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e3f73103af
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Fix error.
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2021-12-21 21:57:15 +01:00 |
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5723a11825
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Initial class and plugin setup.
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2021-12-21 21:50:22 +01:00 |
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c3093be0d4
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Added a new world generator addon.
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2021-12-21 21:25:35 +01:00 |
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a643072963
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Fixed missing VoxelWorld class error.
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2021-12-19 14:20:47 +01:00 |
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56866e65ba
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Updated mat_maker_gd.
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2021-12-18 20:44:28 +01:00 |
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991f327682
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Fix 2 errors in mesh_data_resource_editor when a mesh data resource is empty.
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2021-11-17 15:31:04 +01:00 |
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baf4c89ce1
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Small cleanups to transforms.gd.
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2021-11-12 01:04:39 +01:00 |
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0cb0559118
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Color tiler node for mat_maker_gd.
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2021-11-06 11:50:39 +01:00 |
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1b9450cc74
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Tiler node for mat_maker_gd.
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2021-11-05 22:15:30 +01:00 |
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b78f3c8358
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Added 'pass' to cancel_render_and_wait, so if the lines that require ThreadPool are commented out it will not complain about scopes and indents.
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2021-10-31 13:03:25 +01:00 |
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547197e78f
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Improved the threading logic of MMMaterial's render by quite a bit. Also updated ThreadPool to get the new cleanups / fixes / api improvements required.
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2021-10-31 12:37:51 +01:00 |
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2a2918ddb7
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Now the render can be cancelled.
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2021-10-31 11:37:16 +01:00 |
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ccc0a59a58
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Return the default color if no image is set in image universal properties.
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2021-10-31 11:30:14 +01:00 |
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ee03da9a85
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Implemented threaded generation for mat_maker_gd using ThreadPool.
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2021-10-31 11:29:36 +01:00 |
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d63dbbbf68
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Math node for mat_maker_gd.
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2021-10-30 15:52:14 +02:00 |
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2dcac48022
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fill_to_color and fill_to_random_color nodes for mat_maker_gd.
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2021-10-30 11:40:09 +02:00 |
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5ba662d628
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Fill_to_random_grey node for mat_maker_gd.
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2021-10-30 02:12:55 +02:00 |
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170f50c31f
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Fill_to_position, fill_to_size, and fill_to_uv nodes for mat_maker_gd.
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2021-10-29 18:20:21 +02:00 |
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1d27ddd159
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Greyscale quantize and tonality nodes.
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2021-10-27 18:26:06 +02:00 |
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f17de5a15d
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circle_map, kaleidoscope, mirror, repeat, rotate, scale, shear, transform, and translate nodes for mat_maker_gd.
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2021-10-27 13:19:56 +02:00 |
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96f2646ccb
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Decompose node.
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2021-10-26 23:22:25 +02:00 |
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5cf570a3d0
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Swap channels node.
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2021-10-26 23:14:35 +02:00 |
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db5d96a4cd
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Combine node.
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2021-10-26 23:00:52 +02:00 |
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713fcfb490
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Invert node.
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2021-10-26 22:56:10 +02:00 |
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77d2e64fe1
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adjust_hsv node.
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2021-10-26 22:51:51 +02:00 |
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583415d5fb
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brightness_contrast node.
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2021-10-26 17:16:19 +02:00 |
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16910b5110
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Fixed a few copy-paste errors, and removed 3 old nodes with test implementation.
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2021-10-26 17:16:06 +02:00 |
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1c988c54ed
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sdf3d_op_revolution and extrusion nodes.
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2021-10-26 14:08:18 +02:00 |
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182034fd82
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sdf3d_op_morph node.
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2021-10-26 13:52:55 +02:00 |
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9252c7b21f
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sdf3d_op_elongation and rounded nodes.
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2021-10-26 13:42:34 +02:00 |
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1c8af1f3f7
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sdf3d_op_repeat and circle_repeat nodes.
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2021-10-26 13:26:59 +02:00 |
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6429b4e725
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sdf3d_op_bool and smooth_bool nodes.
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2021-10-26 12:53:23 +02:00 |
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ea9b0a1b2e
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sdf3d rotate, translate, and scale nodes.
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2021-10-26 11:57:20 +02:00 |
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32f80f288a
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sdf3d_shape_capsule node.
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2021-10-26 11:37:08 +02:00 |
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c7a2fea2c4
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curve_base now has different initialization methods for the curve. sd_shape_line now initializes it's curve to the 1,1 variant.
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2021-10-26 11:36:48 +02:00 |
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920d4895e1
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Fix and index in curves.gd.
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2021-10-26 11:35:45 +02:00 |
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6c5f2c0e95
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sdf3d_shape cone and asd3d_shape_torus nodes.
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2021-10-26 11:05:57 +02:00 |
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709dd8081d
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sdf3d_shape_cylinder node.
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2021-10-26 10:54:22 +02:00 |
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e7556f14de
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sdf3d_shape_box node.
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2021-10-26 10:47:27 +02:00 |
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2f4f4888cf
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sdf3d_color node.
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2021-10-26 10:38:57 +02:00 |
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c5c75a4d40
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Removed the ptex files.
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2021-10-24 13:39:16 +02:00 |
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783532fe93
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Recreated the rest of the textures which was made with material maker wityh mat_maker_gd.
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2021-10-24 13:38:49 +02:00 |
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a0a54b388f
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Rename the row_col parameter to col_row in brick as it was supposed to be.
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2021-10-24 13:33:27 +02:00 |
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23fd87a294
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Recreated the grass texture in mat_maker_gd.
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2021-10-24 13:14:49 +02:00 |
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facdcb6469
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Now implemented node deletion.
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2021-10-24 12:49:49 +02:00 |
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b609b3caa4
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Fixed the alpha of the dirt texture with the new fill channel node.
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2021-10-24 11:59:38 +02:00 |
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a165061608
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Added a new fill channel node.
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2021-10-24 11:48:38 +02:00 |
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daf42e692c
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Apparently the blend node handles transparency properly, the original dirt texture had the same transparency issue. (I'll fix that later.) So added a make_tileable node to it, and made it export the texture.
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2021-10-24 02:42:03 +02:00 |
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33be950fd6
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Make texture slots scale their images. Also their size is now set to 128x128.
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2021-10-24 02:37:14 +02:00 |
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898ec5a387
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Small improvement for the blend node. It still doesn't handles transparency properly.
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2021-10-24 02:15:32 +02:00 |
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