broken_seals_2d/game
2022-02-27 01:12:12 +01:00
..
addons Updated the addons. 2022-02-20 23:50:33 +01:00
autoload Updated modules. Also brought back logger, so code is easier to move between projects. 2020-07-11 23:22:50 +02:00
core Moved the entity_classes folder. 2022-02-27 00:56:51 +01:00
cursors Added the model from the 3d project. 2021-09-21 12:55:54 +02:00
entity_classes Moved the entities folder. 2022-02-27 01:11:33 +01:00
fonts Actually commit everything. 2020-07-08 23:25:40 +02:00
icons Moved the icons folder. 2022-02-27 00:45:22 +01:00
lights Added lights to the characters. 2021-12-14 00:53:19 +01:00
modules Moved the entities folder. 2022-02-27 01:11:33 +01:00
player Moved the characters folder. 2022-02-27 01:12:12 +01:00
scenes Moved the debug camera and the texture_tools under the new tools folder. 2022-02-27 00:44:05 +01:00
scripts Updated the ui. 2022-02-20 23:46:54 +01:00
spell_effects/enchanter Moved the spell effects folder. 2022-02-27 00:44:53 +01:00
sprites Moved the characters folder. 2022-02-27 01:12:12 +01:00
textures Set texture scale to 1, re generate the textures as 32x32, and remove the mmgd files. 2022-02-27 00:14:52 +01:00
tools Moved the debug camera and the texture_tools under the new tools folder. 2022-02-27 00:44:05 +01:00
ui Updated the ui. 2022-02-20 23:46:54 +01:00
.gitignore Took everything from the main repo that I need. Also fixed compile. Nothing works yet. 2019-12-20 14:28:26 +01:00
default_bus_layout.tres Took everything from the main repo that I need. Also fixed compile. Nothing works yet. 2019-12-20 14:28:26 +01:00
ess_data.json Actually commit everything. 2020-07-08 23:25:40 +02:00
icon.png Took everything from the main repo that I need. Also fixed compile. Nothing works yet. 2019-12-20 14:28:26 +01:00
icon.png.flags Took everything from the main repo that I need. Also fixed compile. Nothing works yet. 2019-12-20 14:28:26 +01:00
icon.png.import Added the new rtile map module, and removed the props and terraman 2d modules. 2021-12-13 11:44:38 +01:00
project.godot Moved the debug camera and the texture_tools under the new tools folder. 2022-02-27 00:44:05 +01:00