broken_seals_2d/game
2022-08-03 17:57:27 +02:00
..
addons Removed mat_maker_gd. 2022-07-17 14:49:18 +02:00
autoload Updated the engine and remove the Logger autoload. 2022-06-11 19:42:41 +02:00
core Moved the entity_classes folder. 2022-02-27 00:56:51 +01:00
cursors Added the model from the 3d project. 2021-09-21 12:55:54 +02:00
entity_classes Moved the entities folder. 2022-02-27 01:11:33 +01:00
fonts Actually commit everything. 2020-07-08 23:25:40 +02:00
icons Moved the icons folder. 2022-02-27 00:45:22 +01:00
lights The light MMMaterials now use engine side nodes. 2022-07-17 14:47:19 +02:00
modules Moved the entities folder. 2022-02-27 01:11:33 +01:00
player Now the spawner uses vector2s as positions. 2022-03-05 12:33:05 +01:00
scenes Added a new world scene,and roughed out how it should work to be able to easily support networking and multiple 2D layers (maps). (I plan to use Worlds / World2Ds to separate them.) 2022-07-17 16:20:08 +02:00
scripts Now the project uses the pandemonium engine. (My heavily modified fork of godot.) 2022-03-26 13:47:30 +01:00
spell_effects/enchanter Moved the spell effects folder. 2022-02-27 00:44:53 +01:00
sprites Reset z-index to 0 for the front model's left arm aswell. 2022-03-05 12:34:59 +01:00
textures Set texture scale to 1, re generate the textures as 32x32, and remove the mmgd files. 2022-02-27 00:14:52 +01:00
tools Moved the debug camera and the texture_tools under the new tools folder. 2022-02-27 00:44:05 +01:00
ui Updated the engine and remove the Logger autoload. 2022-06-11 19:42:41 +02:00
.gitignore Took everything from the main repo that I need. Also fixed compile. Nothing works yet. 2019-12-20 14:28:26 +01:00
default_bus_layout.tres Took everything from the main repo that I need. Also fixed compile. Nothing works yet. 2019-12-20 14:28:26 +01:00
ess_data.json Actually commit everything. 2020-07-08 23:25:40 +02:00
icon.png Took everything from the main repo that I need. Also fixed compile. Nothing works yet. 2019-12-20 14:28:26 +01:00
icon.png.flags Took everything from the main repo that I need. Also fixed compile. Nothing works yet. 2019-12-20 14:28:26 +01:00
icon.png.import Added the new rtile map module, and removed the props and terraman 2d modules. 2021-12-13 11:44:38 +01:00
Node.tscn Reworked entity body setup. Now instead of Entity -> body -> (Sprite, Nameplate etc). It will worki like Body -> (Entity, sprite, Nameplate etc). This fixes y sorting. Nameplates are a bit broken right now, that will be fixed later. 2022-03-01 22:00:10 +01:00
project.pandemonium Updated the engine. 2022-08-03 17:57:27 +02:00