts
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Actually commit everything.
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2020-07-08 23:25:40 +02:00 |
icons
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Moved the icons folder.
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2022-02-27 00:45:22 +01:00 |
lights
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Added lights to the characters.
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2021-12-14 00:53:19 +01:00 |
modules
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Moved the entities folder.
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2022-02-27 01:11:33 +01:00 |
player
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Fixed nameplate positions.
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2022-03-01 22:06:50 +01:00 |
scenes
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Added more test walls.
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2022-03-03 18:00:51 +01:00 |
scripts
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Updated the ui.
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2022-02-20 23:46:54 +01:00 |
spell_effects/enchanter
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Moved the spell effects folder.
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2022-02-27 00:44:53 +01:00 |
sprites
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Reset z-index back to 0 for the character's left arm.
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2022-03-03 18:03:22 +01:00 |
textures
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Set texture scale to 1, re generate the textures as 32x32, and remove the mmgd files.
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2022-02-27 00:14:52 +01:00 |
tools
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Moved the debug camera and the texture_tools under the new tools folder.
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2022-02-27 00:44:05 +01:00 |
ui
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Fixed nameplate positions.
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2022-03-01 22:06:50 +01:00 |
.gitignore
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Took everything from the main repo that I need. Also fixed compile. Nothing works yet.
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2019-12-20 14:28:26 +01:00 |
default_bus_layout.tres
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Took everything from the main repo that I need. Also fixed compile. Nothing works yet.
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2019-12-20 14:28:26 +01:00 |
ess_data.json
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Actually commit everything.
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2020-07-08 23:25:40 +02:00 |
icon.png
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Took everything from the main repo that I need. Also fixed compile. Nothing works yet.
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2019-12-20 14:28:26 +01:00 |
icon.png.flags
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Took everything from the main repo that I need. Also fixed compile. Nothing works yet.
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2019-12-20 14:28:26 +01:00 |
icon.png.import
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Added the new rtile map module, and removed the props and terraman 2d modules.
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2021-12-13 11:44:38 +01:00 |
Node.tscn
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Reworked entity body setup. Now instead of Entity -> body -> (Sprite, Nameplate etc). It will worki like Body -> (Entity, sprite, Nameplate etc). This fixes y sorting. Nameplates are a bit broken right now, that will be fixed later.
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2022-03-01 22:00:10 +01:00 |
project.godot
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Moved the debug camera and the texture_tools under the new tools folder.
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2022-02-27 00:44:05 +01:00 |